Player Matchup

Horus
Horus
?Nevalyashka?
Horus
Level 95
God Stats
2W - 0L
1,708 SR
Queue Stats
377W - 385L
1,497 Elo+
Party 1
Hercules
Hercules
GutenMorganChike
Hercules
Level 88
God Stats
3W - 4L
1,362 SR
Queue Stats
152W - 163L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
Jlevar1337
Baba Yaga
Level 66
God Stats
20W - 14L
1,515 SR
Queue Stats
369W - 383L
1,498 Elo+
Party 1
Ares
Ares
Micha2007
Ares
Level 75
God Stats
3W - 2L
1,526 SR
Queue Stats
418W - 431L
1,499 Elo+
Party 1
Rama
Rama
darkpython9
Rama
Level 120
God Stats
9W - 8L
1,577 SR
Queue Stats
362W - 374L
1,501 Elo+
Solo
Team Averages
Level 89
1,538 SR
1,492 Elo+

VS

Team Averages
Level 120
1,534 SR
1,498 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
BlossomBlitz
Nemesis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,496 Elo+
Party 2
Hou Yi
Hou Yi
l RC23 l
Hou Yi
Level 148
God Stats
1W - 2L
1,668 SR
Queue Stats
96W - 93L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 15
12,034
752
8,528
26,883
41,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 3 / 13
11,081
693
13,854
33,182
40,484
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
Jlevar1337
Baba Yaga
20
11 / 1 / 13
12,447
778
34,655
13,110
9,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
18
6 / 4 / 14
11,807
738
13,033
24,726
42,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 2 / 13
12,382
774
19,267
17,888
12,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
5 / 3 / 9
11,563
723
22,445
15,727
10,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
 
Guan Yu
17
3 / 7 / 9
9,879
617
8,740
24,691
26,453
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tyr
 
Tyr
15
1 / 8 / 8
9,443
590
8,527
25,646
31,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
BlossomBlitz
Nemesis
16
0 / 3 / 13
9,534
596
11,366
14,671
7,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hou Yi
l RC23 l
Hou Yi
17
5 / 4 / 6
10,736
671
28,799
13,230
7,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
59
25
Kills
14
14
Deaths
25
68
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
3
9
3.17
L
Guan Yu
 
Guan Yu
3
7
9
1.07
L
Tyr
 
Tyr
1
8
8
0.63
W
2
4
15
2.38
L
Nemesis
BlossomBlitz
Nemesis
0
3
13
2.17
W
3
3
13
3.17
W
Baba Yaga
Jlevar1337
Baba Yaga
11
1
13
17.5
W
Ares
6
4
14
3.25
W
3
2
13
4.75
L
Hou Yi
l RC23 l
Hou Yi
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,337
Damage
79,877
115,789
Taken
93,965
145,812
Mitigated
82,779
55,215
Healing
30,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
22,445
2,610
1,505
5,530
15,727
10,821
392
7,740
7,987
60,486
0
L
Guan Yu
 
Guan Yu
8,740
1,195
8,529
6,827
24,691
26,453
374
9,157
15,534
90
14,535
L
Tyr
 
Tyr
8,527
1,750
1,101
1,656
25,646
31,211
0
16,052
9,594
183
10,078
W
8,528
3,929
12,532
10,506
26,883
41,444
555
5,762
21,121
0
14,113
L
Nemesis
BlossomBlitz
Nemesis
11,366
2,788
531
2,605
14,671
7,280
592
8,305
6,366
0
16,297
W
13,854
2,574
1,348
14,801
33,182
40,484
160
7,036
25,522
0
28,990
W
Baba Yaga
Jlevar1337
Baba Yaga
34,655
1,793
408
4,051
13,110
9,068
140
1,645
11,465
56,225
0
W
Ares
13,033
935
651
636
24,726
42,286
635
4,048
20,678
16,922
0
W
19,267
16,957
2,882
7,400
17,888
12,530
6,669
4,227
13,661
0
56,583
L
Hou Yi
l RC23 l
Hou Yi
28,799
8,971
528
1,227
13,230
7,014
574
6,434
6,796
0
41,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,751
Gold Earned
51,155
162
Minions Killed
131
0
Camps Cleared
0
1,452,934
Distance Traveled
1,417,851
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,563
723
73
5
0
277,678
2
L
Guan Yu
9,879
617
6
0
0
306,750
3
L
Tyr
9,443
590
6
0
0
260,154
1
W
Horus
12,034
752
6
0
0
286,825
0
L
Nemesis
9,534
596
9
1
0
320,137
1
W
Hercules
11,081
693
32
2
0
295,736
4
W
Baba Yaga
12,447
778
31
2
0
301,907
0
W
Ares
11,807
738
6
0
0
289,799
0
W
Rama
12,382
774
87
5
0
278,667
3
L
Hou Yi
10,736
671
37
2
0
253,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role