Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
GT V3nm
Ao Kuang
Level 120
God Stats
3W - 0L
1,787 SR
Queue Stats
18W - 13L
1,334 Elo+
Party 1
Cernunnos
Cernunnos
Naples FPS
Cernunnos
Level 106
God Stats
4W - 4L
1,497 SR
Queue Stats
24W - 27L
1,243 Elo+
Party 1
Mulan
Mulan
RPGodSlayer
Mulan
Level 68
God Stats
17W - 18L
1,498 SR
Queue Stats
150W - 155L
1,444 Elo+
Solo
Team Averages
Level 105
1,556 SR
1,404 Elo+

VS

Team Averages
Level 104
1,482 SR
1,399 Elo+
Cernunnos
Cernunnos
NordicRayne
Cernunnos
Level 149
God Stats
0W - 1L
1,520 SR
Queue Stats
52W - 65L
1,389 Elo+
Solo
Sol
Sol
ReTrnDaSLAB
Sol
Level 88
God Stats
9W - 19L
1,284 SR
Queue Stats
103W - 114L
1,379 Elo+
Solo
Fenrir
Fenrir
VENIIIVIDIIIVICI
Fenrir
Level 105
God Stats
3W - 3L
1,480 SR
Queue Stats
321W - 340L
1,422 Elo+
Solo
Nike
Nike
WZX-Silvexz
Nike
Level 108
God Stats
17W - 10L
1,560 SR
Queue Stats
350W - 364L
1,413 Elo+
Solo
Eset
Eset
a SIGMA O
Eset
Level 69
God Stats
11W - 7L
1,567 SR
Queue Stats
31W - 41L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 0 / 3
5,395
540
2,254
6,429
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
 
Tiamat
9
0 / 1 / 1
4,863
486
2,310
6,452
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
GT V3nm
Ao Kuang
11
10 / 0 / 0
6,623
662
9,021
8,273
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Naples FPS
Cernunnos
9
1 / 1 / 3
5,355
536
6,493
5,775
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 1
5,765
577
6,664
10,732
5,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NordicRayne
Cernunnos
8
0 / 2 / 0
4,953
495
3,511
7,400
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 2 / 0
5,717
572
5,963
8,229
3,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 1
5,563
556
3,150
8,902
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 4 / 1
6,285
629
6,342
10,937
5,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
7
0 / 1 / 0
4,439
444
2,540
5,357
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
4
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
3
1.5
W
Tiamat
 
Tiamat
0
1
1
0.5
W
Ao Kuang
GT V3nm
Ao Kuang
10
0
0
10
W
Cernunnos
Naples FPS
Cernunnos
1
1
3
2.5
L
Cernunnos
NordicRayne
Cernunnos
0
2
0
0
W
1
2
1
0.75
L
2
2
0
1
L
1
3
1
0.5
L
1
4
1
0.38
L
Eset
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,742
Damage
21,506
37,661
Taken
40,825
18,464
Mitigated
16,176
13,675
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,254
923
877
3,003
6,429
4,575
80
1,558
4,871
0
13,978
W
Tiamat
 
Tiamat
2,310
345
0
1,010
6,452
3,671
0
3,958
2,494
25,675
0
W
Ao Kuang
GT V3nm
Ao Kuang
9,021
2,089
0
2,858
8,273
3,019
0
1,563
6,710
39,258
0
W
Cernunnos
Naples FPS
Cernunnos
6,493
3,002
0
2,781
5,775
2,061
0
1,424
4,351
0
32,929
L
Cernunnos
NordicRayne
Cernunnos
3,511
1,369
0
2,171
7,400
2,278
0
1,427
5,973
0
32,001
W
6,664
1,837
0
3,146
10,732
5,138
0
0
10,732
0
36,187
L
5,963
1,903
50
4,643
8,229
3,136
1,905
4,479
3,750
37,968
0
L
3,150
936
0
3,982
8,902
3,366
218
3,335
5,567
0
31,824
L
6,342
2,457
0
4,275
10,937
5,436
0
1,753
9,184
0
43,862
L
Eset
2,540
878
192
692
5,357
1,960
50
337
5,020
12,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,001
Gold Earned
26,957
268
Minions Killed
261
0
Camps Cleared
0
985,177
Distance Traveled
921,214
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,395
540
22
2
0
206,394
0
W
Tiamat
4,863
486
43
4
0
190,212
1
W
Ao Kuang
6,623
662
63
6
0
237,531
1
W
Cernunnos
5,355
536
60
6
0
168,496
2
L
Cernunnos
4,953
495
56
6
0
171,934
0
W
Mulan
5,765
577
80
8
0
182,544
3
L
Sol
5,717
572
49
5
0
160,077
1
L
Fenrir
5,563
556
56
6
0
214,018
0
L
Nike
6,285
629
76
8
0
204,186
5
L
Eset
4,439
444
24
2
0
170,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role