Player Matchup

Cerberus
Cerberus
OhQueenLotus
Cerberus
Level 158
God Stats
2W - 4L
1,605 SR
Queue Stats
616W - 722L
1,499 Elo+
Solo
He Bo
He Bo
Wajario
He Bo
Level 128
God Stats
7W - 4L
1,750 SR
Queue Stats
277W - 180L
1,675 Elo+
Solo
Mercury
Mercury
bennydrown
Mercury
Level 48
God Stats
2W - 4L
1,245 SR
Queue Stats
145W - 195L
1,361 Elo+
Solo
Team Averages
Level 111
1,533 SR
1,512 Elo+

VS

Team Averages
Level 59
1,431 SR
1,093 Elo+
Merlin
Merlin
SHLIM
Merlin
Level 24
God Stats
2W - 9L
1,357 SR
Queue Stats
3W - 21L
1,180 Elo+
Party 1
King Arthur
King Arthur
SirSimps
King Arthur
Level 67
God Stats
2W - 4L
1,435 SR
Queue Stats
4W - 27L
1,103 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iRunYurLobby
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 56L
996 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OhQueenLotus
Cerberus
17
0 / 0 / 17
10,530
702
10,956
19,041
20,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Wajario
He Bo
19
16 / 1 / 2
13,067
871
21,505
10,478
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
bennydrown
Mercury
16
3 / 3 / 10
11,433
762
8,543
10,829
5,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SHLIM
Merlin
13
1 / 9 / 3
9,320
621
6,466
15,915
7,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SirSimps
King Arthur
15
2 / 5 / 2
9,714
648
8,744
20,195
12,166
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
iRunYurLobby
Ah Muzen Cab
14
1 / 5 / 3
9,252
617
6,777
12,222
4,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
4
4
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
OhQueenLotus
Cerberus
0
0
17
8.5
L
Merlin
SHLIM
Merlin
1
9
3
0.28
L
King Arthur
SirSimps
King Arthur
2
5
2
0.6
W
He Bo
Wajario
He Bo
16
1
2
17
W
Mercury
bennydrown
Mercury
3
3
10
2.67
L
Ah Muzen Cab
iRunYurLobby
Ah Muzen Cab
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,004
Damage
21,987
40,348
Taken
48,332
30,674
Mitigated
23,909
14,239
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
OhQueenLotus
Cerberus
10,956
737
0
5,174
19,041
20,268
668
4,178
14,863
35,188
0
L
Merlin
SHLIM
Merlin
6,466
815
0
421
15,915
7,295
26
10,760
4,866
26,385
0
L
King Arthur
SirSimps
King Arthur
8,744
902
0
1,102
20,195
12,166
0
12,482
7,145
0
27,064
W
He Bo
Wajario
He Bo
21,505
310
0
4,896
10,478
4,649
1,599
1,106
9,372
74,820
0
W
Mercury
bennydrown
Mercury
8,543
3,542
2,124
2,045
10,829
5,757
702
1,265
9,564
0
41,892
L
Ah Muzen Cab
iRunYurLobby
Ah Muzen Cab
6,777
2,866
0
2,963
12,222
4,448
0
8,203
3,810
0
26,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,030
Gold Earned
28,286
243
Minions Killed
117
0
Camps Cleared
0
880,202
Distance Traveled
714,520
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,530
702
62
4
0
278,764
1
L
Merlin
9,320
621
46
3
0
184,915
0
L
King Arthur
9,714
648
38
3
0
276,850
4
W
He Bo
13,067
871
122
8
0
298,564
2
W
Mercury
11,433
762
59
4
0
302,874
0
L
Ah Muzen Cab
9,252
617
33
2
0
252,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role