Player Matchup

Zeus
Zeus
JPVADER
Zeus
Level 108
God Stats
15W - 11L
1,841 SR
Queue Stats
154W - 140L
1,525 Elo+
Party 1
Lancelot
Lancelot
JP_gr_13
Lancelot
Level 124
God Stats
9W - 9L
1,431 SR
Queue Stats
185W - 179L
1,514 Elo+
Party 1
Hercules
Hercules
Xxlucascurros8xX
Hercules
Level 80
God Stats
3W - 1L
1,759 SR
Queue Stats
45W - 48L
1,497 Elo+
Party 1
Ishtar
Ishtar
pemaroheee13
Ishtar
Level 100
God Stats
18W - 17L
1,624 SR
Queue Stats
97W - 101L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
sdominguezf
Aphrodite
Level 104
God Stats
1W - 1L
1,291 SR
Queue Stats
36W - 32L
1,470 Elo+
Party 1
Team Averages
Level 103
1,589 SR
1,505 Elo+

VS

Team Averages
Level 76
1,438 SR
1,311 Elo+
Thanatos
Thanatos
Mateo2609v
Thanatos
Level 22
God Stats
4W - 9L
1,334 SR
Queue Stats
31W - 65L
1,156 Elo+
Party 2
Arachne
Arachne
NTM_Hadiek
Arachne
Level 65
God Stats
2W - 3L
1,426 SR
Queue Stats
50W - 45L
1,407 Elo+
Solo
Hades
Hades
blackhunter467
Hades
Level 106
God Stats
3W - 3L
1,501 SR
Queue Stats
95W - 106L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
power_crush
Baron Samedi
Level 127
God Stats
30W - 37L
1,431 SR
Queue Stats
300W - 336L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
zDaRk-ViZionAryZ
Kuzenbo
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 65L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JPVADER
Zeus
14
11 / 4 / 6
8,988
691
15,355
10,018
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
JP_gr_13
Lancelot
12
6 / 1 / 7
8,176
629
8,366
10,880
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 5
6,616
509
4,079
10,959
6,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ishtar
14
4 / 0 / 1
8,002
616
5,908
10,911
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
sdominguezf
Aphrodite
8
1 / 2 / 5
6,126
471
2,163
9,215
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mateo2609v
Thanatos
4
0 / 4 / 0
4,253
327
329
3,109
1,081
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
NTM_Hadiek
Arachne
11
6 / 4 / 5
6,965
536
11,578
13,596
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 3
6,736
518
5,333
8,647
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
power_crush
Baron Samedi
11
1 / 4 / 0
6,120
471
6,984
10,861
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 8 / 4
6,066
467
4,510
12,612
11,427
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
24
Kills
11
12
Deaths
24
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
JPVADER
Zeus
11
4
6
3.5
W
Lancelot
JP_gr_13
Lancelot
6
1
7
9.5
L
Thanatos
Mateo2609v
Thanatos
0
4
0
0
L
Arachne
NTM_Hadiek
Arachne
6
4
5
2.13
W
2
5
5
0.9
L
3
4
3
1.13
W
Ishtar
4
0
1
4.5
L
Baron Samedi
power_crush
Baron Samedi
1
4
0
0.25
W
Aphrodite
sdominguezf
Aphrodite
1
2
5
1.75
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,871
Damage
28,734
51,983
Taken
48,825
26,528
Mitigated
26,849
12,722
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
JPVADER
Zeus
15,355
4,852
0
1,915
10,018
4,240
1,008
4,486
5,444
69,146
0
W
Lancelot
JP_gr_13
Lancelot
8,366
2,015
0
750
10,880
4,871
811
1,837
8,983
0
58,848
L
Thanatos
Mateo2609v
Thanatos
329
240
0
362
3,109
1,081
0
1,730
1,379
0
4,469
L
Arachne
NTM_Hadiek
Arachne
11,578
8,363
0
2,227
13,596
5,305
27
3,524
10,072
0
37,247
W
4,079
1,365
0
1,431
10,959
6,779
471
3,019
7,616
0
31,562
L
5,333
192
257
1,942
8,647
4,265
27
1,802
6,845
30,247
0
W
Ishtar
5,908
3,381
0
6,034
10,911
4,522
1,276
5,576
5,335
0
61,368
L
Baron Samedi
power_crush
Baron Samedi
6,984
303
118
3,161
10,861
4,771
0
825
10,036
39,284
250
W
Aphrodite
sdominguezf
Aphrodite
2,163
713
1,032
1,560
9,215
6,116
0
2,247
6,864
14,231
0
L
4,510
2,102
0
321
12,612
11,427
0
9,637
2,975
17,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
30,140
392
Minions Killed
196
0
Camps Cleared
0
1,197,929
Distance Traveled
1,005,876
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,988
691
116
9
0
226,529
3
W
Lancelot
8,176
629
114
9
0
291,428
0
L
Thanatos
4,253
327
6
0
0
77,216
0
L
Arachne
6,965
536
58
4
0
304,065
0
W
Hercules
6,616
509
35
3
0
211,355
0
L
Hades
6,736
518
67
5
0
211,264
0
W
Ishtar
8,002
616
109
8
0
227,913
0
L
Baron Samedi
6,120
471
41
3
0
205,028
1
W
Aphrodite
6,126
471
18
1
0
240,704
0
L
Kuzenbo
6,066
467
24
2
0
208,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role