Player Matchup

Guan Yu
Guan Yu
CarlosSjo
Guan Yu
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 3
Izanami
Izanami
ManuDCrafter
Izanami
Level 26
God Stats
2W - 13L
1,104 SR
Queue Stats
4W - 23L
1,057 Elo+
Party 3
Ratatoskr
Ratatoskr
akapoke09
Ratatoskr
Level 66
God Stats
6W - 32L
1,093 SR
Queue Stats
48W - 170L
1,095 Elo+
Party 3
Ymir
Ymir
carlacompany
Ymir
Level 69
God Stats
7W - 3L
1,567 SR
Queue Stats
15W - 22L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jesusM24
Morgan Le Fay
Level 48
God Stats
4W - 12L
1,289 SR
Queue Stats
11W - 78L
981 Elo+
Party 3
Team Averages
Level 42
1,311 SR
1,195 Elo+

VS

Team Averages
Level 74
1,428 SR
1,344 Elo+
Hel
Hel
Meyukii
Hel
Level 119
God Stats
5W - 4L
1,439 SR
Queue Stats
169W - 155L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
VGMaraten
Cthulhu
Level 58
God Stats
5W - 3L
1,524 SR
Queue Stats
117W - 150L
1,292 Elo+
Party 1
Medusa
Medusa
envy_avocado
Medusa
Level 45
God Stats
13W - 11L
1,504 SR
Queue Stats
105W - 140L
1,302 Elo+
Party 1
Nike
Nike
rubenUwU-GG
Nike
Level 68
God Stats
1W - 3L
1,174 SR
Queue Stats
43W - 66L
1,271 Elo+
Solo
Kali
Kali
woodmarcus
Kali
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 31L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CarlosSjo
Guan Yu
17
1 / 13 / 6
11,015
393
10,458
28,151
31,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ManuDCrafter
Izanami
18
5 / 9 / 3
12,454
445
19,516
22,932
9,806
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
akapoke09
Ratatoskr
19
8 / 13 / 3
13,107
468
17,459
30,075
14,049
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 6 / 8
12,824
458
12,230
34,307
53,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Morgan Le Fay
jesusM24
Morgan Le Fay
17
0 / 8 / 7
10,197
364
11,526
22,565
11,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
10 / 3 / 15
15,680
560
35,011
19,031
9,370
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
VGMaraten
Cthulhu
20
5 / 3 / 26
14,756
527
18,299
30,071
48,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Medusa
20
9 / 2 / 17
14,710
525
22,509
18,266
9,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 5 / 14
15,589
557
16,008
38,258
27,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
13 / 3 / 15
16,156
577
17,994
29,026
18,978
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
135
16
Kills
48
49
Deaths
16
27
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CarlosSjo
Guan Yu
1
13
6
0.31
L
Izanami
ManuDCrafter
Izanami
5
9
3
0.72
W
Hel
10
3
15
5.83
W
Cthulhu
VGMaraten
Cthulhu
5
3
26
6
L
Ratatoskr
akapoke09
Ratatoskr
8
13
3
0.73
L
2
6
8
1
W
Medusa
9
2
17
8.75
L
Morgan Le Fay
jesusM24
Morgan Le Fay
0
8
7
0.44
W
11
5
14
3.6
W
13
3
15
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,189
Damage
109,821
138,030
Taken
134,652
120,107
Mitigated
114,172
18,061
Healing
59,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CarlosSjo
Guan Yu
10,458
3,169
1,541
4,196
28,151
31,669
208
8,930
19,221
35
37,632
L
Izanami
ManuDCrafter
Izanami
19,516
13,494
498
1,825
22,932
9,806
0
10,097
12,835
16
77,458
W
Hel
35,011
2,446
7,939
10,603
19,031
9,370
6,442
5,195
13,732
128,864
0
W
Cthulhu
VGMaraten
Cthulhu
18,299
1,885
2,542
6,351
30,071
48,159
855
4,663
25,188
67,203
7,382
L
Ratatoskr
akapoke09
Ratatoskr
17,459
6,974
193
1,811
30,075
14,049
0
11,695
18,380
280
94,726
L
12,230
1,464
0
3,353
34,307
53,097
0
11,790
22,517
61,279
0
W
Medusa
22,509
13,485
0
10,193
18,266
9,695
5,065
3,692
14,480
0
108,273
L
Morgan Le Fay
jesusM24
Morgan Le Fay
11,526
1,809
397
4,247
22,565
11,486
0
10,066
12,499
63,673
0
W
16,008
5,248
364
13,962
38,258
27,970
4,724
5,419
31,945
0
109,289
W
17,994
9,822
0
7,719
29,026
18,978
1,097
5,981
22,937
0
143,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,597
Gold Earned
76,891
418
Minions Killed
688
0
Camps Cleared
0
2,279,719
Distance Traveled
2,467,193
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,015
393
43
2
0
473,408
1
L
Izanami
12,454
445
129
5
0
441,541
3
W
Hel
15,680
560
184
7
0
536,076
6
W
Cthulhu
14,756
527
82
3
0
544,928
2
L
Ratatoskr
13,107
468
101
4
0
476,040
3
L
Ymir
12,824
458
60
2
0
442,310
1
W
Medusa
14,710
525
126
5
0
459,882
2
L
Morgan Le Fay
10,197
364
85
3
0
446,420
6
W
Nike
15,589
557
151
5
0
427,000
3
W
Kali
16,156
577
145
5
0
499,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role