Player Matchup

Shiva
Shiva
Artur_S_F10
Shiva
Level 139
God Stats
1W - 6L
1,070 SR
Queue Stats
469W - 500L
1,453 Elo+
Solo
Baba Yaga
Baba Yaga
Furbatron5000
Baba Yaga
Level 103
God Stats
3W - 4L
1,556 SR
Queue Stats
163W - 149L
1,543 Elo+
Solo
Sobek
Sobek
GhostBound
Sobek
Level 109
God Stats
1W - 1L
1,226 SR
Queue Stats
131W - 130L
1,474 Elo+
Solo
Kukulkan
Kukulkan
HazyGiraffe1
Kukulkan
Level 147
God Stats
2W - 0L
1,768 SR
Queue Stats
183W - 175L
1,558 Elo+
Solo
Rama
Rama
MrDND14
Rama
Level 109
God Stats
1W - 0L
1,278 SR
Queue Stats
26W - 23L
1,517 Elo+
Solo
Team Averages
Level 121
1,380 SR
1,509 Elo+

VS

Team Averages
Level 118
1,474 SR
1,469 Elo+
Nox
Nox
AdministratorX
Nox
Level 125
God Stats
4W - 7L
1,248 SR
Queue Stats
76W - 79L
1,469 Elo+
Party 1
Artemis
Artemis
MonkeyDLuffyX0X
Artemis
Level 27
God Stats
1W - 1L
1,735 SR
Queue Stats
34W - 41L
1,446 Elo+
Solo
Olorun
Olorun
OffdaYakk
Olorun
Level 126
God Stats
1W - 2L
1,389 SR
Queue Stats
51W - 57L
1,419 Elo+
Party 1
Freya
Freya
airway3555
Freya
Level 160
God Stats
20W - 21L
1,497 SR
Queue Stats
1,039W - 1,075L
1,478 Elo+
Solo
Fafnir
Fafnir
vVSylve4SilverVv
Fafnir
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 184L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 27
11,590
724
12,270
24,650
27,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
Furbatron5000
Baba Yaga
20
11 / 1 / 13
12,592
787
23,484
14,187
8,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
17
0 / 4 / 26
10,445
653
8,204
20,185
25,715
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
HazyGiraffe1
Kukulkan
20
10 / 2 / 13
13,517
845
21,020
13,746
7,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
MrDND14
Rama
20
9 / 1 / 20
12,392
775
15,524
12,362
6,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 4
11,908
744
9,973
14,667
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 8 / 5
9,978
624
17,578
17,833
7,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
OffdaYakk
Olorun
18
3 / 4 / 6
9,961
623
5,851
14,065
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Freya
15
1 / 9 / 5
9,377
586
12,746
17,792
8,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 8 / 4
10,364
648
11,055
22,640
31,517
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
36
34
Kills
12
12
Deaths
34
99
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
4
4
27
4.38
W
Baba Yaga
Furbatron5000
Baba Yaga
11
1
13
17.5
W
Sobek
0
4
26
3.25
W
Kukulkan
HazyGiraffe1
Kukulkan
10
2
13
8.25
L
2
8
5
0.56
W
Rama
MrDND14
Rama
9
1
20
19
L
Olorun
OffdaYakk
Olorun
3
4
6
1.5
L
Freya
1
9
5
0.39
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,502
Damage
57,203
85,130
Taken
86,997
75,513
Mitigated
61,542
45,169
Healing
22,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,973
866
1,135
2,183
14,667
6,947
0
10,728
3,939
42,126
0
W
12,270
295
5,745
8,289
24,650
27,458
172
7,735
16,915
0
26,464
W
Baba Yaga
Furbatron5000
Baba Yaga
23,484
771
1,820
4,702
14,187
8,289
915
7,562
6,625
49,726
0
W
Sobek
8,204
1,066
4,436
3,834
20,185
25,715
346
7,658
12,527
10,234
0
W
Kukulkan
HazyGiraffe1
Kukulkan
21,020
954
2,539
3,984
13,746
7,546
2,537
8,374
5,372
60,401
0
L
17,578
5,749
569
2,421
17,833
7,950
0
11,694
6,139
0
33,161
W
Rama
MrDND14
Rama
15,524
12,934
4,336
5,484
12,362
6,505
4,355
8,296
4,066
0
27,187
L
Olorun
OffdaYakk
Olorun
5,851
3,795
2,374
5,477
14,065
6,776
0
9,010
5,055
10,832
0
L
Freya
12,746
3,492
594
3,608
17,792
8,352
20
10,342
7,450
22,203
0
L
11,055
3,801
826
3,282
22,640
31,517
0
10,934
11,706
19,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,536
Gold Earned
51,588
187
Minions Killed
159
0
Camps Cleared
0
1,680,925
Distance Traveled
1,215,153
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,908
744
66
4
0
269,746
2
W
Shiva
11,590
724
18
1
0
371,736
1
W
Baba Yaga
12,592
787
48
3
0
343,973
0
W
Sobek
10,445
653
7
0
0
325,812
2
W
Kukulkan
13,517
845
85
5
0
348,962
2
L
Artemis
9,978
624
30
2
0
256,864
0
W
Rama
12,392
775
29
2
0
290,442
0
L
Olorun
9,961
623
11
1
0
264,582
0
L
Freya
9,377
586
31
2
0
174,430
1
L
Fafnir
10,364
648
21
1
0
249,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role