Player Matchup

Maui
Maui
Bruno_Chaos44
Maui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 132L
1,356 Elo+
Solo
Anubis
Anubis
JACKBMGINGER
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
apetraitis1
Ah Muzen Cab
Level 155
God Stats
9W - 10L
1,507 SR
Queue Stats
210W - 253L
1,385 Elo+
Solo
Team Averages
Level 107
1,502 SR
1,365 Elo+

VS

Team Averages
Level 86
1,453 SR
1,467 Elo+
Sun Wukong
Sun Wukong
AveragePaz
Sun Wukong
Level 97
God Stats
1W - 2L
1,430 SR
Queue Stats
27W - 21L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
Kincsem94
Baron Samedi
Level 14
God Stats
1W - 2L
1,354 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 1
Kali
Kali
ollsjolls
Kali
Level 147
God Stats
4W - 4L
1,575 SR
Queue Stats
43W - 36L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
8,058
733
3,345
11,987
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
13
1 / 5 / 2
7,817
711
4,574
9,364
5,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
apetraitis1
Ah Muzen Cab
13
2 / 5 / 1
7,793
708
7,332
11,383
5,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AveragePaz
Sun Wukong
14
5 / 3 / 4
8,909
810
5,695
9,839
6,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
Kincsem94
Baron Samedi
13
1 / 2 / 10
8,277
752
10,194
8,992
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
15
6 / 0 / 4
9,581
871
11,823
10,358
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AveragePaz
Sun Wukong
5
3
4
2.33
L
1
2
2
1
L
Anubis
1
5
2
0.4
W
Baron Samedi
Kincsem94
Baron Samedi
1
2
10
3
L
Ah Muzen Cab
apetraitis1
Ah Muzen Cab
2
5
1
0.5
W
Kali
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,251
Damage
27,712
32,734
Taken
29,189
26,524
Mitigated
16,345
4,501
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AveragePaz
Sun Wukong
5,695
669
191
2,230
9,839
6,697
25
2,630
7,209
0
34,281
L
3,345
720
0
914
11,987
15,921
0
3,538
8,449
10,354
0
L
Anubis
4,574
89
343
1,197
9,364
5,207
0
2,964
6,400
19,159
0
W
Baron Samedi
Kincsem94
Baron Samedi
10,194
327
1,194
4,528
8,992
4,328
717
3,127
5,865
26,467
0
L
Ah Muzen Cab
apetraitis1
Ah Muzen Cab
7,332
2,498
0
2,047
11,383
5,396
110
3,734
7,649
0
41,103
W
Kali
11,823
4,636
0
5,578
10,358
5,320
271
2,224
8,134
0
42,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,668
Gold Earned
26,767
117
Minions Killed
163
0
Camps Cleared
0
565,164
Distance Traveled
634,536
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,909
810
64
6
0
191,654
2
L
Maui
8,058
733
17
2
0
208,418
0
L
Anubis
7,817
711
28
3
0
171,063
1
W
Baron Samedi
8,277
752
37
3
0
198,832
0
L
Ah Muzen Cab
7,793
708
72
7
0
185,683
1
W
Kali
9,581
871
62
6
0
244,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role