Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
Anhur-_4
Nemesis
Masters
Level 124
God Stats
252W - 186L
1,650 SR
Queue Stats
859W - 863L
2,211 MMR
Solo
Merlin
Merlin
Diamond II
NilfHeimCris
Merlin
Diamond II
Level 46
God Stats
17W - 6L
1,761 SR
Queue Stats
72W - 49L
2,278 MMR
Solo
Hercules
Hercules
Masters
Ruthra_B
Hercules
Masters
Level 160
God Stats
7W - 3L
1,670 SR
Queue Stats
536W - 525L
2,762 MMR
Solo
Atlas
Atlas
Diamond II
StelioKontos98
Atlas
Diamond II
Level 160
God Stats
4W - 4L
1,610 SR
Queue Stats
135W - 107L
2,583 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 115
1,638 SR
2,267 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,698 SR
2,633 MMR
Sun Wukong
Sun Wukong
Masters
JohnsJohnson12
Sun Wukong
Masters
Level 69
God Stats
8W - 5L
1,771 SR
Queue Stats
149W - 119L
2,932 MMR
Solo
Artio
Artio
Diamond I
Nickboum
Artio
Diamond I
Level 148
God Stats
3W - 4L
1,566 SR
Queue Stats
385W - 364L
2,338 MMR
Solo
Medusa
Medusa
Diamond II
UrekMAZlNO
Medusa
Diamond II
Level 160
God Stats
34W - 13L
1,835 SR
Queue Stats
136W - 109L
2,482 MMR
Solo
Scylla
Scylla
Masters
XMrXN00BKILLER
Scylla
Masters
Level 152
God Stats
18W - 15L
1,703 SR
Queue Stats
521W - 489L
3,220 MMR
Solo
Awilix
Awilix
Diamond IV
Y-Meister
Awilix
Diamond IV
Level 148
God Stats
78W - 71L
1,613 SR
Queue Stats
814W - 802L
2,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
1 / 1 / 0
3,604
515
1,283
3,584
1,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Anhur-_4
Nemesis
7
2 / 4 / 0
4,318
617
3,638
6,216
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
8
0 / 0 / 1
4,339
620
2,868
1,507
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Ruthra_B
Hercules
7
0 / 1 / 1
4,341
620
2,453
5,335
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 2 / 2
4,585
655
3,272
5,443
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
GebLancelotSusanoLokiHades

VS

Bans
ThorPersephoneThanatosMercuryKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JohnsJohnson12
Sun Wukong
8
1 / 1 / 1
4,466
638
2,181
5,164
2,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Nickboum
Artio
6
0 / 2 / 2
3,740
534
2,157
7,026
3,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
UrekMAZlNO
Medusa
9
5 / 0 / 1
5,053
722
4,235
4,268
990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,708
673
2,470
2,288
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
Y-Meister
Awilix
8
1 / 1 / 3
4,485
641
2,540
4,169
1,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
0
1
L
Nemesis
Anhur-_4
Nemesis
2
4
0
0.5
W
Sun Wukong
JohnsJohnson12
Sun Wukong
1
1
1
1.5
W
Artio
Nickboum
Artio
0
2
2
0.5
L
Merlin
0
0
1
0.5
L
Hercules
Ruthra_B
Hercules
0
1
1
0.5
L
1
2
2
1
W
Medusa
UrekMAZlNO
Medusa
5
0
1
5.5
W
1
0
0
1
W
Awilix
Y-Meister
Awilix
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,514
Damage
13,583
22,085
Taken
22,915
9,187
Mitigated
8,540
6,097
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,283
406
0
407
3,584
1,198
0
302
3,282
0
11,267
L
Nemesis
Anhur-_4
Nemesis
3,638
1,992
0
860
6,216
1,486
0
583
5,633
0
20,029
W
Sun Wukong
JohnsJohnson12
Sun Wukong
2,181
703
0
1,387
5,164
2,482
0
2,804
2,360
0
30,126
W
Artio
Nickboum
Artio
2,157
172
741
2,483
7,026
3,230
0
2,650
4,376
5,644
1,065
L
Merlin
2,868
432
0
867
1,507
475
0
183
1,324
33,494
0
L
Hercules
Ruthra_B
Hercules
2,453
1,073
0
2,251
5,335
3,094
0
2,168
3,167
0
26,054
L
3,272
1,641
0
1,712
5,443
2,934
0
945
4,498
13,084
0
W
Medusa
UrekMAZlNO
Medusa
4,235
2,272
0
1,125
4,268
990
0
410
3,858
0
29,073
W
2,470
262
0
943
2,288
570
0
0
2,065
27,875
0
W
Awilix
Y-Meister
Awilix
2,540
1,211
0
500
4,169
1,268
0
276
3,858
0
25,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,187
Gold Earned
22,452
199
Minions Killed
241
0
Camps Cleared
0
643,239
Distance Traveled
740,046
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,604
515
25
4
0
94,159
1
L
Nemesis
4,318
617
35
5
0
129,885
1
W
Sun Wukong
4,466
638
67
10
0
151,516
3
W
Artio
3,740
534
8
1
0
152,568
0
L
Merlin
4,339
620
70
10
0
130,158
1
L
Hercules
4,341
620
55
8
0
156,594
1
L
Atlas
4,585
655
14
2
0
132,443
1
W
Medusa
5,053
722
46
7
0
141,987
3
W
Scylla
4,708
673
60
9
0
135,598
3
W
Awilix
4,485
641
60
9
0
158,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role