Player Matchup

Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BadgerPanties
Amaterasu
Level 124
God Stats
2W - 0L
1,668 SR
Queue Stats
146W - 130L
1,506 Elo+
Party 1
Hun Batz
Hun Batz
Grayblich
Hun Batz
Level 109
God Stats
4W - 5L
1,364 SR
Queue Stats
311W - 297L
1,514 Elo+
Solo
Chaac
Chaac
RubMyGrenades03
Chaac
Level 131
God Stats
2W - 1L
1,428 SR
Queue Stats
102W - 88L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
xxxchase2
Gilgamesh
Level 139
God Stats
1W - 5L
1,126 SR
Queue Stats
284W - 249L
1,522 Elo+
Party 1
Team Averages
Level 124
1,417 SR
1,518 Elo+

VS

Team Averages
Level 61
1,408 SR
1,472 Elo+
Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BestTankEver
Thanatos
Level 48
God Stats
0W - 3L
1,206 SR
Queue Stats
54W - 56L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Blocky1
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,482 Elo+
Solo
Bacchus
Bacchus
Bullgar
Bacchus
Level 60
God Stats
0W - 2L
1,332 SR
Queue Stats
107W - 109L
1,417 Elo+
Solo
Hercules
Hercules
CelestialAncient
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
4 / 4 / 18
10,557
960
11,983
20,105
26,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
BadgerPanties
Amaterasu
17
13 / 4 / 11
10,599
964
17,303
16,487
14,738
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Grayblich
Hun Batz
17
3 / 2 / 16
9,752
887
14,493
13,613
6,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 12
9,739
885
13,183
17,594
20,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
xxxchase2
Gilgamesh
17
4 / 2 / 18
10,572
961
10,260
19,811
12,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 6 / 0
8,120
738
9,435
13,659
10,281
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
BestTankEver
Thanatos
14
2 / 5 / 5
8,354
759
13,506
13,305
7,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Blocky1
Xbalanque
18
5 / 5 / 4
10,024
911
18,991
14,403
8,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Bullgar
Bacchus
13
1 / 6 / 5
7,815
710
8,180
14,556
17,135
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 7
8,652
787
12,753
21,977
24,250
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
27
Kills
13
14
Deaths
27
75
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
4
18
3.25
L
Serqet
 
Serqet
4
6
0
0.67
W
Amaterasu
BadgerPanties
Amaterasu
13
4
11
4.63
L
Thanatos
BestTankEver
Thanatos
2
5
5
0.9
L
Xbalanque
Blocky1
Xbalanque
5
5
4
1.4
L
Bacchus
Bullgar
Bacchus
1
6
5
0.58
L
1
5
7
0.9
W
Hun Batz
Grayblich
Hun Batz
3
2
16
5.5
W
3
2
12
4.5
W
Gilgamesh
xxxchase2
Gilgamesh
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,222
Damage
62,865
87,610
Taken
77,900
80,342
Mitigated
66,989
39,008
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,983
844
1,266
2,957
20,105
26,335
1,237
1,595
17,838
24,552
0
L
Serqet
 
Serqet
9,435
1,512
1,192
639
13,659
10,281
142
2,680
10,979
0
12,726
W
Amaterasu
BadgerPanties
Amaterasu
17,303
7,795
1,773
4,418
16,487
14,738
1,470
1,870
14,497
0
21,805
L
Thanatos
BestTankEver
Thanatos
13,506
2,119
869
6,848
13,305
7,045
0
1,389
11,916
0
16,843
L
Xbalanque
Blocky1
Xbalanque
18,991
8,030
356
1,607
14,403
8,278
1,228
2,393
12,010
0
45,755
L
Bacchus
Bullgar
Bacchus
8,180
782
1,239
668
14,556
17,135
252
1,615
12,941
13,389
0
L
12,753
3,197
1,038
5,227
21,977
24,250
227
3,906
18,071
0
18,914
W
Hun Batz
Grayblich
Hun Batz
14,493
2,108
1,966
4,321
13,613
6,974
982
1,279
11,873
0
33,036
W
13,183
2,866
3,557
6,908
17,594
20,022
2,536
1,995
15,251
0
23,366
W
Gilgamesh
xxxchase2
Gilgamesh
10,260
3,004
5,217
6,625
19,811
12,273
1,555
1,441
18,370
0
16,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,219
Gold Earned
42,965
119
Minions Killed
103
0
Camps Cleared
0
1,168,562
Distance Traveled
1,030,725
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,557
960
26
2
0
196,223
1
L
Serqet
8,120
738
15
1
0
199,014
0
W
Amaterasu
10,599
964
9
1
0
230,370
0
L
Thanatos
8,354
759
12
1
0
239,006
0
L
Xbalanque
10,024
911
60
5
0
188,208
1
L
Bacchus
7,815
710
8
1
0
175,837
0
L
Hercules
8,652
787
8
1
0
228,660
2
W
Hun Batz
9,752
887
41
4
0
259,935
3
W
Chaac
9,739
885
28
3
0
228,733
1
W
Gilgamesh
10,572
961
15
1
0
253,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role