Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Mr Stavie
Hercules
Level 143
God Stats
4W - 5L
1,247 SR
Queue Stats
254W - 238L
1,554 Elo+
Solo
Neith
Neith
OneTakeCake
Neith
Level 64
God Stats
31W - 31L
1,567 SR
Queue Stats
380W - 261L
1,572 Elo+
Party 1
Team Averages
Level 119
1,438 SR
1,542 Elo+

VS

Team Averages
Level 90
1,512 SR
1,433 Elo+
Tyr
Tyr
Ticay C MonNom
Tyr
Level 102
God Stats
3W - 2L
1,463 SR
Queue Stats
109W - 144L
1,448 Elo+
Party 2
Neith
Neith
Wreckemrecon
Neith
Level 141
God Stats
114W - 84L
1,701 SR
Queue Stats
981W - 938L
1,580 Elo+
Solo
Kukulkan
Kukulkan
grosCalibres
Kukulkan
Level 28
God Stats
6W - 5L
1,373 SR
Queue Stats
10W - 22L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
5 / 2 / 2
11,387
712
16,633
10,976
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Mr Stavie
Hercules
16
1 / 0 / 7
10,885
680
11,128
14,385
15,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 1 / 4
11,638
727
18,797
15,538
7,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 2
10,632
665
11,316
20,667
22,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 1
10,102
631
9,392
13,448
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
grosCalibres
Kukulkan
15
0 / 4 / 1
9,636
602
10,442
17,378
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
3
3
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
2
2
3
W
Hercules
Mr Stavie
Hercules
1
0
7
4.5
W
4
1
4
6
L
1
1
2
2
L
2
5
1
0.5
L
Kukulkan
grosCalibres
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,558
Damage
31,150
40,899
Taken
51,493
28,767
Mitigated
34,063
11,839
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
16,633
636
0
1,504
10,976
5,062
475
3,329
7,647
49,021
0
W
Hercules
Mr Stavie
Hercules
11,128
1,537
360
3,301
14,385
15,868
259
3,624
10,761
0
30,809
W
18,797
7,877
313
6,361
15,538
7,837
2,233
3,620
11,918
0
69,409
L
11,316
1,772
0
3,494
20,667
22,600
0
4,485
15,919
85
42,493
L
9,392
1,462
392
2,250
13,448
5,072
0
3,731
9,379
0
45,067
L
Kukulkan
grosCalibres
Kukulkan
10,442
228
0
2,297
17,378
6,391
74
7,439
9,502
36,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,910
Gold Earned
30,370
197
Minions Killed
191
0
Camps Cleared
0
929,205
Distance Traveled
874,199
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,387
712
76
5
0
316,646
2
W
Hercules
10,885
680
20
1
0
348,334
0
W
Neith
11,638
727
101
6
0
264,225
1
L
Tyr
10,632
665
63
4
0
348,230
0
L
Neith
10,102
631
62
4
0
227,580
2
L
Kukulkan
9,636
602
66
4
0
298,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role