Player Matchup

Thoth
Thoth
NasodCreationG
Thoth
Level 68
God Stats
5W - 6L
1,492 SR
Queue Stats
67W - 77L
1,384 Elo+
Party 2
Neith
Neith
Not_A_McCree_VA
Neith
Level 59
God Stats
20W - 17L
1,540 SR
Queue Stats
50W - 58L
1,355 Elo+
Party 2
Aphrodite
Aphrodite
Rameivys
Aphrodite
Level 70
God Stats
24W - 12L
1,600 SR
Queue Stats
128W - 152L
1,355 Elo+
Party 2
Sun Wukong
Sun Wukong
Ryakkusu
Sun Wukong
Level 92
God Stats
31W - 37L
1,434 SR
Queue Stats
238W - 272L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Snypzzzy
Tsukuyomi
Level 97
God Stats
1W - 2L
1,196 SR
Queue Stats
93W - 101L
1,452 Elo+
Solo
Team Averages
Level 77
1,452 SR
1,385 Elo+

VS

Team Averages
Level 83
1,442 SR
1,362 Elo+
Jing Wei
Jing Wei
Hex Breakout
Jing Wei
Level 46
God Stats
0W - 3L
1,504 SR
Queue Stats
4W - 7L
1,299 Elo+
Solo
Yu Huang
Yu Huang
Orlandc10
Yu Huang
Level 123
God Stats
8W - 7L
1,514 SR
Queue Stats
254W - 280L
1,365 Elo+
Party 1
Tyr
Tyr
Ticay C MonNom
Tyr
Level 102
God Stats
5W - 9L
1,438 SR
Queue Stats
420W - 404L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
axarsa97
Gilgamesh
Level 115
God Stats
1W - 5L
1,252 SR
Queue Stats
271W - 284L
1,346 Elo+
Party 1
Bacchus
Bacchus
grosCalibres
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,856
527
3,676
9,244
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 5
6,363
489
7,321
10,512
4,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Rameivys
Aphrodite
10
2 / 2 / 2
6,164
474
2,962
7,659
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Ryakkusu
Sun Wukong
14
5 / 1 / 3
8,692
669
8,667
9,168
6,844
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Snypzzzy
Tsukuyomi
12
3 / 2 / 5
7,857
604
6,806
9,535
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hex Breakout
Jing Wei
11
3 / 1 / 4
6,384
491
9,914
9,375
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
Orlandc10
Yu Huang
12
6 / 2 / 0
7,043
542
6,022
7,886
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 5
6,418
494
5,364
10,027
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
axarsa97
Gilgamesh
12
0 / 3 / 1
6,684
514
3,510
10,558
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
grosCalibres
Bacchus
7
0 / 2 / 2
5,183
399
1,785
8,816
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
10
13
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Hex Breakout
Jing Wei
3
1
4
5
W
1
5
1
0.3
W
0
3
5
0.83
L
Yu Huang
Orlandc10
Yu Huang
6
2
0
3
W
Aphrodite
Rameivys
Aphrodite
2
2
2
1.5
W
Sun Wukong
Ryakkusu
Sun Wukong
5
1
3
6.5
W
Tsukuyomi
Snypzzzy
Tsukuyomi
3
2
5
2.75
L
1
3
5
1.17
L
Gilgamesh
axarsa97
Gilgamesh
0
3
1
0.17
L
Bacchus
grosCalibres
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
26,595
46,118
Taken
46,662
20,898
Mitigated
24,537
20,076
Healing
13,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Hex Breakout
Jing Wei
9,914
6,258
0
2,322
9,375
3,234
443
1,672
7,653
0
46,305
W
3,676
405
0
1,185
9,244
3,113
3,258
2,893
6,351
37,405
0
W
7,321
3,443
181
2,731
10,512
4,159
2,203
1,017
9,495
0
51,121
L
Yu Huang
Orlandc10
Yu Huang
6,022
433
0
1,472
7,886
3,174
173
1,781
5,943
46,973
0
W
Aphrodite
Rameivys
Aphrodite
2,962
516
4,590
4,148
7,659
3,187
1,071
1,662
5,997
17,372
0
W
Sun Wukong
Ryakkusu
Sun Wukong
8,667
3,435
0
3,159
9,168
6,844
822
781
8,387
0
52,841
W
Tsukuyomi
Snypzzzy
Tsukuyomi
6,806
2,403
0
4,082
9,535
3,595
0
1,454
8,081
0
47,771
L
5,364
1,061
0
4,150
10,027
4,342
0
1,240
8,754
0
39,725
L
Gilgamesh
axarsa97
Gilgamesh
3,510
1,046
0
2,694
10,558
8,490
0
275
10,247
0
41,318
L
Bacchus
grosCalibres
Bacchus
1,785
123
95
2,550
8,816
5,297
0
1,353
7,427
11,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,932
Gold Earned
31,712
358
Minions Killed
302
0
Camps Cleared
0
1,259,014
Distance Traveled
1,194,350
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,384
491
56
4
0
251,747
2
W
Thoth
6,856
527
71
5
0
231,295
2
W
Neith
6,363
489
70
5
0
231,034
1
L
Yu Huang
7,043
542
82
6
0
251,295
3
W
Aphrodite
6,164
474
32
2
0
238,007
4
W
Sun Wukong
8,692
669
107
8
0
254,117
3
W
Tsukuyomi
7,857
604
78
6
0
304,561
2
L
Tyr
6,418
494
66
5
0
273,318
0
L
Gilgamesh
6,684
514
85
7
0
245,132
4
L
Bacchus
5,183
399
13
1
0
172,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role