Player Matchup

Thoth
Thoth
Ezoiq
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,364 Elo+
Party 1
He Bo
He Bo
Iglesias123
He Bo
Level 103
God Stats
0W - 2L
1,292 SR
Queue Stats
77W - 85L
1,469 Elo+
Solo
Hou Yi
Hou Yi
ShiroYKTV
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 63L
1,548 Elo+
Party 1
Ganesha
Ganesha
Work4F00D
Ganesha
Level 147
God Stats
0W - 1L
1,758 SR
Queue Stats
24W - 21L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
coleonides
Ao Kuang
Level 67
God Stats
2W - 2L
1,523 SR
Queue Stats
43W - 39L
1,520 Elo+
Party 1
Team Averages
Level 99
1,514 SR
1,486 Elo+

VS

Team Averages
Level 100
1,506 SR
1,500 Elo+
Neith
Neith
DomocoJSC
Neith
Level 65
God Stats
7W - 2L
1,728 SR
Queue Stats
108W - 105L
1,533 Elo+
Solo
Ne Zha
Ne Zha
MemesForFree
Ne Zha
Level 44
God Stats
1W - 3L
1,186 SR
Queue Stats
155W - 168L
1,508 Elo+
Solo
He Bo
He Bo
Septicodin
He Bo
Level 128
God Stats
3W - 0L
1,907 SR
Queue Stats
99W - 64L
1,514 Elo+
Solo
Cabrakan
Cabrakan
TBP_BlackKnight
Cabrakan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,381 Elo+
Solo
Nemesis
Nemesis
Whiteamalan
Nemesis
Level 155
God Stats
3W - 2L
1,209 SR
Queue Stats
298W - 318L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ezoiq
Thoth
16
2 / 7 / 10
9,537
596
9,673
16,706
7,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 7 / 8
10,931
683
14,311
14,594
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
ShiroYKTV
Hou Yi
18
4 / 7 / 11
10,288
643
21,001
19,719
10,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Work4F00D
Ganesha
16
1 / 5 / 13
10,089
631
9,622
19,897
32,495
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
coleonides
Ao Kuang
18
7 / 5 / 8
10,753
672
16,166
21,492
12,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DomocoJSC
Neith
20
16 / 3 / 12
14,742
921
36,537
15,615
9,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
17
5 / 5 / 11
11,061
691
14,192
15,564
10,389
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
20
9 / 4 / 10
12,159
760
18,167
12,974
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
16
0 / 6 / 20
10,858
679
7,311
24,189
37,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Whiteamalan
Nemesis
18
1 / 2 / 17
11,248
703
10,447
20,400
18,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
101
19
Kills
31
31
Deaths
20
50
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
DomocoJSC
Neith
16
3
12
7.33
L
Thoth
Ezoiq
Thoth
2
7
10
1
L
5
7
8
1.29
W
Ne Zha
5
5
11
2.1
W
He Bo
9
4
10
3.5
L
Hou Yi
ShiroYKTV
Hou Yi
4
7
11
1.36
W
Cabrakan
0
6
20
1.67
W
Nemesis
Whiteamalan
Nemesis
1
2
17
4.75
L
Ganesha
Work4F00D
Ganesha
1
5
13
1.5
L
Ao Kuang
coleonides
Ao Kuang
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,773
Damage
86,654
92,408
Taken
88,742
70,531
Mitigated
82,677
28,257
Healing
31,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DomocoJSC
Neith
36,537
13,683
1,126
6,375
15,615
9,317
3,668
8,770
6,845
0
77,772
L
Thoth
Ezoiq
Thoth
9,673
1,264
2,037
2,481
16,706
7,841
0
3,297
13,409
28,234
0
L
14,311
540
2,055
1,955
14,594
6,932
494
4,896
9,698
24,368
0
W
Ne Zha
14,192
3,986
1,216
2,810
15,564
10,389
738
7,823
7,741
0
26,372
W
He Bo
18,167
1,687
1,869
2,448
12,974
7,113
1,660
8,612
4,362
34,193
0
L
Hou Yi
ShiroYKTV
Hou Yi
21,001
10,158
3,180
4,098
19,719
10,397
742
5,200
14,519
0
39,911
W
Cabrakan
7,311
1,435
760
3,120
24,189
37,270
190
13,533
10,656
10,943
0
W
Nemesis
Whiteamalan
Nemesis
10,447
2,612
4,602
7,224
20,400
18,588
1,380
11,034
9,366
1,135
17,849
L
Ganesha
Work4F00D
Ganesha
9,622
629
899
2,177
19,897
32,495
0
6,333
13,564
12,446
0
L
Ao Kuang
coleonides
Ao Kuang
16,166
4,592
1,190
8,185
21,492
12,866
0
5,967
15,525
26,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,598
Gold Earned
60,068
138
Minions Killed
157
0
Camps Cleared
0
1,228,498
Distance Traveled
1,392,549
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,742
921
95
6
0
272,743
1
L
Thoth
9,537
596
50
3
0
255,787
2
L
He Bo
10,931
683
26
2
0
219,069
1
W
Ne Zha
11,061
691
17
1
0
272,393
1
W
He Bo
12,159
760
34
2
0
278,255
1
L
Hou Yi
10,288
643
40
3
0
240,181
0
W
Cabrakan
10,858
679
4
0
0
260,149
0
W
Nemesis
11,248
703
7
0
0
309,009
1
L
Ganesha
10,089
631
0
0
0
248,651
0
L
Ao Kuang
10,753
672
22
1
0
264,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role