Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Animal4
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 2
Chaac
Chaac
ChronicTravo
Chaac
Level 81
God Stats
2W - 6L
1,372 SR
Queue Stats
17W - 18L
1,460 Elo+
Solo
Ah Puch
Ah Puch
Cruticalz
Ah Puch
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,430 Elo+
Solo
Apollo
Apollo
ElChino0014
Apollo
Level 58
God Stats
5W - 12L
1,280 SR
Queue Stats
77W - 103L
1,274 Elo+
Party 2
Team Averages
Level 60
1,431 SR
1,399 Elo+

VS

Team Averages
Level 95
1,463 SR
1,396 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AngriNob
Thor
Level 57
God Stats
5W - 7L
1,253 SR
Queue Stats
95W - 132L
1,372 Elo+
Party 1
Chiron
Chiron
DIMOON1
Chiron
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
14W - 29L
1,314 Elo+
Party 1
Anubis
Anubis
elcucuey
Anubis
Level 69
God Stats
12W - 10L
1,624 SR
Queue Stats
129W - 144L
1,466 Elo+
Solo
Sylvanus
Sylvanus
Азриелла
Sylvanus
Level 160
God Stats
17W - 21L
1,438 SR
Queue Stats
430W - 484L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 4 / 0
8,676
482
8,457
17,167
8,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Animal4
Ares
11
0 / 1 / 2
7,433
413
4,714
13,228
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 1
7,588
422
8,995
11,978
8,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Cruticalz
Ah Puch
15
1 / 1 / 1
9,175
510
11,636
6,349
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
13
0 / 7 / 4
7,465
415
2,999
14,406
5,114
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
7 / 0 / 2
11,357
631
15,881
16,189
10,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thor
14
2 / 3 / 2
8,746
486
5,714
15,051
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
DIMOON1
Chiron
14
2 / 0 / 4
8,833
491
8,097
5,219
2,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
elcucuey
Anubis
17
1 / 1 / 2
10,289
572
3,262
9,864
5,542
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 5
8,848
492
7,518
16,858
16,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
15
15
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
0
0.75
W
Pele
 
Pele
7
0
2
8
W
Thor
2
3
2
1
L
Ares
Animal4
Ares
0
1
2
1
L
0
2
1
0.25
L
Ah Puch
Cruticalz
Ah Puch
1
1
1
1.5
W
Chiron
DIMOON1
Chiron
2
0
4
4
L
Apollo
0
7
4
0.29
W
Anubis
elcucuey
Anubis
1
1
2
2
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,801
Damage
40,472
63,128
Taken
63,181
35,741
Mitigated
40,623
22,950
Healing
31,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,457
1,149
0
11,785
17,167
8,924
0
1,298
15,869
0
76,994
W
Pele
 
Pele
15,881
3,857
0
7,966
16,189
10,301
0
2,555
13,634
0
94,859
W
Thor
5,714
666
0
5,932
15,051
6,314
267
3,143
11,908
0
65,385
L
Ares
Animal4
Ares
4,714
235
0
3,009
13,228
11,055
0
2,264
10,964
22,071
0
L
8,995
2,133
0
4,790
11,978
8,359
889
88
11,890
0
46,275
L
Ah Puch
Cruticalz
Ah Puch
11,636
692
0
1,801
6,349
2,289
0
2,532
3,817
71,154
0
W
Chiron
DIMOON1
Chiron
8,097
2,520
2,177
960
5,219
2,273
724
2,009
3,210
0
52,859
L
Apollo
2,999
1,759
0
1,565
14,406
5,114
1,146
2,938
11,468
0
52,232
W
Anubis
elcucuey
Anubis
3,262
266
0
5,315
9,864
5,542
0
4,262
5,602
84,673
0
W
7,518
2,732
3,546
5,864
16,858
16,193
608
4,536
12,322
29,622
22,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,337
Gold Earned
48,073
463
Minions Killed
596
0
Camps Cleared
0
1,598,705
Distance Traveled
1,724,578
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,676
482
124
7
0
321,130
2
W
Pele
11,357
631
162
9
0
389,639
8
W
Thor
8,746
486
91
5
0
375,077
2
L
Ares
7,433
413
31
2
0
352,028
4
L
Chaac
7,588
422
75
4
0
293,242
3
L
Ah Puch
9,175
510
146
8
0
337,524
6
W
Chiron
8,833
491
88
5
0
306,563
0
L
Apollo
7,465
415
87
5
0
294,781
4
W
Anubis
10,289
572
182
10
0
320,352
8
W
Sylvanus
8,848
492
73
4
0
332,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role