Player Matchup

Ymir
Ymir
GuilleRey29
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,313 Elo+
Party 1
Vamana
Vamana
MBZ-_-Dark125
Vamana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 33L
1,100 Elo+
Party 1
Kukulkan
Kukulkan
mimual
Kukulkan
Level 47
God Stats
1W - 2L
1,850 SR
Queue Stats
18W - 44L
1,301 Elo+
Party 1
Team Averages
Level 39
1,617 SR
1,238 Elo+

VS

Team Averages
Level 109
1,507 SR
1,355 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AcReaper02
Tiamat
Level 113
God Stats
1W - 0L
1,799 SR
Queue Stats
38W - 44L
1,430 Elo+
Solo
Fenrir
Fenrir
Mango Train
Fenrir
Level 65
God Stats
9W - 22L
1,222 SR
Queue Stats
10W - 31L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,327
611
2,899
10,007
9,176
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
0 / 1 / 1
7,735
645
2,425
8,755
7,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
mimual
Kukulkan
15
2 / 3 / 0
8,403
700
8,283
8,508
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 1 / 4
9,464
789
7,967
11,065
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
AcReaper02
Tiamat
15
1 / 1 / 2
8,548
712
9,155
5,923
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
15
3 / 0 / 2
9,097
758
6,381
4,104
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
5
5
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
4
3
W
Tiamat
AcReaper02
Tiamat
1
1
2
2
L
0
1
2
1
L
0
1
1
0.5
W
Fenrir
3
0
2
4
L
Kukulkan
mimual
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,607
Damage
23,503
27,270
Taken
21,092
20,407
Mitigated
17,397
6,466
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,967
1,008
201
5,875
11,065
10,649
284
5,478
5,587
116
43,642
W
Tiamat
AcReaper02
Tiamat
9,155
1,078
175
2,137
5,923
3,666
0
3,528
2,395
43,349
0
L
2,899
644
288
1,708
10,007
9,176
0
2,789
7,119
11,209
0
L
2,425
602
1,509
2,249
8,755
7,836
0
2,742
5,831
0
11,785
W
Fenrir
6,381
1,179
0
1,394
4,104
3,082
991
2,330
1,774
0
15,065
L
Kukulkan
mimual
Kukulkan
8,283
890
0
712
8,508
3,395
0
3,673
4,641
39,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,465
Gold Earned
27,109
125
Minions Killed
162
0
Camps Cleared
0
595,647
Distance Traveled
721,542
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,464
789
64
5
0
236,211
0
W
Tiamat
8,548
712
81
7
0
228,186
0
L
Ymir
7,327
611
24
2
0
182,741
2
L
Vamana
7,735
645
22
2
0
226,591
0
W
Fenrir
9,097
758
17
1
0
257,145
0
L
Kukulkan
8,403
700
79
7
0
186,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role