Player Matchup

Sylvanus
Sylvanus
Bailey22
Sylvanus
Level 49
God Stats
4W - 3L
1,525 SR
Queue Stats
205W - 77L
1,774 Elo+
Party 1
Izanami
Izanami
Evie_Doidona765
Izanami
Level 18
God Stats
2W - 1L
1,467 SR
Queue Stats
8W - 18L
1,306 Elo+
Solo
Awilix
Awilix
K0SC0MBAT
Awilix
Level 158
God Stats
8W - 4L
1,711 SR
Queue Stats
338W - 180L
1,630 Elo+
Party 1
Merlin
Merlin
K0SCOMB0T
Merlin
Level 120
God Stats
7W - 2L
1,831 SR
Queue Stats
134W - 57L
1,736 Elo+
Party 1
Bacchus
Bacchus
YuqSquirrel
Bacchus
Level 144
God Stats
2W - 2L
1,451 SR
Queue Stats
292W - 177L
1,586 Elo+
Party 1
Team Averages
Level 98
1,597 SR
1,607 Elo+

VS

Team Averages
Level 106
1,513 SR
1,417 Elo+
Morgan Le Fay
Morgan Le Fay
Funkymonkey281
Morgan Le Fay
Level 125
God Stats
7W - 13L
1,540 SR
Queue Stats
239W - 288L
1,446 Elo+
Solo
Rama
Rama
Kriegthepsycho0
Rama
Level 99
God Stats
1W - 5L
1,693 SR
Queue Stats
282W - 339L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
MRBALLER1023
Sun Wukong
Level 66
God Stats
1W - 6L
1,309 SR
Queue Stats
100W - 103L
1,443 Elo+
Solo
Maui
Maui
PurpaDrank
Maui
Level 125
God Stats
0W - 6L
1,205 SR
Queue Stats
28W - 49L
1,433 Elo+
Solo
Ne Zha
Ne Zha
xXmaxterXx15
Ne Zha
Level 115
God Stats
3W - 1L
1,816 SR
Queue Stats
7W - 11L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bailey22
Sylvanus
18
5 / 3 / 16
10,948
782
14,902
19,438
12,366
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 5 / 9
10,402
743
7,956
13,856
6,620
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
K0SC0MBAT
Awilix
20
13 / 2 / 8
12,153
868
27,101
15,698
8,281
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
K0SCOMB0T
Merlin
17
2 / 0 / 16
10,190
728
16,621
7,130
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
YuqSquirrel
Bacchus
17
4 / 2 / 17
10,340
739
18,261
17,370
13,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Funkymonkey281
Morgan Le Fay
15
0 / 6 / 4
8,868
633
7,937
12,990
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 5 / 3
9,465
676
7,915
20,409
16,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
MRBALLER1023
Sun Wukong
18
4 / 2 / 2
10,736
767
16,043
24,538
20,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 4 / 6
10,002
714
7,947
19,936
22,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
16
3 / 10 / 4
9,865
705
14,203
20,534
9,543
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
27
Kills
12
12
Deaths
27
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bailey22
Sylvanus
5
3
16
4.33
W
3
5
9
1.5
L
Morgan Le Fay
Funkymonkey281
Morgan Le Fay
0
6
4
0.33
W
Awilix
K0SC0MBAT
Awilix
13
2
8
8.5
W
Merlin
K0SCOMB0T
Merlin
2
0
16
10
L
3
5
3
0.9
L
Sun Wukong
MRBALLER1023
Sun Wukong
4
2
2
2.5
L
2
4
6
1.25
W
Bacchus
YuqSquirrel
Bacchus
4
2
17
6.25
L
Ne Zha
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,841
Damage
54,045
73,492
Taken
98,407
44,026
Mitigated
74,784
25,910
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bailey22
Sylvanus
14,902
4,049
10,614
8,422
19,438
12,366
63
4,177
15,261
36,070
0
W
7,956
5,550
0
851
13,856
6,620
5,425
2,765
11,091
0
38,409
L
Morgan Le Fay
Funkymonkey281
Morgan Le Fay
7,937
233
0
478
12,990
5,774
0
8,679
4,311
26,853
0
W
Awilix
K0SC0MBAT
Awilix
27,101
10,955
0
920
15,698
8,281
419
2,344
13,354
0
66,827
W
Merlin
K0SCOMB0T
Merlin
16,621
998
310
577
7,130
3,420
297
2,156
4,974
48,672
0
L
7,915
5,168
1,430
890
20,409
16,430
0
10,627
9,782
0
16,906
L
Sun Wukong
MRBALLER1023
Sun Wukong
16,043
2,041
0
4,079
24,538
20,817
0
12,675
11,863
0
49,299
L
7,947
1,550
1,939
2,192
19,936
22,220
0
10,454
9,482
15,332
0
W
Bacchus
YuqSquirrel
Bacchus
18,261
2,333
1,507
2,709
17,370
13,339
69
4,442
12,928
26,790
0
L
Ne Zha
14,203
5,166
0
2,313
20,534
9,543
0
7,349
13,185
0
44,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,033
Gold Earned
48,936
278
Minions Killed
215
0
Camps Cleared
0
1,410,723
Distance Traveled
1,297,128
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,948
782
55
4
0
258,233
1
W
Izanami
10,402
743
74
5
0
250,057
0
L
Morgan Le Fay
8,868
633
42
3
0
270,475
0
W
Awilix
12,153
868
80
6
0
354,417
2
W
Merlin
10,190
728
50
4
0
272,078
1
L
Rama
9,465
676
21
2
0
209,012
1
L
Sun Wukong
10,736
767
80
6
0
301,354
3
L
Maui
10,002
714
21
2
0
270,752
0
W
Bacchus
10,340
739
19
1
0
275,938
0
L
Ne Zha
9,865
705
51
4
0
245,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role