Player Matchup

Maui
Maui
Eyasae Flia
Maui
Level 160
God Stats
20W - 12L
1,723 SR
Queue Stats
441W - 347L
1,646 Elo+
Solo
Poseidon
Poseidon
ItssMeRico
Poseidon
Level 120
God Stats
8W - 11L
1,557 SR
Queue Stats
39W - 51L
1,419 Elo+
Solo
Khepri
Khepri
Kisame0907
Khepri
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 247L
1,456 Elo+
Party 1
Nemesis
Nemesis
jalkiller
Nemesis
Level 160
God Stats
15W - 21L
1,441 SR
Queue Stats
612W - 682L
1,437 Elo+
Solo
Nox
Nox
xkbrownx
Nox
Level 101
God Stats
2W - 4L
1,449 SR
Queue Stats
453W - 423L
1,483 Elo+
Party 1
Team Averages
Level 124
1,534 SR
1,488 Elo+

VS

Team Averages
Level 111
1,542 SR
1,466 Elo+
Serqet
Serqet
I bleeded
Serqet
Level 105
God Stats
11W - 16L
1,315 SR
Queue Stats
187W - 206L
1,383 Elo+
Solo
Neith
Neith
I selkie I
Neith
Level 125
God Stats
25W - 28L
1,518 SR
Queue Stats
271W - 261L
1,431 Elo+
Solo
Jormungandr
Jormungandr
SOMETH1NG
Jormungandr
Level 104
God Stats
4W - 2L
1,385 SR
Queue Stats
492W - 513L
1,476 Elo+
Solo
Hachiman
Hachiman
SonicStatus
Hachiman
Level 126
God Stats
2W - 1L
1,895 SR
Queue Stats
196W - 169L
1,626 Elo+
Solo
Sobek
Sobek
XSxArchAngelxSX
Sobek
Level 97
God Stats
4W - 2L
1,598 SR
Queue Stats
15W - 15L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,158
347
0
1,745
1,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
ItssMeRico
Poseidon
11
2 / 4 / 0
6,552
546
7,263
8,177
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Kisame0907
Khepri
8
0 / 4 / 1
4,806
401
2,196
7,605
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
jalkiller
Nemesis
8
0 / 3 / 0
5,158
430
5,035
9,174
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 0
5,981
498
3,678
7,311
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
I bleeded
Serqet
11
1 / 0 / 2
6,443
537
3,444
9,520
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
4 / 1 / 0
7,618
635
5,440
6,164
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SOMETH1NG
Jormungandr
12
3 / 2 / 1
7,227
602
5,694
9,264
5,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
SonicStatus
Hachiman
12
4 / 1 / 2
7,255
605
5,801
8,083
3,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 4
6,670
556
2,339
7,567
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
13
13
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Serqet
I bleeded
Serqet
1
0
2
2
W
Neith
4
1
0
4
L
Poseidon
ItssMeRico
Poseidon
2
4
0
0.5
L
Khepri
Kisame0907
Khepri
0
4
1
0.13
W
Jormungandr
SOMETH1NG
Jormungandr
3
2
1
1.75
W
Hachiman
SonicStatus
Hachiman
4
1
2
5
W
1
1
4
3
L
Nemesis
jalkiller
Nemesis
0
3
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,172
Damage
22,718
34,012
Taken
40,598
14,029
Mitigated
21,228
5,102
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
250
1,745
1,169
0
264
1,481
5,079
0
W
Serqet
I bleeded
Serqet
3,444
1,646
0
4,294
9,520
3,790
156
1,102
8,418
0
35,962
W
Neith
5,440
2,696
0
1,590
6,164
3,059
1,200
4,660
1,504
0
53,180
L
Poseidon
ItssMeRico
Poseidon
7,263
1,790
43
2,410
8,177
2,318
159
730
7,315
46,131
0
L
Khepri
Kisame0907
Khepri
2,196
670
0
479
7,605
4,302
0
1,144
6,461
20,844
1,959
W
Jormungandr
SOMETH1NG
Jormungandr
5,694
1,701
0
1,840
9,264
5,155
0
3,599
5,665
40,710
0
W
Hachiman
SonicStatus
Hachiman
5,801
3,830
0
4,453
8,083
3,155
2,721
2,956
5,127
0
52,328
W
2,339
213
251
2,574
7,567
6,069
811
1,119
6,448
18,251
0
L
Nemesis
jalkiller
Nemesis
5,035
2,094
0
960
9,174
3,035
0
1,951
6,874
0
28,939
L
3,678
571
0
960
7,311
3,205
0
3,944
3,367
31,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,655
Gold Earned
35,213
237
Minions Killed
338
0
Camps Cleared
0
998,353
Distance Traveled
1,125,542
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,158
347
9
1
0
133,399
1
W
Serqet
6,443
537
71
6
0
265,059
3
W
Neith
7,618
635
89
7
0
215,736
5
L
Poseidon
6,552
546
80
7
0
205,796
1
L
Khepri
4,806
401
35
3
0
187,301
0
W
Jormungandr
7,227
602
68
6
0
222,257
3
W
Hachiman
7,255
605
88
7
0
197,969
2
W
Sobek
6,670
556
22
2
0
224,521
5
L
Nemesis
5,158
430
57
5
0
239,564
5
L
Nox
5,981
498
56
5
0
232,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role