Player Matchup

Scylla
Scylla
DimosPhronimos78
Scylla
Level 128
God Stats
62W - 61L
1,454 SR
Queue Stats
406W - 419L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
Getball78
Danzaburou
Level 106
God Stats
64W - 67L
1,467 SR
Queue Stats
344W - 368L
1,495 Elo+
Party 1
Yemoja
Yemoja
SiILka_
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 97L
1,450 Elo+
Party 2
Odin
Odin
Vioblax1330
Odin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 87L
1,410 Elo+
Party 2
Lancelot
Lancelot
tunsi30600
Lancelot
Level 119
God Stats
4W - 4L
1,433 SR
Queue Stats
95W - 92L
1,484 Elo+
Party 2
Team Averages
Level 114
1,471 SR
1,451 Elo+

VS

Team Averages
Level 83
1,355 SR
1,371 Elo+
Ah Muzen Cab
Ah Muzen Cab
DonRomello
Ah Muzen Cab
Level 101
God Stats
1W - 6L
1,090 SR
Queue Stats
73W - 106L
1,351 Elo+
Party 3
Hades
Hades
Mourrrou
Hades
Level 107
God Stats
7W - 11L
1,518 SR
Queue Stats
222W - 223L
1,442 Elo+
Party 4
Chaac
Chaac
NormalerName2004
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,143 Elo+
Party 3
Poseidon
Poseidon
brandansmith01
Poseidon
Level 96
God Stats
1W - 2L
1,625 SR
Queue Stats
335W - 344L
1,468 Elo+
Solo
Janus
Janus
clemonga
Janus
Level 84
God Stats
4W - 12L
1,044 SR
Queue Stats
210W - 221L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 7
16,070
536
15,166
22,241
10,548
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Getball78
Danzaburou
20
1 / 5 / 5
13,979
466
10,314
30,452
12,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
SiILka_
Yemoja
18
2 / 0 / 10
13,115
437
6,382
24,904
27,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 7 / 4
13,760
459
9,945
22,387
22,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
tunsi30600
Lancelot
20
5 / 3 / 6
15,063
502
15,439
19,438
10,674
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DonRomello
Ah Muzen Cab
11
0 / 3 / 1
9,889
330
6,968
9,382
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Mourrrou
Hades
20
12 / 5 / 4
16,073
536
36,654
29,597
25,910
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 1
11,220
374
13,742
20,943
15,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
20
8 / 7 / 5
15,549
518
19,046
27,367
11,632
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
clemonga
Janus
19
0 / 0 / 4
13,270
442
9,637
10,182
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
18
Kills
21
21
Deaths
18
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
6
7
1.58
L
Ah Muzen Cab
DonRomello
Ah Muzen Cab
0
3
1
0.17
W
Danzaburou
Getball78
Danzaburou
1
5
5
0.7
L
Hades
Mourrrou
Hades
12
5
4
2.8
L
1
3
1
0.5
W
Yemoja
SiILka_
Yemoja
2
0
10
7
W
4
7
4
0.86
L
Poseidon
8
7
5
1.5
L
Janus
clemonga
Janus
0
0
4
2
W
Lancelot
tunsi30600
Lancelot
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,246
Damage
86,047
119,422
Taken
97,471
83,914
Mitigated
62,055
33,586
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,166
1,838
0
1,533
22,241
10,548
74
14,964
7,277
143,458
0
L
Ah Muzen Cab
DonRomello
Ah Muzen Cab
6,968
2,288
0
2,440
9,382
4,170
441
3,415
5,967
0
52,208
W
Danzaburou
Getball78
Danzaburou
10,314
4,974
159
13,510
30,452
12,989
6,770
12,795
17,657
0
128,856
L
Hades
Mourrrou
Hades
36,654
2,471
77
8,503
29,597
25,910
1,275
5,852
23,745
130,096
0
L
13,742
1,090
0
3,551
20,943
15,515
114
3,867
17,076
0
49,843
W
Yemoja
SiILka_
Yemoja
6,382
1,438
9,797
8,126
24,904
27,555
792
13,702
11,202
36,751
7,860
W
9,945
1,112
0
461
22,387
22,148
647
16,619
5,768
0
93,796
L
Poseidon
19,046
3,477
0
2,440
27,367
11,632
844
7,126
20,241
182,691
0
L
Janus
clemonga
Janus
9,637
219
0
402
10,182
4,828
678
1,535
8,647
106,079
0
W
Lancelot
tunsi30600
Lancelot
15,439
2,683
0
0
19,438
10,674
0
8,181
11,257
0
164,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,987
Gold Earned
66,001
750
Minions Killed
735
0
Camps Cleared
0
2,764,919
Distance Traveled
2,556,844
37
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,070
536
209
7
0
506,313
5
L
Ah Muzen Cab
9,889
330
85
3
0
573,009
0
W
Danzaburou
13,979
466
162
5
0
492,410
1
L
Hades
16,073
536
196
7
0
478,730
1
L
Chaac
11,220
374
73
2
0
375,989
3
W
Yemoja
13,115
437
63
2
0
547,704
5
W
Odin
13,760
459
135
5
0
553,351
13
L
Poseidon
15,549
518
208
7
0
524,996
6
L
Janus
13,270
442
173
6
0
604,120
8
W
Lancelot
15,063
502
181
6
0
665,141
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role