Player Matchup

Freya
Freya
ExoTicPsyko
Freya
Level 127
God Stats
1W - 1L
1,272 SR
Queue Stats
129W - 106L
1,514 Elo+
Party 1
Ares
Ares
Jonbomb44
Ares
Level 102
God Stats
2W - 0L
1,300 SR
Queue Stats
37W - 25L
1,536 Elo+
Party 2
Hades
Hades
LaughingDuckling
Hades
Level 143
God Stats
1W - 0L
1,574 SR
Queue Stats
31W - 23L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
Montesballer24
Kukulkan
Level 104
God Stats
3W - 0L
1,372 SR
Queue Stats
81W - 64L
1,501 Elo+
Party 2
Thor
Thor
YurGurlzBUSH
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,428 Elo+
Solo
Team Averages
Level 113
1,403 SR
1,505 Elo+

VS

Team Averages
Level 103
1,538 SR
1,296 Elo+
Cabrakan
Cabrakan
RapidFoal895256
Cabrakan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,100 Elo+
Party 3
Danzaburou
Danzaburou
Riip N Driip
Danzaburou
Level 113
God Stats
3W - 2L
1,652 SR
Queue Stats
117W - 133L
1,402 Elo+
Solo
Sobek
Sobek
RocketKat72
Sobek
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,100 Elo+
Party 3
Ymir
Ymir
darcrack03
Ymir
Level 128
God Stats
5W - 5L
1,665 SR
Queue Stats
384W - 402L
1,425 Elo+
Solo
Zeus
Zeus
dayymian
Zeus
Level 89
God Stats
1W - 3L
1,374 SR
Queue Stats
255W - 251L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 24
13,329
784
25,204
22,943
13,697
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
19
1 / 5 / 28
12,716
748
11,587
27,147
41,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
13 / 5 / 18
14,583
858
30,400
24,499
17,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
20
11 / 4 / 18
13,557
797
35,647
16,120
11,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 3 / 20
13,021
766
12,737
18,581
12,766
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
3 / 9 / 7
10,813
636
9,750
21,591
23,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Riip N Driip
Danzaburou
20
10 / 7 / 7
14,169
833
24,261
22,136
10,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 8 / 12
11,084
652
11,068
24,823
42,807
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 8 / 12
11,049
650
12,267
36,306
34,158
Zeus
18
4 / 11 / 7
11,725
690
20,684
17,747
8,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
64
43
Kills
19
22
Deaths
43
108
Assists
45
Player
Kills
Deaths
Assists
KDA
W
10
5
24
4.4
W
Ares
1
5
28
3
W
13
5
18
4.4
W
Kukulkan
11
4
18
5
L
Cabrakan
3
9
7
0.72
L
Danzaburou
Riip N Driip
Danzaburou
10
7
7
1.93
L
1
8
12
0.88
W
8
3
20
6
L
1
8
12
0.88
L
Zeus
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,575
Damage
78,030
109,290
Taken
122,603
97,187
Mitigated
119,527
42,567
Healing
24,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,204
8,269
1,931
9,266
22,943
13,697
995
13,999
8,944
40,518
0
W
Ares
11,587
621
2,540
3,507
27,147
41,414
267
10,122
17,025
18,471
0
W
30,400
2,045
3,336
10,128
24,499
17,925
2,956
11,650
12,849
47,765
0
W
Kukulkan
35,647
3,213
1,447
1,910
16,120
11,385
987
8,094
8,026
68,559
0
L
Cabrakan
9,750
910
362
734
21,591
23,154
0
18,356
3,235
12,692
0
L
Danzaburou
Riip N Driip
Danzaburou
24,261
12,217
1,417
6,745
22,136
10,673
1,180
16,758
5,378
0
57,007
L
11,068
304
428
4,086
24,823
42,807
222
18,763
6,060
20,119
0
W
12,737
748
4,370
4,132
18,581
12,766
2,616
9,904
8,677
0
31,707
L
12,267
1,404
1,366
8,872
36,306
34,158
130
32,641
3,665
19,433
0
L
Zeus
20,684
1,695
353
242
17,747
8,735
502
16,320
1,427
41,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,206
Gold Earned
58,840
191
Minions Killed
159
0
Camps Cleared
0
1,488,136
Distance Traveled
1,105,099
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,329
784
36
2
0
287,433
1
W
Ares
12,716
748
5
0
0
301,376
0
W
Hades
14,583
858
40
2
0
285,210
1
W
Kukulkan
13,557
797
69
4
0
283,236
1
L
Cabrakan
10,813
636
5
0
0
199,467
0
L
Danzaburou
14,169
833
71
4
0
239,407
0
L
Sobek
11,084
652
20
1
0
280,234
0
W
Thor
13,021
766
41
2
0
330,881
0
L
Ymir
11,049
650
12
1
0
172,982
3
L
Zeus
11,725
690
51
3
0
213,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role