Player Matchup

Maui
Maui
CHUBBYLAMAR
Maui
Level 85
God Stats
2W - 4L
1,359 SR
Queue Stats
532W - 599L
1,407 Elo+
Solo
Kali
Kali
CRAc3Nati0n
Kali
Level 83
God Stats
2W - 1L
1,489 SR
Queue Stats
166W - 174L
1,407 Elo+
Party 1
Xbalanque
Xbalanque
DericusRex
Xbalanque
Level 159
God Stats
8W - 5L
1,576 SR
Queue Stats
445W - 473L
1,527 Elo+
Solo
Athena
Athena
GetRaided859
Athena
Level 86
God Stats
8W - 1L
1,866 SR
Queue Stats
193W - 203L
1,410 Elo+
Party 1
Agni
Agni
levostakesitall
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,506 Elo+
Solo
Team Averages
Level 88
1,558 SR
1,452 Elo+

VS

Team Averages
Level 80
1,524 SR
1,418 Elo+
Anhur
Anhur
Armchair77531
Anhur
Level 129
God Stats
2W - 2L
1,622 SR
Queue Stats
263W - 270L
1,368 Elo+
Solo
Pele
Pele
OverXbended
Pele
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,506 Elo+
Solo
Ganesha
Ganesha
TrinidadMatt
Ganesha
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,405 Elo+
Solo
Hera
Hera
Trump20244939
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,375 Elo+
Solo
Hun Batz
Hun Batz
warchiefthunder
Hun Batz
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 117L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 12
7,050
1,007
2,570
8,054
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 5
6,279
897
1,585
8,341
3,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
DericusRex
Xbalanque
14
6 / 4 / 7
8,084
1,155
11,119
7,537
2,984
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
14
1 / 1 / 9
7,306
1,044
4,077
10,864
8,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
9 / 1 / 7
9,593
1,370
16,142
7,045
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 10
6,672
953
6,588
9,198
3,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 4 / 3
7,062
1,009
6,298
11,012
4,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ganesha
TrinidadMatt
Ganesha
13
0 / 2 / 10
7,012
1,002
6,317
9,401
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
1,868
267
0
0
0
Hun Batz
12
7 / 5 / 2
7,395
1,056
8,494
9,820
4,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
16
Kills
13
13
Deaths
16
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
W
0
2
12
3
W
0
5
5
0.5
W
Xbalanque
DericusRex
Xbalanque
6
4
7
2.38
W
Athena
1
1
9
5.5
L
5
4
3
1.63
L
Ganesha
TrinidadMatt
Ganesha
0
2
10
2.5
L
0
0
0
0
W
9
1
7
12.5
L
Hun Batz
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,493
Damage
27,697
41,841
Taken
39,431
28,128
Mitigated
22,192
13,656
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,588
2,415
969
658
9,198
3,896
144
6,458
2,740
0
12,366
W
2,570
202
0
614
8,054
9,382
182
759
7,295
5,586
0
W
1,585
490
401
1,060
8,341
3,884
1,031
571
7,770
0
3,151
W
Xbalanque
DericusRex
Xbalanque
11,119
1,590
300
1,266
7,537
2,984
1,825
1,470
6,067
0
17,249
W
Athena
4,077
1,300
1,389
5,702
10,864
8,439
556
2,659
8,205
9,198
0
L
6,298
1,007
571
2,786
11,012
4,738
0
5,131
5,881
0
17,995
L
Ganesha
TrinidadMatt
Ganesha
6,317
681
933
2,374
9,401
9,468
0
5,396
4,005
10,965
0
L
0
0
0
0
0
0
0
0
0
0
0
W
16,142
1,090
566
2,358
7,045
3,439
171
858
6,187
33,258
0
L
Hun Batz
8,494
1,771
1,503
429
9,820
4,090
0
5,804
4,016
0
12,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
30,009
79
Minions Killed
56
0
Camps Cleared
0
709,231
Distance Traveled
551,607
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,672
953
10
1
0
130,303
1
W
Maui
7,050
1,007
0
0
0
102,140
1
W
Kali
6,279
897
4
1
0
123,268
0
W
Xbalanque
8,084
1,155
14
2
0
157,948
1
W
Athena
7,306
1,044
7
1
0
170,240
0
L
Pele
7,062
1,009
23
3
0
141,531
0
L
Ganesha
7,012
1,002
4
1
0
135,777
1
L
Hera
1,868
267
0
0
0
0
0
W
Agni
9,593
1,370
54
8
0
155,635
1
L
Hun Batz
7,395
1,056
19
3
0
143,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role