Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KCisZoinkd
Thor
Level 128
God Stats
7W - 8L
1,413 SR
Queue Stats
99W - 119L
1,448 Elo+
Solo
Izanami
Izanami
LUrielP
Izanami
Level 127
God Stats
1W - 3L
1,136 SR
Queue Stats
245W - 239L
1,452 Elo+
Solo
Poseidon
Poseidon
LordZombiie0
Poseidon
Level 110
God Stats
15W - 15L
1,489 SR
Queue Stats
360W - 380L
1,371 Elo+
Solo
Ymir
Ymir
SaltyPretzel69
Ymir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,500 Elo+
Solo
Team Averages
Level 111
1,408 SR
1,454 Elo+

VS

Team Averages
Level 82
1,527 SR
1,428 Elo+
Scylla
Scylla
Seru Moth
Scylla
Level 109
God Stats
3W - 6L
1,463 SR
Queue Stats
224W - 225L
1,423 Elo+
Solo
Medusa
Medusa
Spekyume
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,483 Elo+
Solo
Xing Tian
Xing Tian
TrellTheGoat631
Xing Tian
Level 65
God Stats
10W - 9L
1,519 SR
Queue Stats
217W - 244L
1,317 Elo+
Solo
Sylvanus
Sylvanus
bdellinger51
Sylvanus
Level 101
God Stats
4W - 3L
1,633 SR
Queue Stats
59W - 65L
1,496 Elo+
Solo
Lancelot
Lancelot
lIlMadnessIl
Lancelot
Level 67
God Stats
1W - 1L
1,521 SR
Queue Stats
106W - 113L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
1 / 0 / 4
12,510
544
9,691
19,137
23,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 3 / 7
12,554
546
9,791
22,125
10,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
LUrielP
Izanami
20
4 / 0 / 5
13,053
568
12,027
11,190
5,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
LordZombiie0
Poseidon
20
7 / 4 / 3
14,062
611
10,558
12,738
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 8
11,167
486
4,294
22,637
22,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Seru Moth
Scylla
19
2 / 2 / 3
11,153
485
8,890
8,340
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Spekyume
Medusa
15
1 / 6 / 1
9,138
397
9,514
17,838
6,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
TrellTheGoat631
Xing Tian
19
4 / 3 / 0
11,849
515
15,418
18,717
21,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
bdellinger51
Sylvanus
13
1 / 1 / 4
9,558
416
6,959
8,329
6,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
lIlMadnessIl
Lancelot
17
1 / 3 / 4
10,206
444
7,475
15,037
7,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
9
9
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
4
3
W
3
3
7
2.17
W
Izanami
LUrielP
Izanami
4
0
5
6.5
W
Poseidon
LordZombiie0
Poseidon
7
4
3
2.13
W
0
2
8
2
L
Scylla
Seru Moth
Scylla
2
2
3
1.75
L
Medusa
Spekyume
Medusa
1
6
1
0.25
L
Xing Tian
TrellTheGoat631
Xing Tian
4
3
0
1.33
L
Sylvanus
bdellinger51
Sylvanus
1
1
4
3
L
Lancelot
lIlMadnessIl
Lancelot
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,361
Damage
48,256
87,827
Taken
68,261
66,333
Mitigated
47,085
33,296
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,691
2,747
0
8,909
19,137
23,190
102
10,046
8,255
0
86,290
W
9,791
1,168
0
8,650
22,125
10,507
0
7,747
14,194
0
105,752
W
Izanami
LUrielP
Izanami
12,027
8,215
0
5,905
11,190
5,162
6,222
1,497
9,693
0
131,409
W
Poseidon
LordZombiie0
Poseidon
10,558
1,284
0
3,471
12,738
4,679
1,761
5,418
7,312
131,635
0
W
4,294
1,333
667
5,694
22,637
22,795
135
7,867
14,722
43,510
2,508
L
Scylla
Seru Moth
Scylla
8,890
1,102
0
1,279
8,340
3,894
0
4,031
4,309
107,017
0
L
Medusa
Spekyume
Medusa
9,514
4,703
0
3,236
17,838
6,883
744
3,249
14,589
0
65,951
L
Xing Tian
TrellTheGoat631
Xing Tian
15,418
1,027
0
1,906
18,717
21,726
0
2,310
16,407
84,054
0
L
Sylvanus
bdellinger51
Sylvanus
6,959
2,101
4,290
4,029
8,329
6,786
0
2,406
5,923
29,741
0
L
Lancelot
lIlMadnessIl
Lancelot
7,475
529
0
838
15,037
7,796
0
2,679
12,358
0
91,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,346
Gold Earned
51,904
720
Minions Killed
613
0
Camps Cleared
0
2,232,254
Distance Traveled
1,929,383
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,510
544
138
6
0
461,662
10
W
Thor
12,554
546
145
6
0
470,637
4
W
Izanami
13,053
568
202
9
0
428,894
4
W
Poseidon
14,062
611
195
8
0
451,472
7
W
Ymir
11,167
486
40
2
0
419,589
5
L
Scylla
11,153
485
183
8
0
406,426
9
L
Medusa
9,138
397
83
4
0
389,368
1
L
Xing Tian
11,849
515
166
7
0
349,109
5
L
Sylvanus
9,558
416
46
2
0
319,473
6
L
Lancelot
10,206
444
135
6
0
465,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role