Player Matchup

Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Darlingpinup85
Guan Yu
Level 117
God Stats
3W - 5L
1,481 SR
Queue Stats
344W - 399L
1,465 Elo+
Solo
Vamana
Vamana
LittleWolf807
Vamana
Level 145
God Stats
13W - 9L
1,650 SR
Queue Stats
621W - 511L
1,567 Elo+
Party 1
Hercules
Hercules
kinglew89
Hercules
Level 142
God Stats
3W - 1L
1,602 SR
Queue Stats
175W - 167L
1,468 Elo+
Solo
Ullr
Ullr
xXxPope2xXx
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,643 Elo+
Party 1
Team Averages
Level 115
1,547 SR
1,529 Elo+

VS

Team Averages
Level 121
1,478 SR
1,534 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DasMONZ
Guan Yu
Level 98
God Stats
2W - 3L
1,300 SR
Queue Stats
267W - 296L
1,380 Elo+
Solo
Cernunnos
Cernunnos
The sum of 2x2
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,688 Elo+
Party 2
Yu Huang
Yu Huang
xSchmidt
Yu Huang
Level 160
God Stats
3W - 1L
1,587 SR
Queue Stats
179W - 147L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 1
4,831
966
2,673
6,060
1,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 2
4,893
979
2,126
7,519
4,392
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 1
5,792
1,158
4,008
6,732
5,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hercules
kinglew89
Hercules
10
0 / 2 / 3
5,352
1,070
3,395
7,295
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 0 / 0
4,564
913
2,603
1,528
558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
4 / 0 / 3
6,637
1,327
4,400
7,054
6,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
 
Xbalanque
10
2 / 1 / 4
6,040
1,208
8,258
4,520
1,623
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
DasMONZ
Guan Yu
9
0 / 1 / 7
5,446
1,089
1,464
8,911
4,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
The sum of 2x2
Cernunnos
11
0 / 0 / 6
5,789
1,158
4,945
3,088
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
xSchmidt
Yu Huang
11
1 / 1 / 4
5,852
1,170
7,200
3,488
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
2
Kills
7
7
Deaths
3
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
W
Amaterasu
 
Amaterasu
4
0
3
5.5
W
Xbalanque
 
Xbalanque
2
1
4
4
L
0
1
2
1
W
Guan Yu
DasMONZ
Guan Yu
0
1
7
3.5
L
2
0
1
2.5
W
Cernunnos
The sum of 2x2
Cernunnos
0
0
6
3
L
Hercules
kinglew89
Hercules
0
2
3
0.75
W
Yu Huang
xSchmidt
Yu Huang
1
1
4
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,805
Damage
26,267
29,134
Taken
27,061
19,971
Mitigated
14,966
15,600
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,673
285
352
210
6,060
1,979
0
2,023
4,037
12,292
0
W
Amaterasu
 
Amaterasu
4,400
717
3,543
2,899
7,054
6,705
201
335
6,719
0
6,634
W
Xbalanque
 
Xbalanque
8,258
2,069
0
250
4,520
1,623
1,071
438
4,082
0
11,364
L
2,126
198
4,568
2,962
7,519
4,392
0
1,472
6,047
0
5,730
W
Guan Yu
DasMONZ
Guan Yu
1,464
233
2,393
3,772
8,911
4,020
35
510
8,401
0
2,789
L
4,008
1,113
1,405
3,420
6,732
5,491
0
1,989
4,743
0
8,601
W
Cernunnos
The sum of 2x2
Cernunnos
4,945
2,135
354
691
3,088
1,257
391
807
2,281
0
13,645
L
Hercules
kinglew89
Hercules
3,395
407
154
1,930
7,295
7,551
0
1,579
5,716
0
6,167
W
Yu Huang
xSchmidt
Yu Huang
7,200
948
259
148
3,488
1,361
38
583
2,905
18,857
0
L
2,603
393
566
33
1,528
558
0
137
1,391
0
3,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
29,764
39
Minions Killed
62
0
Camps Cleared
0
566,660
Distance Traveled
589,861
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,831
966
9
2
0
103,283
0
W
Amaterasu
6,637
1,327
3
1
0
128,605
0
W
Xbalanque
6,040
1,208
14
3
0
110,808
1
L
Guan Yu
4,893
979
10
2
0
119,947
1
W
Guan Yu
5,446
1,089
2
0
0
143,742
0
L
Vamana
5,792
1,158
14
3
0
145,101
1
W
Cernunnos
5,789
1,158
25
5
0
103,177
1
L
Hercules
5,352
1,070
6
1
0
119,457
0
W
Yu Huang
5,852
1,170
18
4
0
103,529
0
L
Ullr
4,564
913
0
0
0
78,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role