Player Matchup

Tyr
Tyr
HappeyGuns
Tyr
Level 126
God Stats
5W - 6L
1,453 SR
Queue Stats
231W - 229L
1,505 Elo+
Party 1
Freya
Freya
HmmYesIndeed
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,604 Elo+
Party 1
Ne Zha
Ne Zha
S4LGado
Ne Zha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,509 Elo+
Party 3
Chaac
Chaac
darkhachigen
Chaac
Level 42
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Chronos
Chronos
nexuzsky15
Chronos
Level 120
God Stats
7W - 5L
1,612 SR
Queue Stats
370W - 379L
1,540 Elo+
Party 3
Team Averages
Level 78
1,463 SR
1,531 Elo+

VS

Team Averages
Level 74
1,409 SR
1,503 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TheShield01
Baron Samedi
Level 147
God Stats
3W - 2L
1,356 SR
Queue Stats
140W - 139L
1,593 Elo+
Party 2
Khepri
Khepri
XStinkyCheeseX
Khepri
Level 40
God Stats
1W - 0L
1,408 SR
Queue Stats
30W - 43L
1,442 Elo+
Solo
Mercury
Mercury
paulolarchi
Mercury
Level 109
God Stats
15W - 11L
1,526 SR
Queue Stats
243W - 209L
1,594 Elo+
Party 2
Jormungandr
Jormungandr
ÐreaMM
Jormungandr
Level 45
God Stats
1W - 2L
1,255 SR
Queue Stats
41W - 66L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,533
503
1,395
11,106
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

3
0 / 1 / 0
3,902
355
1,894
2,018
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
S4LGado
Ne Zha
10
0 / 3 / 0
5,531
503
2,578
8,787
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 1 / 0
5,591
508
5,207
7,496
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
nexuzsky15
Chronos
11
0 / 1 / 1
5,997
545
4,415
7,361
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 0 / 2
7,272
661
8,035
6,507
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
TheShield01
Baron Samedi
13
1 / 0 / 1
7,378
671
4,553
4,182
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 3
6,150
559
2,592
5,767
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
paulolarchi
Mercury
11
4 / 1 / 2
7,055
641
4,031
8,138
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
ÐreaMM
Jormungandr
12
0 / 0 / 2
7,361
669
5,172
8,150
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
8
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
2
3
L
1
2
0
0.5
L
0
1
0
0
L
Ne Zha
S4LGado
Ne Zha
0
3
0
0
W
Baron Samedi
TheShield01
Baron Samedi
1
0
1
1.5
W
1
1
3
2.5
L
1
1
0
1
L
Chronos
nexuzsky15
Chronos
0
1
1
0.5
W
Mercury
paulolarchi
Mercury
4
1
2
5
W
Jormungandr
ÐreaMM
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,489
Damage
24,383
36,768
Taken
32,744
20,252
Mitigated
14,835
8,279
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,035
5,838
0
4,576
6,507
2,445
0
1,250
5,161
0
60,943
L
1,395
269
141
2,139
11,106
6,876
0
1,364
9,742
0
26,513
L
1,894
537
0
808
2,018
465
0
649
1,369
8,126
652
L
Ne Zha
S4LGado
Ne Zha
2,578
587
0
1,457
8,787
3,384
0
2,068
6,719
0
37,459
W
Baron Samedi
TheShield01
Baron Samedi
4,553
122
126
1,679
4,182
2,024
25
1,774
2,408
56,571
0
W
2,592
431
0
1,907
5,767
3,324
0
1,331
4,286
13,543
3,038
L
5,207
1,327
0
2,688
7,496
6,423
0
4,119
3,377
0
34,952
L
Chronos
nexuzsky15
Chronos
4,415
1,084
0
1,046
7,361
3,104
0
3,882
3,479
44,776
0
W
Mercury
paulolarchi
Mercury
4,031
1,372
0
650
8,138
2,837
0
1,536
6,525
0
44,176
W
Jormungandr
ÐreaMM
Jormungandr
5,172
1,916
0
1,860
8,150
4,205
384
0
7,628
52,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
35,216
298
Minions Killed
430
0
Camps Cleared
0
943,073
Distance Traveled
1,140,592
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,272
661
103
9
0
209,282
3
L
Tyr
5,533
503
41
4
0
200,631
0
L
Freya
3,902
355
21
2
0
58,830
1
L
Ne Zha
5,531
503
73
7
0
249,588
5
W
Baron Samedi
7,378
671
114
10
0
205,158
1
W
Khepri
6,150
559
30
3
0
232,861
2
L
Chaac
5,591
508
74
7
0
220,737
3
L
Chronos
5,997
545
89
8
0
213,287
2
W
Mercury
7,055
641
79
7
0
283,986
1
W
Jormungandr
7,361
669
104
9
0
209,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role