Player Matchup

Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
isAAk_itsHere
Cerberus
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 19L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
joan88
Nu Wa
Level 128
God Stats
34W - 41L
1,574 SR
Queue Stats
297W - 330L
1,471 Elo+
Party 1
Artemis
Artemis
mugi1wara
Artemis
Level 109
God Stats
5W - 2L
1,687 SR
Queue Stats
96W - 109L
1,442 Elo+
Solo
Hercules
Hercules
x_an1m3_lov3r_x
Hercules
Level 129
God Stats
15W - 19L
1,518 SR
Queue Stats
345W - 375L
1,522 Elo+
Solo
Team Averages
Level 99
1,556 SR
1,464 Elo+

VS

Team Averages
Level 62
1,512 SR
1,512 Elo+
Thoth
Thoth
Jorje00789
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nikolyasik
Ah Muzen Cab
Level 16
God Stats
1W - 2L
1,454 SR
Queue Stats
10W - 8L
1,543 Elo+
Solo
Nu Wa
Nu Wa
kijeaus
Nu Wa
Level 12
God Stats
8W - 13L
1,500 SR
Queue Stats
16W - 21L
1,505 Elo+
Solo
Thanatos
Thanatos
kolejunga
Thanatos
Level 109
God Stats
3W - 4L
1,534 SR
Queue Stats
152W - 138L
1,541 Elo+
Solo
Bellona
Bellona
superswoep
Bellona
Level 108
God Stats
7W - 8L
1,570 SR
Queue Stats
215W - 230L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
2 / 2 / 13
11,484
718
12,052
17,197
7,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
isAAk_itsHere
Cerberus
18
2 / 0 / 8
12,291
768
6,004
13,920
18,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
joan88
Nu Wa
20
2 / 0 / 12
12,997
812
22,069
13,041
5,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
mugi1wara
Artemis
19
6 / 0 / 5
12,382
774
9,500
13,756
7,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
20
9 / 0 / 7
12,414
776
11,778
23,132
34,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
0 / 10 / 0
9,310
582
9,640
17,318
5,708
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Nikolyasik
Ah Muzen Cab
13
0 / 0 / 0
8,568
536
753
4,693
1,910
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
kijeaus
Nu Wa
17
1 / 2 / 0
10,126
633
17,074
11,346
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
kolejunga
Thanatos
16
1 / 6 / 0
9,733
608
9,313
15,714
8,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
superswoep
Bellona
17
0 / 3 / 0
9,931
621
9,844
21,184
25,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
2
21
Kills
2
2
Deaths
21
45
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
13
4.25
L
Thoth
0
10
0
0
L
Ah Muzen Cab
Nikolyasik
Ah Muzen Cab
0
0
0
0
W
Cerberus
isAAk_itsHere
Cerberus
2
0
8
6
W
Nu Wa
joan88
Nu Wa
2
0
12
8
L
Nu Wa
kijeaus
Nu Wa
1
2
0
0.5
L
Thanatos
kolejunga
Thanatos
1
6
0
0.17
W
Artemis
mugi1wara
Artemis
6
0
5
8.5
L
Bellona
superswoep
Bellona
0
3
0
0
W
Hercules
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,403
Damage
46,624
81,046
Taken
70,255
73,069
Mitigated
46,563
29,514
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,052
6,025
0
4,391
17,197
7,198
1,157
7,131
10,066
0
38,778
L
Thoth
9,640
339
0
0
17,318
5,708
0
6,820
10,453
39,904
0
L
Ah Muzen Cab
Nikolyasik
Ah Muzen Cab
753
259
0
332
4,693
1,910
0
2,650
2,011
0
3,046
W
Cerberus
isAAk_itsHere
Cerberus
6,004
251
0
4,061
13,920
18,158
100
5,479
8,441
32,249
0
W
Nu Wa
joan88
Nu Wa
22,069
4,968
351
7,468
13,041
5,969
2,082
4,594
8,447
93,108
0
L
Nu Wa
kijeaus
Nu Wa
17,074
2,856
0
250
11,346
4,290
0
3,766
7,500
53,817
0
L
Thanatos
kolejunga
Thanatos
9,313
891
0
6,738
15,714
8,893
0
5,340
10,311
0
27,899
W
Artemis
mugi1wara
Artemis
9,500
3,738
0
4,472
13,756
7,051
6,509
4,305
9,451
0
67,562
L
Bellona
superswoep
Bellona
9,844
2,006
0
2,857
21,184
25,762
26
9,142
11,886
0
46,178
W
Hercules
11,778
3,209
0
8,771
23,132
34,693
682
5,205
17,927
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,568
Gold Earned
47,668
392
Minions Killed
240
0
Camps Cleared
0
1,600,680
Distance Traveled
1,153,800
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,484
718
60
4
0
337,304
1
L
Thoth
9,310
582
57
4
0
244,157
0
L
Ah Muzen Cab
8,568
536
5
0
0
38,633
0
W
Cerberus
12,291
768
50
3
0
296,293
0
W
Nu Wa
12,997
812
144
9
0
308,226
0
L
Nu Wa
10,126
633
64
4
0
282,331
0
L
Thanatos
9,733
608
44
3
0
258,323
0
W
Artemis
12,382
774
104
7
0
292,007
4
L
Bellona
9,931
621
70
4
0
330,356
1
W
Hercules
12,414
776
34
2
0
366,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role