Player Matchup

Janus
Janus
JebediahCleetus
Janus
Level 40
God Stats
58W - 65L
1,382 SR
Queue Stats
98W - 129L
1,320 Elo+
Solo
Horus
Horus
Mr Stavie
Horus
Level 143
God Stats
32W - 15L
1,615 SR
Queue Stats
254W - 238L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
xKING FUZIONx
Ao Kuang
Level 89
God Stats
88W - 112L
1,477 SR
Queue Stats
102W - 138L
1,396 Elo+
Solo
Team Averages
Level 91
1,491 SR
1,426 Elo+

VS

Team Averages
Level 53
1,616 SR
1,441 Elo+
Scylla
Scylla
TemptingBark846
Scylla
Level 92
God Stats
15W - 14L
1,550 SR
Queue Stats
274W - 271L
1,471 Elo+
Party 1
Skadi
Skadi
lofbuterfly
Skadi
Level 40
God Stats
5W - 5L
1,545 SR
Queue Stats
16W - 24L
1,350 Elo+
Solo
Atlas
Atlas
onkkizi
Atlas
Level 26
God Stats
9W - 2L
1,754 SR
Queue Stats
37W - 28L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 7
12,694
846
16,180
9,748
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Mr Stavie
Horus
16
6 / 2 / 7
10,818
721
16,038
13,516
9,780
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
xKING FUZIONx
Ao Kuang
16
4 / 0 / 11
11,203
747
7,201
14,525
7,219
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,913
661
8,702
11,774
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 9 / 2
8,917
594
5,732
16,715
5,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Atlas
onkkizi
Atlas
14
0 / 4 / 1
8,930
595
7,057
15,478
15,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
18
Kills
1
2
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
W
Horus
Mr Stavie
Horus
6
2
7
4.75
L
1
5
0
0.2
L
0
9
2
0.11
L
Atlas
onkkizi
Atlas
0
4
1
0.13
W
Ao Kuang
xKING FUZIONx
Ao Kuang
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,419
Damage
21,491
37,789
Taken
43,967
21,566
Mitigated
25,304
16,186
Healing
1,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,180
1,063
0
2,676
9,748
4,567
1,290
4,443
5,179
72,878
0
W
Horus
Mr Stavie
Horus
16,038
6,391
2,763
5,858
13,516
9,780
546
5,080
8,278
0
29,178
L
8,702
1,271
0
243
11,774
4,557
35
6,694
4,759
51,961
0
L
5,732
3,007
271
529
16,715
5,687
1,268
8,162
8,003
0
25,308
L
Atlas
onkkizi
Atlas
7,057
3,178
247
403
15,478
15,060
190
8,525
6,703
16,689
0
W
Ao Kuang
xKING FUZIONx
Ao Kuang
7,201
693
0
4,889
14,525
7,219
1,076
5,826
8,531
37,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
27,760
191
Minions Killed
155
0
Camps Cleared
0
932,767
Distance Traveled
759,043
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,694
846
114
8
0
295,201
8
W
Horus
10,818
721
25
2
0
302,898
0
L
Scylla
9,913
661
90
6
0
267,014
3
L
Skadi
8,917
594
47
3
0
217,157
2
L
Atlas
8,930
595
18
1
0
274,872
4
W
Ao Kuang
11,203
747
52
3
0
334,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role