Player Matchup

Kuzenbo
Kuzenbo
Jorge DCX2
Kuzenbo
Level 110
God Stats
5W - 5L
1,583 SR
Queue Stats
280W - 299L
1,447 Elo+
Solo
Anubis
Anubis
ToxicVoiD31
Anubis
Level 105
God Stats
7W - 2L
1,430 SR
Queue Stats
106W - 112L
1,413 Elo+
Solo
Fenrir
Fenrir
Voodoo_Vixen583
Fenrir
Level 129
God Stats
9W - 6L
1,601 SR
Queue Stats
221W - 226L
1,450 Elo+
Solo
Heimdallr
Heimdallr
bLuenVy
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 78L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
youngest27
Tsukuyomi
Level 105
God Stats
3W - 2L
1,557 SR
Queue Stats
127W - 143L
1,440 Elo+
Solo
Team Averages
Level 111
1,534 SR
1,422 Elo+

VS

Team Averages
Level 98
1,411 SR
1,376 Elo+
Morgan Le Fay
Morgan Le Fay
Gambit536412-21
Morgan Le Fay
Level 128
God Stats
19W - 28L
1,499 SR
Queue Stats
374W - 419L
1,424 Elo+
Solo
Chang'e
Chang'e
RageRoseXOXO
Chang'e
Level 64
God Stats
1W - 3L
1,406 SR
Queue Stats
93W - 107L
1,294 Elo+
Party 1
Nemesis
Nemesis
Spc JAY1434
Nemesis
Level 123
God Stats
1W - 6L
1,447 SR
Queue Stats
75W - 92L
1,436 Elo+
Party 1
Lancelot
Lancelot
XxxRAGE69xxX
Lancelot
Level 122
God Stats
4W - 11L
1,277 SR
Queue Stats
711W - 797L
1,407 Elo+
Party 1
Hades
Hades
v0 HolloWmAn 0v
Hades
Level 54
God Stats
93W - 99L
1,426 SR
Queue Stats
159W - 186L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jorge DCX2
Kuzenbo
16
5 / 1 / 12
11,104
529
15,418
27,893
41,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
18
8 / 3 / 11
11,573
551
21,163
20,451
11,383
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 6 / 8
10,292
490
8,986
20,108
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
bLuenVy
Heimdallr
18
5 / 2 / 11
11,752
560
19,281
15,306
7,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
youngest27
Tsukuyomi
16
4 / 8 / 3
11,262
536
13,802
26,946
20,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gambit536412-21
Morgan Le Fay
12
0 / 7 / 2
8,468
403
10,108
20,629
13,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
RageRoseXOXO
Chang'e
16
4 / 3 / 3
10,484
499
8,287
13,901
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Spc JAY1434
Nemesis
18
9 / 5 / 7
11,822
563
27,041
28,720
20,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
XxxRAGE69xxX
Lancelot
15
4 / 5 / 5
9,514
453
11,860
19,453
8,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
3 / 8 / 5
9,421
449
13,570
20,033
14,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
28
Kills
20
20
Deaths
28
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Gambit536412-21
Morgan Le Fay
0
7
2
0.14
W
Kuzenbo
Jorge DCX2
Kuzenbo
5
1
12
11
L
Chang'e
RageRoseXOXO
Chang'e
4
3
3
1.83
L
Nemesis
Spc JAY1434
Nemesis
9
5
7
2.5
W
Anubis
8
3
11
4.5
W
6
6
8
1.67
L
Lancelot
XxxRAGE69xxX
Lancelot
4
5
5
1.3
W
Heimdallr
bLuenVy
Heimdallr
5
2
11
5.25
L
3
8
5
0.69
W
Tsukuyomi
youngest27
Tsukuyomi
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,650
Damage
70,866
110,704
Taken
102,736
89,963
Mitigated
63,122
39,052
Healing
35,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Gambit536412-21
Morgan Le Fay
10,108
2,364
1,809
4,248
20,629
13,467
0
7,676
12,953
45,015
0
W
Kuzenbo
Jorge DCX2
Kuzenbo
15,418
4,532
0
6,244
27,893
41,023
694
9,113
18,780
42,638
2,545
L
Chang'e
RageRoseXOXO
Chang'e
8,287
1,166
911
5,074
13,901
5,978
171
4,365
9,536
54,331
0
L
Nemesis
Spc JAY1434
Nemesis
27,041
14,313
0
12,027
28,720
20,473
588
8,955
19,765
0
97,904
W
Anubis
21,163
583
0
11,011
20,451
11,383
580
7,650
12,801
93,367
0
W
8,986
1,539
0
6,258
20,108
9,051
132
5,418
14,690
0
62,281
L
Lancelot
XxxRAGE69xxX
Lancelot
11,860
2,605
0
5,846
19,453
8,860
318
5,495
13,958
0
64,581
W
Heimdallr
bLuenVy
Heimdallr
19,281
8,616
0
7,006
15,306
7,796
4,772
6,098
9,208
0
106,148
L
13,570
960
609
4,588
20,033
14,344
0
9,675
10,358
53,451
0
W
Tsukuyomi
youngest27
Tsukuyomi
13,802
2,899
0
8,533
26,946
20,710
32
3,686
23,260
259
85,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,983
Gold Earned
49,709
534
Minions Killed
474
0
Camps Cleared
0
1,958,752
Distance Traveled
1,959,124
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,468
403
48
2
0
354,573
1
W
Kuzenbo
11,104
529
50
2
0
430,903
0
L
Chang'e
10,484
499
102
5
0
353,396
6
L
Nemesis
11,822
563
145
7
0
464,490
4
W
Anubis
11,573
551
107
5
0
385,136
0
W
Fenrir
10,292
490
94
4
0
402,043
5
L
Lancelot
9,514
453
92
4
0
458,752
3
W
Heimdallr
11,752
560
153
7
0
366,580
3
L
Hades
9,421
449
87
4
0
327,913
2
W
Tsukuyomi
11,262
536
130
6
0
374,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role