Player Matchup

Mulan
Mulan
Diamond II
 
Mulan
Diamond II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
Burtch
Hachiman
Masters
Level 160
God Stats
8W - 6L
1,653 SR
Queue Stats
407W - 386L
2,581 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond I
NATO
Kumbhakarna
Diamond I
Level 160
God Stats
0W - 1L
1,480 SR
Queue Stats
114W - 102L
2,585 MMR
Party 2
Hun Batz
Hun Batz
Diamond II
ScaryTerry31TCH
Hun Batz
Diamond II
Level 115
God Stats
7W - 5L
1,715 SR
Queue Stats
69W - 34L
3,456 MMR
Solo
Yu Huang
Yu Huang
Diamond I
muggalul
Yu Huang
Diamond I
Level 132
God Stats
7W - 10L
1,642 SR
Queue Stats
189W - 175L
2,421 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,598 SR
2,508 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,639 SR
2,518 MMR
Ullr
Ullr
Masters
GrandSaraph
Ullr
Masters
Level 144
God Stats
23W - 4L
1,917 SR
Queue Stats
115W - 99L
2,951 MMR
Party 1
Chronos
Chronos
Masters
Hapn
Chronos
Masters
Level 159
God Stats
6W - 0L
1,650 SR
Queue Stats
540W - 467L
2,783 MMR
Party 1
Nemesis
Nemesis
Diamond II
Jasonszb9
Nemesis
Diamond II
Level 160
God Stats
6W - 5L
1,640 SR
Queue Stats
224W - 215L
2,342 MMR
Solo
Horus
Horus
Diamond II
JunglePhobic
Horus
Diamond II
Level 155
God Stats
5W - 2L
1,701 SR
Queue Stats
197W - 198L
2,245 MMR
Solo
Bakasura
Bakasura
Masters
yosho17
Bakasura
Masters
Level 156
God Stats
1W - 1L
1,287 SR
Queue Stats
138W - 137L
2,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 0 / 0
3,915
783
2,505
3,872
1,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Burtch
Hachiman
4
0 / 1 / 0
3,010
602
2,552
2,702
378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
NATO
Kumbhakarna
6
0 / 1 / 0
3,600
720
978
4,017
1,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
6
0 / 0 / 1
3,921
784
813
3,640
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
muggalul
Yu Huang
7
1 / 0 / 0
4,098
820
1,597
1,890
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KhepriGaneshaMauiVulcanNe Zha

VS

Bans
HadesAo KuangThorTyrRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,714
743
2,757
3,102
829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Hapn
Chronos
7
0 / 1 / 0
3,715
743
1,239
2,390
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Jasonszb9
Nemesis
6
0 / 0 / 0
3,485
697
1,071
3,376
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 1
3,814
763
2,135
4,236
1,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
yosho17
Bakasura
7
0 / 0 / 0
4,119
824
2,172
4,273
1,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
0
0
0
L
Hachiman
Burtch
Hachiman
0
1
0
0
W
1
0
1
1.5
W
Chronos
Hapn
Chronos
0
1
0
0
W
Nemesis
Jasonszb9
Nemesis
0
0
0
0
W
1
0
1
1.5
L
Kumbhakarna
NATO
Kumbhakarna
0
1
0
0
L
Hun Batz
0
0
1
0.5
L
Yu Huang
muggalul
Yu Huang
1
0
0
1
W
Bakasura
yosho17
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,445
Damage
9,374
16,121
Taken
17,377
5,101
Mitigated
5,275
7,153
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,505
816
0
1,824
3,872
1,565
0
0
3,480
0
25,240
L
Hachiman
Burtch
Hachiman
2,552
1,591
0
1,412
2,702
378
0
0
2,702
0
10,385
W
2,757
1,394
0
468
3,102
829
0
599
2,503
0
21,574
W
Chronos
Hapn
Chronos
1,239
276
0
322
2,390
662
0
616
1,774
22,561
0
W
Nemesis
Jasonszb9
Nemesis
1,071
475
0
624
3,376
1,062
0
981
2,395
0
17,712
W
2,135
1,260
1,248
1,976
4,236
1,269
0
379
3,857
0
9,757
L
Kumbhakarna
NATO
Kumbhakarna
978
394
0
1,421
4,017
1,405
0
0
4,017
7,920
0
L
Hun Batz
813
291
0
1,996
3,640
1,115
0
727
2,913
0
19,149
L
Yu Huang
muggalul
Yu Huang
1,597
443
0
500
1,890
638
0
512
1,378
23,103
0
W
Bakasura
yosho17
Bakasura
2,172
1,333
0
1,773
4,273
1,453
14
0
3,958
0
20,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,544
Gold Earned
18,847
180
Minions Killed
210
0
Camps Cleared
0
523,727
Distance Traveled
595,784
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,915
783
53
11
0
121,571
3
L
Hachiman
3,010
602
22
4
0
66,206
0
W
Ullr
3,714
743
34
7
0
99,585
2
W
Chronos
3,715
743
56
11
0
110,168
1
W
Nemesis
3,485
697
39
8
0
134,809
2
W
Horus
3,814
763
18
4
0
113,531
0
L
Kumbhakarna
3,600
720
8
2
0
104,070
1
L
Hun Batz
3,921
784
54
11
0
130,874
0
L
Yu Huang
4,098
820
43
9
0
101,006
2
W
Bakasura
4,119
824
63
13
0
137,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role