Player Matchup

Awilix
Awilix
BloodCl0tt
Awilix
Level 130
God Stats
0W - 1L
1,313 SR
Queue Stats
204W - 194L
1,474 Elo+
Party 3
Izanami
Izanami
CChrist75
Izanami
Level 80
God Stats
17W - 21L
1,344 SR
Queue Stats
196W - 201L
1,333 Elo+
Party 2
Sylvanus
Sylvanus
Sngels
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,598 Elo+
Party 3
Baba Yaga
Baba Yaga
ghetto stomp44
Baba Yaga
Level 85
God Stats
5W - 11L
1,284 SR
Queue Stats
238W - 254L
1,301 Elo+
Party 2
Ares
Ares
iTz iSigMa
Ares
Level 149
God Stats
3W - 3L
1,607 SR
Queue Stats
271W - 252L
1,519 Elo+
Party 3
Team Averages
Level 94
1,410 SR
1,445 Elo+

VS

Team Averages
Level 110
1,537 SR
1,565 Elo+
Poseidon
Poseidon
EL2URDO21
Poseidon
Level 154
God Stats
1W - 1L
1,205 SR
Queue Stats
110W - 91L
1,600 Elo+
Party 1
Horus
Horus
FANGZERO
Horus
Level 155
God Stats
3W - 2L
1,470 SR
Queue Stats
294W - 341L
1,358 Elo+
Solo
Ishtar
Ishtar
Papitellez69
Ishtar
Level 63
God Stats
50W - 35L
1,649 SR
Queue Stats
167W - 140L
1,582 Elo+
Party 1
Sol
Sol
monstrule1
Sol
Level 158
God Stats
13W - 4L
1,742 SR
Queue Stats
95W - 76L
1,595 Elo+
Party 1
Mulan
Mulan
sMF Stone
Mulan
Level 21
God Stats
14W - 6L
1,621 SR
Queue Stats
42W - 17L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BloodCl0tt
Awilix
18
4 / 4 / 5
11,404
496
11,480
21,349
10,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
CChrist75
Izanami
16
0 / 6 / 4
10,352
450
7,829
20,300
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Sngels
Sylvanus
12
0 / 10 / 1
8,265
359
3,972
26,638
21,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
ghetto stomp44
Baba Yaga
18
6 / 4 / 3
11,813
514
16,003
19,159
10,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 5 / 3
11,123
484
18,092
25,316
32,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EL2URDO21
Poseidon
20
9 / 4 / 4
13,849
602
17,485
19,276
7,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
FANGZERO
Horus
16
1 / 0 / 8
11,029
480
3,196
9,985
6,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ishtar
19
3 / 5 / 7
13,098
569
20,796
23,477
11,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 2 / 3
15,352
667
30,490
28,662
11,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
sMF Stone
Mulan
18
4 / 3 / 3
12,503
544
8,136
16,442
12,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
13
Kills
29
29
Deaths
14
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Awilix
BloodCl0tt
Awilix
4
4
5
1.63
L
Izanami
CChrist75
Izanami
0
6
4
0.33
W
Poseidon
EL2URDO21
Poseidon
9
4
4
2.75
W
Horus
FANGZERO
Horus
1
0
8
5
W
Ishtar
3
5
7
1.3
L
Sylvanus
Sngels
Sylvanus
0
10
1
0.05
L
Baba Yaga
ghetto stomp44
Baba Yaga
6
4
3
1.88
L
3
5
3
0.9
W
12
2
3
6.75
W
Mulan
sMF Stone
Mulan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,376
Damage
80,103
112,762
Taken
97,842
82,344
Mitigated
50,035
26,333
Healing
54,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BloodCl0tt
Awilix
11,480
5,576
0
3,274
21,349
10,377
0
6,157
15,192
0
93,353
L
Izanami
CChrist75
Izanami
7,829
4,250
120
4,046
20,300
8,117
3,799
12,472
7,828
0
87,442
W
Poseidon
EL2URDO21
Poseidon
17,485
3,457
0
8,803
19,276
7,929
269
6,616
12,248
113,603
0
W
Horus
FANGZERO
Horus
3,196
2,217
1,821
5,596
9,985
6,121
737
2,823
7,111
0
40,420
W
Ishtar
20,796
13,300
0
11,554
23,477
11,757
2,582
12,214
10,858
0
114,560
L
Sylvanus
Sngels
Sylvanus
3,972
1,712
300
2,956
26,638
21,008
0
14,443
12,195
33,124
0
L
Baba Yaga
ghetto stomp44
Baba Yaga
16,003
999
168
8,876
19,159
10,635
1,182
6,456
12,703
82,155
0
L
18,092
1,600
0
6,593
25,316
32,207
0
8,447
16,869
80,325
0
W
30,490
17,630
0
20,162
28,662
11,990
12,907
7,148
21,514
181,375
0
W
Mulan
sMF Stone
Mulan
8,136
1,229
0
6,312
16,442
12,238
189
9,747
5,774
0
61,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,957
Gold Earned
65,831
534
Minions Killed
735
0
Camps Cleared
0
1,972,116
Distance Traveled
2,188,928
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,404
496
134
6
0
500,386
2
L
Izanami
10,352
450
138
6
0
372,652
0
W
Poseidon
13,849
602
148
6
0
474,825
1
W
Horus
11,029
480
72
3
0
476,168
16
W
Ishtar
13,098
569
158
7
0
376,258
0
L
Sylvanus
8,265
359
31
1
0
319,514
0
L
Baba Yaga
11,813
514
117
5
0
384,366
3
L
Ares
11,123
484
114
5
0
395,198
8
W
Sol
15,352
667
241
10
0
407,545
3
W
Mulan
12,503
544
116
5
0
454,132
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role