Player Matchup

Chaac
Chaac
BoofCak
Chaac
Level 146
God Stats
9W - 15L
1,416 SR
Queue Stats
88W - 101L
1,428 Elo+
Party 2
Artemis
Artemis
Ezotiix
Artemis
Level 28
God Stats
0W - 3L
1,180 SR
Queue Stats
31W - 51L
1,375 Elo+
Party 2
Skadi
Skadi
Tristân
Skadi
Level 34
God Stats
0W - 3L
1,135 SR
Queue Stats
1W - 5L
1,257 Elo+
Solo
Janus
Janus
VrgniDida
Janus
Level 59
God Stats
4W - 11L
1,177 SR
Queue Stats
165W - 192L
1,320 Elo+
Solo
Ishtar
Ishtar
Zeusiabo
Ishtar
Level 38
God Stats
8W - 9L
1,486 SR
Queue Stats
25W - 39L
1,336 Elo+
Solo
Team Averages
Level 61
1,279 SR
1,343 Elo+

VS

Team Averages
Level 59
1,564 SR
1,435 Elo+
Rama
Rama
behzatche
Rama
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 11L
1,524 Elo+
Party 3
Agni
Agni
dêpp
Agni
Level 35
God Stats
4W - 3L
1,539 SR
Queue Stats
63W - 25L
1,754 Elo+
Party 3
Geb
Geb
kALPHOSzEROMAR
Geb
Level 41
God Stats
2W - 0L
1,601 SR
Queue Stats
41W - 48L
1,370 Elo+
Solo
Nox
Nox
nemmesisss
Nox
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 159L
1,332 Elo+
Party 1
Fenrir
Fenrir
ymapalympa
Fenrir
Level 18
God Stats
2W - 3L
1,678 SR
Queue Stats
46W - 74L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoofCak
Chaac
16
8 / 5 / 3
10,397
547
17,577
24,221
18,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Ezotiix
Artemis
10
0 / 8 / 2
6,726
354
3,023
11,591
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
Tristân
Skadi
15
7 / 7 / 3
10,331
544
13,720
18,758
7,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
VrgniDida
Janus
13
3 / 5 / 5
8,690
457
13,290
9,298
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Zeusiabo
Ishtar
11
1 / 6 / 6
7,299
384
3,691
11,250
4,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
13 / 1 / 3
13,016
685
14,774
14,259
7,565
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
dêpp
Agni
18
11 / 4 / 3
11,710
616
27,198
26,379
16,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 13
10,112
532
5,156
14,043
22,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 6 / 7
8,943
471
5,559
11,727
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ymapalympa
Fenrir
14
2 / 5 / 8
8,934
470
8,406
17,127
8,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
19
Kills
31
31
Deaths
19
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
BoofCak
Chaac
8
5
3
1.9
L
Artemis
Ezotiix
Artemis
0
8
2
0.13
L
Skadi
Tristân
Skadi
7
7
3
1.21
L
Janus
VrgniDida
Janus
3
5
5
1.1
L
Ishtar
Zeusiabo
Ishtar
1
6
6
0.67
W
Rama
13
1
3
14.5
W
Agni
dêpp
Agni
11
4
3
3.13
W
2
3
13
2.83
W
3
6
7
1.08
W
Fenrir
ymapalympa
Fenrir
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,301
Damage
61,093
75,118
Taken
83,535
36,245
Mitigated
60,435
12,137
Healing
26,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BoofCak
Chaac
17,577
5,453
0
9,248
24,221
18,099
793
12,465
11,756
0
62,333
L
Artemis
Ezotiix
Artemis
3,023
1,388
0
975
11,591
3,567
653
5,733
5,858
0
22,920
L
Skadi
Tristân
Skadi
13,720
6,995
0
1,000
18,758
7,007
0
7,692
11,066
0
66,088
L
Janus
VrgniDida
Janus
13,290
945
0
914
9,298
3,515
0
5,426
3,872
66,267
0
L
Ishtar
Zeusiabo
Ishtar
3,691
1,841
0
0
11,250
4,057
84
6,597
4,653
0
19,710
W
Rama
14,774
11,447
0
9,002
14,259
7,565
5,883
1,472
12,787
0
150,316
W
Agni
dêpp
Agni
27,198
2,432
0
14,614
26,379
16,199
0
1,524
24,855
110,776
0
W
5,156
569
0
2,038
14,043
22,138
59
3,426
10,617
16,188
0
W
5,559
335
0
660
11,727
5,898
601
5,129
6,598
46,600
0
W
Fenrir
ymapalympa
Fenrir
8,406
2,317
0
587
17,127
8,635
394
1,739
15,388
0
45,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,443
Gold Earned
52,715
338
Minions Killed
557
0
Camps Cleared
0
1,525,136
Distance Traveled
1,832,631
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,397
547
104
5
0
347,144
3
L
Artemis
6,726
354
33
2
0
229,774
0
L
Skadi
10,331
544
86
5
0
313,830
2
L
Janus
8,690
457
86
5
0
335,457
4
L
Ishtar
7,299
384
29
2
0
298,931
0
W
Rama
13,016
685
241
13
0
352,142
2
W
Agni
11,710
616
165
9
0
371,603
4
W
Geb
10,112
532
20
1
0
384,627
3
W
Nox
8,943
471
64
3
0
348,437
1
W
Fenrir
8,934
470
67
4
0
375,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role