Player Matchup

Odin
Odin
ArsenicalThrussy
Odin
Level 96
God Stats
15W - 8L
1,671 SR
Queue Stats
447W - 270L
1,604 Elo+
Party 1
Hel
Hel
ChanelNumber2
Hel
Level 23
God Stats
2W - 0L
1,763 SR
Queue Stats
81W - 20L
1,767 Elo+
Party 1
Khepri
Khepri
UltraViol3nt
Khepri
Level 84
God Stats
69W - 58L
1,603 SR
Queue Stats
676W - 689L
1,550 Elo+
Party 1
Neith
Neith
Whalewhisker9
Neith
Level 159
God Stats
22W - 20L
1,564 SR
Queue Stats
788W - 547L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
ejsuwu
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,745 Elo+
Party 1
Team Averages
Level 78
1,620 SR
1,638 Elo+

VS

Team Averages
Level 110
1,421 SR
1,443 Elo+
Chaac
Chaac
Alalar
Chaac
Level 87
God Stats
4W - 5L
1,115 SR
Queue Stats
29W - 41L
1,345 Elo+
Solo
Danzaburou
Danzaburou
Gonehunting
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,490 Elo+
Solo
Neith
Neith
MagnumTiger
Neith
Level 125
God Stats
10W - 11L
1,550 SR
Queue Stats
312W - 317L
1,447 Elo+
Solo
Hera
Hera
TheDamianek
Hera
Level 136
God Stats
4W - 4L
1,601 SR
Queue Stats
82W - 95L
1,483 Elo+
Solo
Nox
Nox
YanaDP
Nox
Level 119
God Stats
7W - 9L
1,339 SR
Queue Stats
131W - 134L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 20
12,816
1,165
13,097
13,539
21,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 3 / 14
12,063
1,097
11,680
13,556
10,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
18
1 / 0 / 15
12,238
1,113
4,565
8,048
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
11 / 1 / 12
13,259
1,205
25,830
10,133
6,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ejsuwu
Nu Wa
18
4 / 1 / 12
11,436
1,040
19,750
9,075
4,915
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

262

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alalar
Chaac
16
0 / 8 / 3
10,196
927
12,407
23,718
28,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Gonehunting
Danzaburou
16
1 / 8 / 3
11,038
1,003
6,797
18,864
7,689
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 1
12,241
1,113
20,803
17,384
6,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 0
9,219
838
0
1,028
253
Nox
YanaDP
Nox
17
0 / 5 / 5
10,842
986
10,519
18,010
6,691
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
17
25
Kills
5
5
Deaths
25
73
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Alalar
Chaac
0
8
3
0.19
W
3
0
20
13
W
6
3
14
4.33
L
Danzaburou
Gonehunting
Danzaburou
1
8
3
0.31
L
4
4
1
1.13
L
0
0
0
0
W
Khepri
1
0
15
8.5
W
11
1
12
17
L
Nox
YanaDP
Nox
0
5
5
0.5
W
Nu Wa
ejsuwu
Nu Wa
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,922
Damage
50,526
54,351
Taken
79,004
55,025
Mitigated
49,635
22,935
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Alalar
Chaac
12,407
2,526
0
3,643
23,718
28,132
0
11,366
12,352
0
26,223
W
13,097
1,454
0
1,786
13,539
21,957
0
2,570
10,653
0
17,545
W
11,680
1,853
9,979
5,639
13,556
10,196
0
3,346
9,884
18,922
0
L
Danzaburou
Gonehunting
Danzaburou
6,797
2,886
0
1,726
18,864
7,689
0
5,989
12,875
0
32,837
L
20,803
7,677
0
2,338
17,384
6,870
0
8,022
9,362
0
63,635
L
0
0
0
0
1,028
253
0
1,028
0
0
0
W
Khepri
4,565
187
0
1,611
8,048
11,298
0
1,381
6,336
13,408
0
W
25,830
11,337
0
2,458
10,133
6,659
0
1,201
8,735
0
75,440
L
Nox
YanaDP
Nox
10,519
912
46
1,325
18,010
6,691
0
9,590
8,420
34,232
0
W
Nu Wa
ejsuwu
Nu Wa
19,750
4,032
551
911
9,075
4,915
0
2,021
6,960
38,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,812
Gold Earned
53,536
223
Minions Killed
227
8
Camps Cleared
7
1,038,444
Distance Traveled
740,640
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,196
927
44
4
0
185,935
1
W
Odin
12,816
1,165
7
1
3
240,292
4
W
Hel
12,063
1,097
16
1
2
185,792
0
L
Danzaburou
11,038
1,003
40
4
0
173,204
0
L
Neith
12,241
1,113
99
9
6
192,447
0
L
Hera
9,219
838
0
0
0
842
0
W
Khepri
12,238
1,113
14
1
0
243,666
0
W
Neith
13,259
1,205
136
12
2
197,525
2
L
Nox
10,842
986
44
4
1
188,212
0
W
Nu Wa
11,436
1,040
50
5
1
171,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role