Player Matchup

Fafnir
Fafnir
LoyalOtter17
Fafnir
Level 40
God Stats
2W - 5L
1,381 SR
Queue Stats
7W - 11L
1,408 Elo+
Solo
Jing Wei
Jing Wei
Nikyea
Jing Wei
Level 125
God Stats
3W - 2L
1,509 SR
Queue Stats
62W - 36L
1,601 Elo+
Party 1
Scylla
Scylla
TyLaBeau
Scylla
Level 156
God Stats
3W - 5L
1,676 SR
Queue Stats
183W - 165L
1,587 Elo+
Party 1
Team Averages
Level 107
1,522 SR
1,532 Elo+

VS

Team Averages
Level 131
1,646 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BanksCity
Charybdis
Level 89
God Stats
2W - 1L
1,680 SR
Queue Stats
43W - 59L
1,332 Elo+
Solo
Geb
Geb
Ska_Line
Geb
Level 159
God Stats
4W - 1L
1,757 SR
Queue Stats
17W - 20L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 2 / 1
6,032
603
2,181
8,688
6,692
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Nikyea
Jing Wei
11
1 / 5 / 0
6,218
622
5,306
9,269
4,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
TyLaBeau
Scylla
11
0 / 2 / 1
6,579
658
6,863
6,576
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 4
8,043
804
8,121
7,176
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
BanksCity
Charybdis
12
2 / 1 / 5
7,245
725
6,799
8,496
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 6
8,333
833
5,992
7,973
5,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
4
6
W
Charybdis
BanksCity
Charybdis
2
1
5
4.5
L
Fafnir
0
2
1
0.25
L
Jing Wei
Nikyea
Jing Wei
1
5
0
0.2
W
3
0
6
6
L
Scylla
TyLaBeau
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,350
Damage
20,912
24,533
Taken
23,645
13,594
Mitigated
11,348
4,026
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,121
3,533
0
4,709
7,176
3,043
1,082
2,678
4,498
37,068
3,265
W
Charybdis
BanksCity
Charybdis
6,799
2,831
0
2,350
8,496
2,942
0
4,810
3,686
0
21,280
L
Fafnir
2,181
462
0
2,653
8,688
6,692
0
3,836
4,852
10,396
0
L
Jing Wei
Nikyea
Jing Wei
5,306
3,650
135
883
9,269
4,186
12
6,175
3,094
0
15,100
W
5,992
1,355
2,223
2,526
7,973
5,363
105
1,631
6,342
15,102
0
L
Scylla
TyLaBeau
Scylla
6,863
402
0
355
6,576
2,716
0
3,664
2,912
33,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,829
Gold Earned
23,621
97
Minions Killed
121
0
Camps Cleared
0
521,904
Distance Traveled
521,416
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,043
804
72
7
0
169,786
1
W
Charybdis
7,245
725
37
4
0
169,188
1
L
Fafnir
6,032
603
12
1
0
177,115
0
L
Jing Wei
6,218
622
23
2
0
179,010
0
W
Geb
8,333
833
12
1
0
182,442
1
L
Scylla
6,579
658
62
6
0
165,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role