Player Matchup

Medusa
Medusa
Silver II
ACDaiana
Medusa
Silver II
Level 148
God Stats
6W - 16L
1,474 SR
Queue Stats
55W - 75L
1,307 MMR
Solo
Ra
Ra
Silver I
FluTuraShH
Ra
Silver I
Level 123
God Stats
32W - 40L
1,495 SR
Queue Stats
115W - 148L
1,277 MMR
Solo
Ymir
Ymir
Silver III
Pycuk
Ymir
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,074 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,490 SR
1,219 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,621 SR
1,795 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum III
SewuhaS
Bacchus
Platinum III
Level 157
God Stats
4W - 7L
1,651 SR
Queue Stats
70W - 60L
1,920 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum II
Посмешище
Ao Kuang
Platinum II
Level 151
God Stats
10W - 6L
1,712 SR
Queue Stats
29W - 37L
1,964 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ACDaiana
Medusa
13
1 / 4 / 0
8,568
612
10,852
13,992
7,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 2
8,965
640
9,911
8,808
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Pycuk
Ymir
14
1 / 1 / 1
9,380
670
7,765
13,825
17,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AchillesAh Muzen CabThothAresAtlas

VS

Bans
Ne ZhaHou YiGebMulanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 2 / 7
10,080
720
10,619
14,055
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
SewuhaS
Bacchus
15
3 / 0 / 7
10,357
740
9,160
13,078
22,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 0 / 3
11,105
793
12,140
15,190
17,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
2
7
2.75
L
Medusa
ACDaiana
Medusa
1
4
0
0.25
L
0
5
2
0.2
L
Ymir
Pycuk
Ymir
1
1
1
1.5
W
Bacchus
SewuhaS
Bacchus
3
0
7
6.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,528
Damage
31,919
36,625
Taken
42,323
30,376
Mitigated
47,683
6,111
Healing
21,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,619
6,683
654
5,091
14,055
7,511
2,379
6,254
7,801
0
65,330
L
Medusa
ACDaiana
Medusa
10,852
5,226
0
1,178
13,992
7,939
0
7,370
6,622
0
37,321
L
9,911
321
2,155
1,834
8,808
4,729
0
5,686
3,122
43,668
0
L
Ymir
Pycuk
Ymir
7,765
1,498
0
944
13,825
17,708
0
8,261
5,564
17,914
0
W
Bacchus
SewuhaS
Bacchus
9,160
1,641
592
3,814
13,078
22,541
337
4,696
8,382
24,605
0
W
12,140
3,719
2,645
8,856
15,190
17,631
639
6,795
8,395
43,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,913
Gold Earned
31,542
148
Minions Killed
172
0
Camps Cleared
0
734,227
Distance Traveled
799,443
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,080
720
96
7
0
235,513
3
L
Medusa
8,568
612
42
3
0
251,338
4
L
Ra
8,965
640
82
6
0
262,043
4
L
Ymir
9,380
670
24
2
0
220,846
7
W
Bacchus
10,357
740
26
2
0
292,925
5
W
Ao Kuang
11,105
793
50
4
0
271,005
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role