Player Matchup

Sun Wukong
Sun Wukong
Arawn299
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 79L
1,352 Elo+
Party 1
Fenrir
Fenrir
IbbyAlZ
Fenrir
Level 28
God Stats
17W - 35L
1,376 SR
Queue Stats
95W - 183L
1,322 Elo+
Party 1
Ao Kuang
Ao Kuang
SSTR8UPGOD
Ao Kuang
Level 105
God Stats
2W - 2L
1,644 SR
Queue Stats
180W - 315L
1,392 Elo+
Party 1
Team Averages
Level 51
1,507 SR
1,356 Elo+

VS

Team Averages
Level 100
1,564 SR
1,504 Elo+
Merlin
Merlin
Oscark18
Merlin
Level 139
God Stats
2W - 1L
1,388 SR
Queue Stats
113W - 107L
1,501 Elo+
Party 2
Neith
Neith
XDayKiry
Neith
Level 39
God Stats
22W - 19L
1,532 SR
Queue Stats
47W - 45L
1,481 Elo+
Party 2
Cabrakan
Cabrakan
XWoosX
Cabrakan
Level 121
God Stats
5W - 0L
1,773 SR
Queue Stats
65W - 59L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arawn299
Sun Wukong
17
0 / 3 / 2
11,527
549
11,298
21,688
21,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
IbbyAlZ
Fenrir
17
0 / 1 / 4
13,246
631
9,580
18,701
26,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
SSTR8UPGOD
Ao Kuang
17
4 / 2 / 0
13,728
654
16,945
28,141
22,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Oscark18
Merlin
20
4 / 0 / 2
14,130
673
24,446
14,561
12,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
XDayKiry
Neith
18
2 / 4 / 3
13,280
632
14,517
13,339
5,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
XWoosX
Cabrakan
20
0 / 0 / 5
14,640
697
18,722
20,932
32,586
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
6
6
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arawn299
Sun Wukong
0
3
2
0.33
L
Fenrir
IbbyAlZ
Fenrir
0
1
4
2
W
Merlin
Oscark18
Merlin
4
0
2
5
L
Ao Kuang
SSTR8UPGOD
Ao Kuang
4
2
0
2
W
Neith
XDayKiry
Neith
2
4
3
0.88
W
Cabrakan
XWoosX
Cabrakan
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,823
Damage
57,685
68,530
Taken
48,832
70,069
Mitigated
50,509
25,282
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arawn299
Sun Wukong
11,298
2,080
0
6,258
21,688
21,199
292
14,302
7,386
0
50,575
L
Fenrir
IbbyAlZ
Fenrir
9,580
603
0
2,889
18,701
26,031
0
11,194
7,507
0
43,191
W
Merlin
Oscark18
Merlin
24,446
1,216
55
4,955
14,561
12,044
411
7,273
7,288
115,339
0
L
Ao Kuang
SSTR8UPGOD
Ao Kuang
16,945
4,558
2,633
13,502
28,141
22,839
0
17,752
10,389
57,583
0
W
Neith
XDayKiry
Neith
14,517
7,771
0
3,369
13,339
5,879
2,194
2,266
11,073
0
64,842
W
Cabrakan
XWoosX
Cabrakan
18,722
2,255
0
6,080
20,932
32,586
49
7,557
13,375
47,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
42,050
172
Minions Killed
278
0
Camps Cleared
0
1,224,309
Distance Traveled
1,158,636
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,527
549
57
3
0
391,931
2
L
Fenrir
13,246
631
47
2
0
442,774
2
W
Merlin
14,130
673
155
7
0
388,289
6
L
Ao Kuang
13,728
654
68
3
0
389,604
5
W
Neith
13,280
632
68
3
0
377,942
0
W
Cabrakan
14,640
697
55
3
0
392,405
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role