Player Matchup

Persephone
Persephone
 
Persephone
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Flamboy
Neith
Level 141
God Stats
2W - 9L
1,469 SR
Queue Stats
21W - 22L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
LexxerPT
Gilgamesh
Level 148
God Stats
3W - 1L
1,602 SR
Queue Stats
23W - 20L
1,634 Elo+
Solo
Sylvanus
Sylvanus
Pelayo32
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,753 Elo+
Solo
Anubis
Anubis
Xhoix4
Anubis
Level 66
God Stats
3W - 4L
1,663 SR
Queue Stats
290W - 253L
1,581 Elo+
Solo
Team Averages
Level 112
1,547 SR
1,597 Elo+

VS

Team Averages
Level 128
1,586 SR
1,584 Elo+
Yemoja
Yemoja
Terraclaim
Yemoja
Level 146
God Stats
3W - 3L
1,626 SR
Queue Stats
46W - 27L
1,668 Elo+
Party 1
Hel
Hel
TheGuyKaz
Hel
Level 155
God Stats
1W - 1L
1,704 SR
Queue Stats
46W - 30L
1,618 Elo+
Party 1
Freya
Freya
Zaom
Freya
Level 149
God Stats
1W - 1L
1,590 SR
Queue Stats
29W - 16L
1,690 Elo+
Party 1
Arachne
Arachne
haribochvpple
Arachne
Level 103
God Stats
11W - 11L
1,319 SR
Queue Stats
54W - 101L
1,343 Elo+
Solo
Mulan
Mulan
wingslasher
Mulan
Level 88
God Stats
24W - 14L
1,692 SR
Queue Stats
25W - 15L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
1 / 5 / 9
9,165
764
10,109
9,554
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Flamboy
Neith
13
1 / 2 / 4
7,965
664
7,513
8,191
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
LexxerPT
Gilgamesh
16
4 / 9 / 7
9,632
803
12,565
24,648
25,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Pelayo32
Sylvanus
15
3 / 2 / 10
9,315
776
10,844
15,450
17,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
Xhoix4
Anubis
17
7 / 8 / 3
9,887
824
21,242
23,130
15,791
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Terraclaim
Yemoja
16
4 / 3 / 17
10,872
906
8,750
21,890
23,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 3 / 9
10,750
896
12,436
15,795
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Freya
Zaom
Freya
19
9 / 2 / 12
11,593
966
18,950
15,777
7,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
17
3 / 6 / 8
10,163
847
7,703
15,349
9,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 17
10,149
846
16,045
18,081
13,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
16
Kills
26
26
Deaths
16
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
5
9
1.1
L
Neith
Flamboy
Neith
1
2
4
1.5
L
Gilgamesh
LexxerPT
Gilgamesh
4
9
7
0.83
L
Sylvanus
Pelayo32
Sylvanus
3
2
10
4
W
Yemoja
Terraclaim
Yemoja
4
3
17
4.17
W
7
3
9
3.83
L
Anubis
Xhoix4
Anubis
7
8
3
1.06
W
Freya
Zaom
Freya
9
2
12
7.5
W
Arachne
3
6
8
1.17
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,273
Damage
63,884
80,973
Taken
86,892
67,569
Mitigated
60,717
20,064
Healing
37,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,109
91
489
735
9,554
4,142
331
4,242
5,171
26,054
0
L
Neith
Flamboy
Neith
7,513
3,008
0
1,056
8,191
4,398
1,431
4,047
4,040
0
18,062
L
Gilgamesh
LexxerPT
Gilgamesh
12,565
2,762
1,130
1,084
24,648
25,909
190
9,511
14,833
0
34,027
L
Sylvanus
Pelayo32
Sylvanus
10,844
1,788
2,325
4,240
15,450
17,329
203
9,307
5,901
18,754
0
W
Yemoja
Terraclaim
Yemoja
8,750
1,994
4,919
3,946
21,890
23,028
856
10,916
10,974
19,527
0
W
12,436
721
9,514
8,145
15,795
7,473
1,132
9,940
5,855
38,947
0
L
Anubis
Xhoix4
Anubis
21,242
1,864
0
9,005
23,130
15,791
540
12,003
10,891
51,517
0
W
Freya
Zaom
Freya
18,950
5,921
0
5,506
15,777
7,444
2,081
8,185
7,290
44,679
0
W
Arachne
7,703
5,593
0
1,398
15,349
9,131
4,851
5,927
9,422
0
27,030
W
16,045
3,684
0
4,218
18,081
13,641
1,911
7,227
10,198
0
30,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,964
Gold Earned
53,527
201
Minions Killed
213
0
Camps Cleared
0
960,303
Distance Traveled
1,329,240
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,165
764
36
3
0
212,041
1
L
Neith
7,965
664
33
3
0
139,485
0
L
Gilgamesh
9,632
803
42
4
0
230,514
4
L
Sylvanus
9,315
776
11
1
0
201,333
0
W
Yemoja
10,872
906
22
2
0
260,189
1
W
Hel
10,750
896
54
5
0
284,222
5
L
Anubis
9,887
824
79
7
0
176,930
4
W
Freya
11,593
966
59
5
0
264,172
4
W
Arachne
10,163
847
52
4
0
267,722
3
W
Mulan
10,149
846
26
2
0
252,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role