Player Matchup

Vamana
Vamana
JOELKID13
Vamana
Level 96
God Stats
1W - 0L
1,661 SR
Queue Stats
3W - 6L
1,310 Elo+
Party 1
Horus
Horus
Otaku_Puppy
Horus
Level 102
God Stats
2W - 0L
1,426 SR
Queue Stats
8W - 4L
1,574 Elo+
Party 1
Thanatos
Thanatos
Sol2Splashy
Thanatos
Level 100
God Stats
2W - 2L
1,467 SR
Queue Stats
4W - 5L
1,396 Elo+
Party 1
Set
Set
XxfnafxX100
Set
Level 89
God Stats
3W - 0L
1,367 SR
Queue Stats
4W - 1L
1,619 Elo+
Party 1
Kukulkan
Kukulkan
thegrimreaper123
Kukulkan
Level 107
God Stats
2W - 0L
1,797 SR
Queue Stats
4W - 5L
1,380 Elo+
Party 1
Team Averages
Level 99
1,543 SR
1,456 Elo+

VS

Team Averages
Level 103
1,467 SR
1,485 Elo+
Freya
Freya
 
Freya
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Asphodel_Verseau
Neith
Level 105
God Stats
11W - 16L
1,463 SR
Queue Stats
560W - 625L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
Ikpoku
Baron Samedi
Level 113
God Stats
12W - 8L
1,500 SR
Queue Stats
125W - 89L
1,605 Elo+
Party 2
Tyr
Tyr
STizzy_0
Tyr
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
89W - 63L
1,598 Elo+
Party 2
Cliodhna
Cliodhna
s_a_m_s_o_n34
Cliodhna
Level 126
God Stats
5W - 8L
1,371 SR
Queue Stats
172W - 212L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JOELKID13
Vamana
11
0 / 1 / 0
6,155
560
6,240
8,733
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 1 / 3
5,792
527
4,932
8,379
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Sol2Splashy
Thanatos
11
7 / 0 / 1
6,733
612
6,959
7,993
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 3
6,041
549
2,795
5,970
2,300
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
0 / 0 / 6
5,807
528
4,109
1,763
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 3 / 1
5,382
489
2,080
7,216
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
5,329
484
4,171
7,015
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Ikpoku
Baron Samedi
9
2 / 2 / 0
5,729
521
3,237
7,234
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 0
5,997
545
4,625
9,785
7,083
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
s_a_m_s_o_n34
Cliodhna
8
0 / 4 / 1
5,123
466
1,535
8,171
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
1
0.17
L
0
1
0
0
L
Baron Samedi
Ikpoku
Baron Samedi
2
2
0
1
W
Vamana
JOELKID13
Vamana
0
1
0
0
W
2
1
3
3.5
L
0
0
0
0
W
Thanatos
Sol2Splashy
Thanatos
7
0
1
7.5
W
1
0
3
2.5
L
Cliodhna
s_a_m_s_o_n34
Cliodhna
0
4
1
0.13
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,035
Damage
15,648
32,838
Taken
39,421
19,895
Mitigated
18,966
19,144
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,080
603
0
2,446
7,216
2,038
0
595
6,621
31,340
0
L
4,171
1,234
0
2,158
7,015
2,974
0
2,728
4,287
0
35,642
L
Baron Samedi
Ikpoku
Baron Samedi
3,237
946
388
1,993
7,234
4,063
0
323
6,911
13,945
0
W
Vamana
JOELKID13
Vamana
6,240
2,431
0
3,395
8,733
8,120
0
351
8,382
0
45,401
W
4,932
2,382
1,069
3,562
8,379
5,064
64
1,913
6,354
0
23,521
L
4,625
1,038
0
4,296
9,785
7,083
0
0
8,956
0
45,845
W
Thanatos
Sol2Splashy
Thanatos
6,959
2,430
0
8,124
7,993
3,784
0
507
7,486
0
39,640
W
2,795
1,217
0
2,744
5,970
2,300
599
2,119
3,594
0
45,331
L
Cliodhna
s_a_m_s_o_n34
Cliodhna
1,535
383
0
2,222
8,171
2,808
0
463
7,497
0
30,488
W
4,109
621
0
250
1,763
627
887
58
1,705
36,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
27,560
340
Minions Killed
294
0
Camps Cleared
0
1,114,525
Distance Traveled
993,447
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,382
489
63
6
0
199,835
2
L
Neith
5,329
484
62
6
0
180,592
0
L
Baron Samedi
5,729
521
16
1
0
164,786
1
W
Vamana
6,155
560
78
7
0
203,220
2
W
Horus
5,792
527
39
4
0
224,480
5
L
Tyr
5,997
545
90
8
0
220,768
0
W
Thanatos
6,733
612
63
6
0
245,062
1
W
Set
6,041
549
84
8
0
227,732
1
L
Cliodhna
5,123
466
63
6
0
227,466
4
W
Kukulkan
5,807
528
76
7
0
214,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role