Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BlueBallBandit
Ullr
Level 126
God Stats
4W - 3L
1,625 SR
Queue Stats
312W - 312L
1,548 Elo+
Solo
Cthulhu
Cthulhu
OMEGAZIDD
Cthulhu
Level 159
God Stats
0W - 3L
1,258 SR
Queue Stats
218W - 269L
1,399 Elo+
Solo
Arachne
Arachne
RNS_Racks
Arachne
Level 79
God Stats
13W - 1L
2,046 SR
Queue Stats
87W - 62L
1,621 Elo+
Solo
Scylla
Scylla
xxDirtySpritex
Scylla
Level 133
God Stats
7W - 2L
1,637 SR
Queue Stats
283W - 268L
1,522 Elo+
Solo
Team Averages
Level 131
1,613 SR
1,518 Elo+

VS

Team Averages
Level 156
1,412 SR
1,433 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
PURPLEminiZAKU
Kuzenbo
Level 160
God Stats
18W - 32L
1,348 SR
Queue Stats
153W - 158L
1,370 Elo+
Party 1
Izanami
Izanami
Shelah Monster
Izanami
Level 146
God Stats
23W - 25L
1,490 SR
Queue Stats
108W - 102L
1,411 Elo+
Solo
Bellona
Bellona
VeilCursedGarruk
Bellona
Level 160
God Stats
1W - 2L
1,190 SR
Queue Stats
173W - 195L
1,352 Elo+
Party 1
Vulcan
Vulcan
diego3728
Vulcan
Level 158
God Stats
4W - 2L
1,534 SR
Queue Stats
254W - 243L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 1 / 1
7,141
510
3,122
7,483
3,110
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 2
6,441
460
4,766
9,798
3,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
OMEGAZIDD
Cthulhu
11
2 / 3 / 1
6,953
497
5,859
12,728
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
RNS_Racks
Arachne
11
2 / 0 / 1
6,823
487
5,343
11,913
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 1
7,299
521
7,227
6,078
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 1 / 0
7,547
539
6,403
10,425
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 3
6,429
459
5,179
12,337
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 0
7,872
562
6,048
7,316
2,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 1
6,961
497
3,810
9,270
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
diego3728
Vulcan
15
1 / 1 / 0
8,734
624
5,769
4,942
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
7
7
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
1
0.5
W
Chronos
 
Chronos
1
1
0
1
L
0
2
2
0.5
L
Cthulhu
OMEGAZIDD
Cthulhu
2
3
1
0.83
W
1
1
3
2.5
L
Arachne
RNS_Racks
Arachne
2
0
1
2.5
W
3
1
0
3
W
1
1
1
1.5
W
Vulcan
diego3728
Vulcan
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
27,209
48,000
Taken
44,290
24,185
Mitigated
24,530
11,079
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,122
157
0
1,663
7,483
3,110
0
4,273
2,987
0
57,104
W
Chronos
 
Chronos
6,403
2,356
0
3,999
10,425
4,405
0
5,539
4,886
55,682
0
L
4,766
1,791
0
1,396
9,798
3,499
0
1,425
8,136
0
58,152
L
Cthulhu
OMEGAZIDD
Cthulhu
5,859
483
63
2,294
12,728
9,533
0
4,221
8,217
33,991
0
W
5,179
2,128
168
4,459
12,337
8,702
0
3,286
9,051
20,496
1,227
L
Arachne
RNS_Racks
Arachne
5,343
3,696
0
4,443
11,913
5,625
0
3,979
7,845
0
47,004
W
6,048
4,376
0
2,315
7,316
2,686
3,122
1,845
5,471
0
62,142
W
3,810
1,122
0
759
9,270
5,825
0
2,683
6,587
0
43,328
W
Vulcan
diego3728
Vulcan
5,769
1,393
0
890
4,942
2,912
834
0
4,942
68,849
0
L
7,227
853
0
1,220
6,078
2,418
0
2,305
3,694
63,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
37,543
413
Minions Killed
481
0
Camps Cleared
0
1,387,531
Distance Traveled
1,400,012
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,141
510
88
6
0
279,947
2
W
Chronos
7,547
539
103
7
0
283,399
2
L
Ullr
6,441
460
89
6
0
238,096
4
L
Cthulhu
6,953
497
54
4
0
275,283
1
W
Kuzenbo
6,429
459
23
2
0
275,994
8
L
Arachne
6,823
487
78
6
0
331,604
1
W
Izanami
7,872
562
113
8
0
272,464
4
W
Bellona
6,961
497
98
7
0
287,084
7
W
Vulcan
8,734
624
144
10
0
281,071
6
L
Scylla
7,299
521
104
7
0
262,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role