Player Matchup

Tiamat
Tiamat
Alpha Trans
Tiamat
Level 105
God Stats
1W - 4L
1,697 SR
Queue Stats
44W - 52L
1,489 Elo+
Solo
Maui
Maui
Luis AC Soto
Maui
Level 109
God Stats
1W - 1L
1,756 SR
Queue Stats
393W - 391L
1,516 Elo+
Solo
Apollo
Apollo
RashJulio
Apollo
Level 158
God Stats
1W - 2L
1,464 SR
Queue Stats
94W - 97L
1,505 Elo+
Solo
Kali
Kali
Shumbez
Kali
Level 108
God Stats
0W - 2L
1,265 SR
Queue Stats
108W - 70L
1,639 Elo+
Solo
Jing Wei
Jing Wei
Vicious JuJu562
Jing Wei
Level 160
God Stats
3W - 1L
1,816 SR
Queue Stats
531W - 535L
1,466 Elo+
Solo
Team Averages
Level 128
1,600 SR
1,523 Elo+

VS

Team Averages
Level 140
1,423 SR
1,505 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DarthRaider707
Ymir
Level 158
God Stats
1W - 2L
1,429 SR
Queue Stats
111W - 106L
1,576 Elo+
Solo
Charybdis
Charybdis
WIN_BY_KO
Charybdis
Level 129
God Stats
1W - 2L
1,186 SR
Queue Stats
126W - 122L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 5 / 3
8,445
768
5,375
10,057
5,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 6
7,924
720
3,902
14,836
17,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
RashJulio
Apollo
17
3 / 3 / 3
9,087
826
6,980
10,480
4,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
Shumbez
Kali
15
2 / 5 / 4
8,729
794
6,403
15,543
9,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
1
0 / 0 / 0
2,952
268
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
5 / 1 / 9
9,736
885
7,236
14,990
12,396
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ratatoskr
 
Ratatoskr
15
5 / 2 / 4
9,323
848
6,690
6,595
4,085
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
 
Yu Huang
16
3 / 2 / 9
8,797
800
14,681
8,325
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 3 / 10
9,126
830
6,249
11,342
13,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
WIN_BY_KO
Charybdis
14
1 / 2 / 11
8,205
746
5,330
8,209
5,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
8
Kills
17
17
Deaths
10
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
9
9.5
W
Ratatoskr
 
Ratatoskr
5
2
4
3.5
W
Yu Huang
 
Yu Huang
3
2
9
3.75
L
Tiamat
2
5
3
0.7
W
3
3
10
2.67
L
1
4
6
1
L
Apollo
RashJulio
Apollo
3
3
3
1.5
L
Kali
Shumbez
Kali
2
5
4
0.8
L
Jing Wei
0
0
0
0
W
Charybdis
WIN_BY_KO
Charybdis
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,660
Damage
40,186
50,916
Taken
49,461
36,900
Mitigated
39,488
15,240
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,236
3,336
1,512
8,358
14,990
12,396
1,564
2,035
12,955
0
16,643
W
Ratatoskr
 
Ratatoskr
6,690
552
313
1,853
6,595
4,085
204
2,321
4,274
0
13,202
W
Yu Huang
 
Yu Huang
14,681
1,436
957
353
8,325
4,493
897
1,459
6,866
30,512
0
L
Tiamat
5,375
380
1,460
1,352
10,057
5,655
0
5,070
4,987
20,355
0
W
6,249
1,514
2,103
977
11,342
13,416
268
1,660
9,682
12,712
0
L
3,902
1,076
448
1,719
14,836
17,537
156
5,508
9,328
8,128
0
L
Apollo
RashJulio
Apollo
6,980
4,964
1,117
3,013
10,480
4,694
1,885
6,326
4,154
0
23,405
L
Kali
Shumbez
Kali
6,403
3,048
1,686
4,445
15,543
9,014
0
4,026
11,517
0
16,394
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
WIN_BY_KO
Charybdis
5,330
1,772
732
1,234
8,209
5,098
864
1,802
6,407
0
16,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,137
Gold Earned
45,187
101
Minions Killed
121
0
Camps Cleared
0
727,104
Distance Traveled
1,016,402
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,736
885
29
3
0
258,376
4
W
Ratatoskr
9,323
848
15
1
0
169,389
0
W
Yu Huang
8,797
800
32
3
0
192,221
2
L
Tiamat
8,445
768
27
2
0
186,650
2
W
Ymir
9,126
830
11
1
0
186,845
0
L
Maui
7,924
720
5
0
0
179,216
1
L
Apollo
9,087
826
51
5
0
170,644
1
L
Kali
8,729
794
18
2
0
190,594
5
L
Jing Wei
2,952
268
0
0
0
0
0
W
Charybdis
8,205
746
34
3
0
209,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role