Player Matchup

Chernobog
Chernobog
Chaosris9168
Chernobog
Level 23
God Stats
1W - 1L
1,683 SR
Queue Stats
11W - 11L
1,501 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Snipshot87
Cu Chulainn
Level 108
God Stats
4W - 3L
1,612 SR
Queue Stats
68W - 30L
1,656 Elo+
Party 2
Tiamat
Tiamat
Toxic Virus162
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 52
1,598 SR
1,552 Elo+

VS

Team Averages
Level 115
1,318 SR
1,366 Elo+
King Arthur
King Arthur
Cood13r
King Arthur
Level 122
God Stats
2W - 4L
1,255 SR
Queue Stats
103W - 119L
1,403 Elo+
Party 1
Heimdallr
Heimdallr
Desolation WoIf
Heimdallr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 65L
1,402 Elo+
Party 1
Vulcan
Vulcan
JuicyMickeyMeat
Vulcan
Level 102
God Stats
1W - 3L
1,199 SR
Queue Stats
19W - 31L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chaosris9168
Chernobog
18
3 / 4 / 3
12,791
640
11,129
20,777
8,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Snipshot87
Cu Chulainn
17
4 / 5 / 3
13,030
652
25,396
29,122
29,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 3 / 5
11,355
568
6,468
18,501
9,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cood13r
King Arthur
19
1 / 3 / 9
12,560
628
14,059
19,322
23,656
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Heimdallr
Desolation WoIf
Heimdallr
19
5 / 3 / 5
13,223
661
20,601
18,354
12,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 1 / 3
13,722
686
25,319
12,778
7,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
12
12
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chaosris9168
Chernobog
3
4
3
1.13
W
King Arthur
Cood13r
King Arthur
1
3
9
1.83
W
Heimdallr
Desolation WoIf
Heimdallr
5
3
5
2.5
W
6
1
3
7.5
L
Cu Chulainn
Snipshot87
Cu Chulainn
4
5
3
1.1
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,993
Damage
59,979
68,400
Taken
50,454
47,962
Mitigated
44,279
3,369
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chaosris9168
Chernobog
11,129
5,211
0
1,122
20,777
8,358
168
7,646
13,061
0
56,494
W
King Arthur
Cood13r
King Arthur
14,059
2,092
0
3,800
19,322
23,656
102
4,811
14,511
0
33,212
W
Heimdallr
Desolation WoIf
Heimdallr
20,601
8,040
244
5,531
18,354
12,871
2,119
2,675
15,679
0
59,803
W
25,319
10,644
0
944
12,778
7,752
455
1,796
10,982
93,094
0
L
Cu Chulainn
Snipshot87
Cu Chulainn
25,396
2,058
0
460
29,122
29,657
0
9,350
19,290
10,445
69,142
L
6,468
770
0
1,787
18,501
9,947
0
7,501
10,655
35,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
39,505
243
Minions Killed
254
0
Camps Cleared
0
1,094,873
Distance Traveled
1,117,311
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,791
640
102
5
0
312,071
1
W
King Arthur
12,560
628
39
2
0
369,374
1
W
Heimdallr
13,223
661
87
4
0
339,196
0
W
Vulcan
13,722
686
128
6
0
408,741
3
L
Cu Chulainn
13,030
652
89
4
0
432,804
4
L
Tiamat
11,355
568
52
3
0
349,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role