Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GhostNinjaJMS
Xbalanque
Level 78
God Stats
1W - 1L
1,790 SR
Queue Stats
571W - 616L
1,396 Elo+
Solo
Sobek
Sobek
Jeanpy541
Sobek
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 125L
1,502 Elo+
Solo
Scylla
Scylla
Tyler6
Scylla
Level 149
God Stats
9W - 12L
1,514 SR
Queue Stats
589W - 620L
1,491 Elo+
Solo
Bacchus
Bacchus
cliff1under
Bacchus
Level 142
God Stats
13W - 12L
1,504 SR
Queue Stats
673W - 717L
1,415 Elo+
Solo
Team Averages
Level 88
1,561 SR
1,461 Elo+

VS

Team Averages
Level 96
1,434 SR
1,453 Elo+
Zhong Kui
Zhong Kui
ElCuervo6998
Zhong Kui
Level 23
God Stats
1W - 2L
1,189 SR
Queue Stats
38W - 36L
1,429 Elo+
Solo
Thor
Thor
M a i n e xX
Thor
Level 140
God Stats
6W - 10L
1,336 SR
Queue Stats
957W - 900L
1,470 Elo+
Solo
Charybdis
Charybdis
XP8China
Charybdis
Level 142
God Stats
2W - 2L
1,427 SR
Queue Stats
187W - 209L
1,393 Elo+
Solo
Ah Puch
Ah Puch
noGAVNOgu
Ah Puch
Level 22
God Stats
3W - 3L
1,468 SR
Queue Stats
108W - 100L
1,559 Elo+
Solo
Olorun
Olorun
rosfer
Olorun
Level 155
God Stats
1W - 0L
1,747 SR
Queue Stats
86W - 87L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 6 / 4
7,480
748
4,193
9,101
5,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
GhostNinjaJMS
Xbalanque
11
1 / 7 / 3
7,047
705
3,943
9,895
4,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Jeanpy541
Sobek
13
3 / 5 / 2
7,817
782
3,970
14,890
21,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Tyler6
Scylla
14
3 / 5 / 3
8,480
848
7,554
8,136
3,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
cliff1under
Bacchus
12
1 / 6 / 1
6,899
690
7,004
13,863
19,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElCuervo6998
Zhong Kui
15
9 / 3 / 14
9,627
963
10,491
9,955
9,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 3 / 9
9,060
906
8,330
9,765
4,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
XP8China
Charybdis
16
7 / 2 / 15
9,505
951
10,555
8,866
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
noGAVNOgu
Ah Puch
17
4 / 1 / 18
10,504
1,050
15,208
7,376
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
rosfer
Olorun
14
3 / 1 / 16
8,750
875
6,627
8,428
3,632
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
8
Kills
29
29
Deaths
10
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
4
0.33
W
Zhong Kui
ElCuervo6998
Zhong Kui
9
3
14
5.33
L
Xbalanque
GhostNinjaJMS
Xbalanque
1
7
3
0.36
L
Sobek
Jeanpy541
Sobek
3
5
2
0.8
W
6
3
9
3.5
L
Scylla
Tyler6
Scylla
3
5
3
0.9
W
Charybdis
XP8China
Charybdis
7
2
15
7.25
L
Bacchus
cliff1under
Bacchus
1
6
1
0.25
W
Ah Puch
noGAVNOgu
Ah Puch
4
1
18
13
W
Olorun
rosfer
Olorun
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,664
Damage
51,211
55,885
Taken
44,390
55,154
Mitigated
25,344
7,344
Healing
20,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,193
518
389
210
9,101
5,528
0
6,834
2,267
18,196
0
W
Zhong Kui
ElCuervo6998
Zhong Kui
10,491
638
540
2,142
9,955
9,563
1,006
3,960
5,818
13,403
0
L
Xbalanque
GhostNinjaJMS
Xbalanque
3,943
1,432
682
653
9,895
4,726
0
6,476
3,419
0
8,241
L
Sobek
Jeanpy541
Sobek
3,970
342
74
1,946
14,890
21,955
0
7,565
7,325
9,431
0
W
8,330
935
394
323
9,765
4,509
1,013
3,833
5,840
0
17,442
L
Scylla
Tyler6
Scylla
7,554
568
624
672
8,136
3,671
0
4,665
3,471
18,924
0
W
Charybdis
XP8China
Charybdis
10,555
3,727
793
2,570
8,866
3,726
2,193
3,980
4,845
0
18,477
L
Bacchus
cliff1under
Bacchus
7,004
619
417
1,677
13,863
19,274
0
6,786
7,077
10,904
0
W
Ah Puch
noGAVNOgu
Ah Puch
15,208
274
1,174
4,345
7,376
3,914
1,179
4,302
2,864
40,871
0
W
Olorun
rosfer
Olorun
6,627
3,100
3,111
4,735
8,428
3,632
2,468
5,904
2,302
13,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,723
Gold Earned
47,446
95
Minions Killed
118
0
Camps Cleared
0
766,497
Distance Traveled
1,037,473
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,480
748
29
3
0
144,667
0
W
Zhong Kui
9,627
963
11
1
0
196,173
3
L
Xbalanque
7,047
705
12
1
0
127,936
0
L
Sobek
7,817
782
13
1
0
173,148
2
W
Thor
9,060
906
12
1
0
200,226
4
L
Scylla
8,480
848
29
3
0
155,739
4
W
Charybdis
9,505
951
16
2
0
214,143
1
L
Bacchus
6,899
690
12
1
0
165,007
0
W
Ah Puch
10,504
1,050
62
6
0
231,421
1
W
Olorun
8,750
875
17
2
0
195,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role