Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CtmingleTTV
Sun Wukong
Level 143
God Stats
0W - 1L
1,640 SR
Queue Stats
52W - 42L
1,602 Elo+
Party 1
He Bo
He Bo
RippinGenos
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,479 Elo+
Party 1
Team Averages
Level 94
1,547 SR
1,527 Elo+

VS

Team Averages
Level 110
1,541 SR
1,513 Elo+
Odin
Odin
CombatPaladin98
Odin
Level 86
God Stats
2W - 2L
1,373 SR
Queue Stats
130W - 132L
1,449 Elo+
Solo
Discordia
Discordia
Ironclad97
Discordia
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 37L
1,425 Elo+
Solo
Atlas
Atlas
Wajario
Atlas
Level 128
God Stats
79W - 33L
1,750 SR
Queue Stats
277W - 180L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 4 / 1
7,131
713
4,326
9,437
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
CtmingleTTV
Sun Wukong
13
1 / 2 / 0
7,786
779
7,794
11,370
6,785
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 8 / 1
6,440
644
3,337
10,367
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,347
735
4,944
7,899
5,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Ironclad97
Discordia
14
4 / 0 / 10
8,666
867
9,563
2,843
1,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
Wajario
Atlas
14
9 / 1 / 5
9,169
917
12,057
12,057
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
14
14
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
4
1
0.13
W
1
0
7
4.5
L
Sun Wukong
CtmingleTTV
Sun Wukong
1
2
0
0.5
W
Discordia
Ironclad97
Discordia
4
0
10
9
L
0
8
1
0.06
W
Atlas
Wajario
Atlas
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,457
Damage
26,564
31,174
Taken
22,799
14,936
Mitigated
21,026
4,695
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,326
1,092
0
2,411
9,437
4,062
0
6,971
2,466
0
25,871
W
4,944
1,457
0
500
7,899
5,868
0
1,095
6,804
0
24,335
L
Sun Wukong
CtmingleTTV
Sun Wukong
7,794
1,890
220
2,064
11,370
6,785
0
7,771
3,599
0
34,481
W
Discordia
Ironclad97
Discordia
9,563
498
0
1,101
2,843
1,053
0
6
2,837
35,767
0
L
3,337
599
0
0
10,367
4,089
0
6,941
3,426
10,331
0
W
Atlas
Wajario
Atlas
12,057
4,057
0
1,333
12,057
14,105
0
2,323
9,734
26,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,357
Gold Earned
25,182
121
Minions Killed
130
0
Camps Cleared
0
543,758
Distance Traveled
577,219
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,131
713
68
7
0
177,853
2
W
Odin
7,347
735
40
4
0
181,968
1
L
Sun Wukong
7,786
779
41
4
0
217,236
3
W
Discordia
8,666
867
64
6
0
200,103
0
L
He Bo
6,440
644
12
1
0
148,669
0
W
Atlas
9,169
917
26
3
0
195,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role