Player Matchup

Fenrir
Fenrir
Alea 97
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
Dexter95465
Erlang Shen
Level 57
God Stats
1W - 1L
1,149 SR
Queue Stats
84W - 105L
1,368 Elo+
Party 1
Cernunnos
Cernunnos
GBL-XxGvnnyxX-
Cernunnos
Level 7
God Stats
6W - 5L
1,368 SR
Queue Stats
12W - 23L
1,203 Elo+
Party 1
Atlas
Atlas
SPLINT_xxL
Atlas
Level 50
God Stats
7W - 6L
1,470 SR
Queue Stats
46W - 50L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
Vologale
Baron Samedi
Level 47
God Stats
27W - 23L
1,439 SR
Queue Stats
70W - 87L
1,367 Elo+
Solo
Team Averages
Level 41
1,385 SR
1,347 Elo+

VS

Team Averages
Level 55
1,487 SR
1,411 Elo+
Hera
Hera
Minicantaa7
Hera
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
King Arthur
King Arthur
SandiaEspectral
King Arthur
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 8L
1,623 Elo+
Party 2
Maui
Maui
VVilzzy
Maui
Level 49
God Stats
5W - 8L
1,548 SR
Queue Stats
96W - 70L
1,476 Elo+
Solo
Cupid
Cupid
feze_kevin20
Cupid
Level 6
God Stats
3W - 2L
1,321 SR
Queue Stats
4W - 4L
1,203 Elo+
Party 2
Odin
Odin
josegaemerpro
Odin
Level 152
God Stats
5W - 3L
1,565 SR
Queue Stats
67W - 56L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alea 97
Fenrir
17
4 / 5 / 5
11,584
463
8,285
22,856
28,259
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Erlang Shen
Dexter95465
Erlang Shen
19
2 / 0 / 4
12,069
483
7,636
18,425
16,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
GBL-XxGvnnyxX-
Cernunnos
17
3 / 6 / 6
11,722
469
12,650
20,750
9,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
17
3 / 3 / 8
11,844
474
11,279
24,719
35,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Vologale
Baron Samedi
20
10 / 2 / 3
14,255
570
22,626
20,372
13,279
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
9,236
369
4,192
7,951
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
SandiaEspectral
King Arthur
18
3 / 6 / 1
11,814
473
18,789
25,860
16,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
VVilzzy
Maui
16
3 / 1 / 7
12,049
482
6,065
19,494
26,477
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 9 / 5
10,970
439
9,252
21,637
7,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 1 / 6
13,935
557
23,361
17,975
9,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
22
Kills
16
16
Deaths
22
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alea 97
Fenrir
4
5
5
1.3
W
Erlang Shen
Dexter95465
Erlang Shen
2
0
4
4
W
Cernunnos
GBL-XxGvnnyxX-
Cernunnos
3
6
6
1
L
1
5
0
0.2
W
Atlas
3
3
8
2.33
L
King Arthur
SandiaEspectral
King Arthur
3
6
1
0.58
L
Maui
VVilzzy
Maui
3
1
7
6.5
W
Baron Samedi
Vologale
Baron Samedi
10
2
3
5.75
L
4
9
5
0.72
L
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,476
Damage
61,659
107,122
Taken
92,917
103,046
Mitigated
64,362
42,764
Healing
23,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alea 97
Fenrir
8,285
2,124
0
4,795
22,856
28,259
320
2,693
20,163
454
67,376
W
Erlang Shen
Dexter95465
Erlang Shen
7,636
3,482
119
10,624
18,425
16,444
2,997
522
17,903
0
96,460
W
Cernunnos
GBL-XxGvnnyxX-
Cernunnos
12,650
7,854
0
6,997
20,750
9,466
3,139
1,654
19,096
0
80,125
L
4,192
1,030
0
1,070
7,951
3,661
0
5,831
2,120
45,825
0
W
Atlas
11,279
4,689
701
4,475
24,719
35,598
663
1,329
23,390
50,787
0
L
King Arthur
SandiaEspectral
King Arthur
18,789
2,266
0
7,457
25,860
16,590
45
10,662
15,198
0
104,600
L
Maui
VVilzzy
Maui
6,065
1,419
0
3,424
19,494
26,477
496
8,058
11,436
51,825
3,376
W
Baron Samedi
Vologale
Baron Samedi
22,626
2,735
3,049
12,004
20,372
13,279
0
4,395
15,977
128,600
0
L
9,252
5,373
98
4,415
21,637
7,882
949
3,598
18,039
0
44,622
L
23,361
3,900
0
6,586
17,975
9,752
3,447
6,851
11,124
54
149,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,474
Gold Earned
58,004
623
Minions Killed
541
0
Camps Cleared
0
2,209,169
Distance Traveled
2,126,783
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,584
463
89
4
0
436,311
0
W
Erlang Shen
12,069
483
147
6
0
479,365
0
W
Cernunnos
11,722
469
130
5
0
406,155
0
L
Hera
9,236
369
76
3
0
208,089
2
W
Atlas
11,844
474
51
2
0
437,100
0
L
King Arthur
11,814
473
132
5
0
480,142
0
L
Maui
12,049
482
71
3
0
455,611
2
W
Baron Samedi
14,255
570
206
8
0
450,238
4
L
Cupid
10,970
439
71
3
0
410,785
0
L
Odin
13,935
557
191
8
0
572,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role