Player Matchup

Susano
Susano
HanxBrazzy
Susano
Level 83
God Stats
10W - 15L
1,442 SR
Queue Stats
199W - 231L
1,407 Elo+
Solo
Hades
Hades
Mtullos1992
Hades
Level 49
God Stats
15W - 13L
1,551 SR
Queue Stats
139W - 143L
1,414 Elo+
Solo
Achilles
Achilles
Orlandc10
Achilles
Level 123
God Stats
2W - 3L
1,200 SR
Queue Stats
254W - 280L
1,367 Elo+
Party 1
Ares
Ares
axarsa97
Ares
Level 115
God Stats
5W - 2L
1,712 SR
Queue Stats
271W - 284L
1,350 Elo+
Party 1
Sol
Sol
zero132340
Sol
Level 82
God Stats
3W - 3L
1,091 SR
Queue Stats
357W - 397L
1,385 Elo+
Solo
Team Averages
Level 90
1,399 SR
1,384 Elo+

VS

Team Averages
Level 68
1,342 SR
1,312 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AoA Envy
Freya
Level 48
God Stats
1W - 6L
1,208 SR
Queue Stats
89W - 125L
1,329 Elo+
Party 2
Ne Zha
Ne Zha
KingMykal
Ne Zha
Level 42
God Stats
16W - 23L
1,389 SR
Queue Stats
33W - 55L
1,294 Elo+
Party 2
Cerberus
Cerberus
Zestbug
Cerberus
Level 18
God Stats
1W - 1L
1,275 SR
Queue Stats
4W - 16L
1,074 Elo+
Party 2
Medusa
Medusa
fred1570fr
Medusa
Level 122
God Stats
0W - 2L
1,340 SR
Queue Stats
34W - 49L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HanxBrazzy
Susano
16
15 / 3 / 3
9,867
617
17,209
15,249
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 1 / 5
8,408
526
6,178
7,207
3,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Orlandc10
Achilles
15
1 / 1 / 8
8,399
525
6,846
12,122
10,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
12
1 / 2 / 9
7,868
492
7,665
14,869
13,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 7
7,686
480
11,544
8,456
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 5 / 0
8,254
516
8,663
15,105
6,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
AoA Envy
Freya
14
1 / 3 / 0
7,894
493
4,882
11,344
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
KingMykal
Ne Zha
11
0 / 6 / 3
6,497
406
4,604
14,753
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Zestbug
Cerberus
9
0 / 3 / 5
6,799
425
4,075
13,392
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
fred1570fr
Medusa
11
5 / 4 / 0
7,420
464
10,986
13,573
5,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
8
8
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
0
0.4
L
Freya
AoA Envy
Freya
1
3
0
0.33
W
Susano
HanxBrazzy
Susano
15
3
3
5.5
L
Ne Zha
KingMykal
Ne Zha
0
6
3
0.25
W
1
1
5
3.5
W
Achilles
Orlandc10
Achilles
1
1
8
5
L
Cerberus
Zestbug
Cerberus
0
3
5
0.83
W
Ares
1
2
9
2.75
L
Medusa
fred1570fr
Medusa
5
4
0
1.25
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,442
Damage
33,210
57,903
Taken
68,167
38,367
Mitigated
33,675
17,757
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,663
4,158
0
7,211
15,105
6,075
816
0
14,410
60,581
7,190
L
Freya
AoA Envy
Freya
4,882
1,706
0
5,076
11,344
4,980
0
5,792
5,501
55,350
0
W
Susano
HanxBrazzy
Susano
17,209
3,910
0
875
15,249
6,889
0
4,309
10,896
0
70,632
L
Ne Zha
KingMykal
Ne Zha
4,604
1,693
0
1,357
14,753
5,760
0
1,762
12,758
0
31,803
W
6,178
925
180
4,111
7,207
3,658
463
3,172
3,680
57,629
0
W
Achilles
Orlandc10
Achilles
6,846
1,144
0
6,638
12,122
10,053
49
4,494
7,628
0
48,251
L
Cerberus
Zestbug
Cerberus
4,075
268
0
2,042
13,392
11,181
0
8,932
4,460
16,890
0
W
Ares
7,665
564
0
2,363
14,869
13,945
65
2,930
11,807
26,473
4,439
L
Medusa
fred1570fr
Medusa
10,986
4,941
0
2,196
13,573
5,679
603
7,557
6,016
0
47,623
W
11,544
4,623
0
3,590
8,456
3,822
480
1,528
6,864
40,290
5,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
36,864
397
Minions Killed
354
0
Camps Cleared
0
1,516,030
Distance Traveled
1,350,234
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,254
516
104
7
0
222,594
3
L
Freya
7,894
493
106
7
0
266,260
1
W
Susano
9,867
617
85
5
0
327,491
0
L
Ne Zha
6,497
406
46
3
0
303,908
0
W
Hades
8,408
526
116
7
0
274,909
3
W
Achilles
8,399
525
79
5
0
299,563
4
L
Cerberus
6,799
425
31
2
0
280,636
0
W
Ares
7,868
492
44
3
0
304,743
4
L
Medusa
7,420
464
67
4
0
276,836
0
W
Sol
7,686
480
73
5
0
309,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role