Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Stabmehariryu
Ymir
Level 64
God Stats
1W - 4L
1,583 SR
Queue Stats
144W - 80L
1,732 Elo+
Party 3
King Arthur
King Arthur
katakuri981
King Arthur
Level 126
God Stats
19W - 16L
1,533 SR
Queue Stats
266W - 254L
1,515 Elo+
Party 1
Ra
Ra
lFISPEAK
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 19L
1,741 Elo+
Party 3
Team Averages
Level 87
1,523 SR
1,598 Elo+

VS

Team Averages
Level 98
1,496 SR
1,632 Elo+
Ymir
Ymir
JonBad98
Ymir
Level 145
God Stats
3W - 0L
1,484 SR
Queue Stats
129W - 56L
1,725 Elo+
Party 2
Fenrir
Fenrir
Mihanishe
Fenrir
Level 113
God Stats
42W - 42L
1,521 SR
Queue Stats
334W - 359L
1,455 Elo+
Solo
Ra
Ra
PresGod
Ra
Level 102
God Stats
15W - 13L
1,479 SR
Queue Stats
207W - 193L
1,523 Elo+
Solo
Bacchus
Bacchus
Trytüs
Bacchus
Level 122
God Stats
2W - 1L
1,494 SR
Queue Stats
64W - 70L
1,541 Elo+
Party 2
Cernunnos
Cernunnos
xAntiPeace
Cernunnos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,915 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 4 / 1
6,043
504
5,458
13,100
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
 
Cernunnos
10
0 / 4 / 0
5,522
460
2,755
10,687
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 1 / 2
6,581
548
3,509
10,895
7,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
katakuri981
King Arthur
9
1 / 5 / 0
5,702
475
7,369
12,177
9,326
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 3
6,627
552
7,977
9,840
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 1 / 2
8,039
670
9,169
9,578
8,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Mihanishe
Fenrir
12
5 / 0 / 3
7,170
598
5,587
8,716
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 3 / 5
6,585
549
4,905
5,307
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Trytüs
Bacchus
9
1 / 1 / 5
6,406
534
9,074
9,682
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
xAntiPeace
Cernunnos
14
7 / 0 / 1
8,190
683
11,920
8,565
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
18
18
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
1
0.63
L
Cernunnos
 
Cernunnos
0
4
0
0
W
Ymir
5
1
2
6
W
Fenrir
Mihanishe
Fenrir
5
0
3
6.5
W
0
3
5
0.83
L
2
1
2
3
W
Bacchus
Trytüs
Bacchus
1
1
5
3.5
L
King Arthur
katakuri981
King Arthur
1
5
0
0.2
L
0
4
3
0.38
W
Cernunnos
xAntiPeace
Cernunnos
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
40,655
56,699
Taken
41,848
28,826
Mitigated
28,772
20,992
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,458
3,668
0
6,115
13,100
4,902
0
4,100
9,000
0
29,600
L
Cernunnos
 
Cernunnos
2,755
1,235
0
2,938
10,687
2,436
0
1,251
9,436
0
37,769
W
Ymir
9,169
2,573
0
3,251
9,578
8,681
0
1,687
7,891
55,302
0
W
Fenrir
Mihanishe
Fenrir
5,587
2,449
0
4,277
8,716
3,921
0
947
7,769
0
42,044
W
4,905
852
392
619
5,307
2,512
66
3,650
1,657
45,919
0
L
3,509
1,167
1,805
3,965
10,895
7,080
0
4,281
6,614
24,340
0
W
Bacchus
Trytüs
Bacchus
9,074
1,748
0
2,164
9,682
10,325
0
3,849
5,833
22,170
1,372
L
King Arthur
katakuri981
King Arthur
7,369
1,402
0
2,234
12,177
9,326
0
6,500
5,677
0
31,636
L
7,977
1,078
963
2,972
9,840
5,082
0
6,595
3,245
68,450
0
W
Cernunnos
xAntiPeace
Cernunnos
11,920
6,227
0
6,054
8,565
3,333
276
1,353
7,212
0
68,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
36,390
323
Minions Killed
437
0
Camps Cleared
0
1,085,682
Distance Traveled
1,211,009
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,043
504
56
5
0
259,908
4
L
Cernunnos
5,522
460
66
6
0
194,130
0
W
Ymir
8,039
670
102
9
0
230,091
2
W
Fenrir
7,170
598
83
7
0
256,905
7
W
Ra
6,585
549
104
9
0
250,500
3
L
Ymir
6,581
548
32
3
0
209,048
3
W
Bacchus
6,406
534
20
2
0
231,017
4
L
King Arthur
5,702
475
52
4
0
200,609
4
L
Ra
6,627
552
117
10
0
221,987
4
W
Cernunnos
8,190
683
128
11
0
242,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role