Player Matchup

Skadi
Skadi
Rihanno
Skadi
Level 127
God Stats
1W - 1L
1,326 SR
Queue Stats
99W - 96L
1,638 Elo+
Solo
Ah Puch
Ah Puch
Vinyper
Ah Puch
Level 152
God Stats
5W - 8L
1,359 SR
Queue Stats
386W - 416L
1,501 Elo+
Solo
Bacchus
Bacchus
bIsPoW
Bacchus
Level 128
God Stats
7W - 4L
1,657 SR
Queue Stats
214W - 209L
1,518 Elo+
Solo
Sylvanus
Sylvanus
iMadameX
Sylvanus
Level 160
God Stats
6W - 7L
1,432 SR
Queue Stats
419W - 450L
1,545 Elo+
Party 1
Thor
Thor
yTomioka
Thor
Level 113
God Stats
7W - 9L
1,410 SR
Queue Stats
503W - 453L
1,532 Elo+
Party 1
Team Averages
Level 136
1,437 SR
1,547 Elo+

VS

Team Averages
Level 128
1,547 SR
1,537 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Faaelis
Ymir
Level 147
God Stats
2W - 4L
1,459 SR
Queue Stats
112W - 121L
1,534 Elo+
Solo
Chang'e
Chang'e
OMestrebr
Chang'e
Level 119
God Stats
2W - 1L
1,853 SR
Queue Stats
37W - 24L
1,607 Elo+
Solo
Medusa
Medusa
Taiyo Agni
Medusa
Level 149
God Stats
5W - 4L
1,582 SR
Queue Stats
441W - 456L
1,510 Elo+
Solo
Fenrir
Fenrir
ratomalaojr
Fenrir
Level 122
God Stats
12W - 13L
1,338 SR
Queue Stats
144W - 145L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Rihanno
Skadi
17
4 / 1 / 1
10,294
606
10,481
9,288
3,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Vinyper
Ah Puch
13
1 / 4 / 3
8,042
473
11,683
12,106
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
bIsPoW
Bacchus
11
0 / 4 / 4
7,360
433
5,877
15,047
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
iMadameX
Sylvanus
16
6 / 0 / 8
10,199
600
11,727
11,288
7,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
16
12 / 4 / 7
10,444
614
17,347
15,520
7,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 7 / 1
8,584
505
12,823
22,527
15,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
Faaelis
Ymir
12
3 / 4 / 5
8,087
476
10,477
19,189
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
OMestrebr
Chang'e
14
1 / 4 / 5
8,335
490
12,385
18,177
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Taiyo Agni
Medusa
14
1 / 3 / 2
8,097
476
4,379
13,623
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
8
2 / 5 / 3
6,612
389
3,161
9,130
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
23
Kills
12
13
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
7
1
0.79
L
Ymir
Faaelis
Ymir
3
4
5
1.38
L
Chang'e
OMestrebr
Chang'e
1
4
5
0.88
W
Skadi
Rihanno
Skadi
4
1
1
4.5
L
Medusa
Taiyo Agni
Medusa
1
3
2
0.67
W
Ah Puch
Vinyper
Ah Puch
1
4
3
0.63
W
Bacchus
bIsPoW
Bacchus
0
4
4
0.5
W
Sylvanus
iMadameX
Sylvanus
6
0
8
10
L
Fenrir
2
5
3
0.7
W
Thor
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,115
Damage
43,225
63,249
Taken
82,646
38,412
Mitigated
48,498
15,065
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,823
5,565
0
3,849
22,527
15,040
0
8,086
14,441
0
56,156
L
Ymir
Faaelis
Ymir
10,477
2,483
0
1,980
19,189
18,392
145
7,665
11,524
24,652
4,815
L
Chang'e
OMestrebr
Chang'e
12,385
1,921
1,414
3,833
18,177
7,274
498
10,245
7,932
74,016
0
W
Skadi
Rihanno
Skadi
10,481
3,177
0
665
9,288
3,838
198
2,175
7,113
0
99,022
L
Medusa
Taiyo Agni
Medusa
4,379
1,505
0
3,856
13,623
4,555
201
950
12,673
0
65,708
W
Ah Puch
Vinyper
Ah Puch
11,683
335
0
3,201
12,106
5,550
195
6,567
5,539
64,030
0
W
Bacchus
bIsPoW
Bacchus
5,877
714
458
1,613
15,047
13,465
0
6,418
8,629
27,461
2,501
W
Sylvanus
iMadameX
Sylvanus
11,727
3,915
2,092
6,501
11,288
7,882
988
1,888
9,400
61,801
11,672
L
Fenrir
3,161
877
0
785
9,130
3,237
0
1,354
7,776
0
27,613
W
Thor
17,347
5,076
0
535
15,520
7,677
0
4,914
10,606
0
73,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
39,715
516
Minions Killed
426
0
Camps Cleared
0
1,666,619
Distance Traveled
1,418,915
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,584
505
89
5
0
291,989
0
L
Ymir
8,087
476
30
2
0
294,876
1
L
Chang'e
8,335
490
137
8
0
321,847
1
W
Skadi
10,294
606
160
9
0
354,593
6
L
Medusa
8,097
476
116
7
0
309,130
5
W
Ah Puch
8,042
473
98
6
0
303,859
9
W
Bacchus
7,360
433
29
2
0
353,975
7
W
Sylvanus
10,199
600
128
8
0
315,389
1
L
Fenrir
6,612
389
54
3
0
201,073
3
W
Thor
10,444
614
101
6
0
338,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role