Player Matchup

Charybdis
Charybdis
BanksCity
Charybdis
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 59L
1,324 Elo+
Solo
Geb
Geb
Nikyea
Geb
Level 125
God Stats
1W - 0L
1,404 SR
Queue Stats
62W - 36L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
TyLaBeau
Baron Samedi
Level 156
God Stats
8W - 6L
1,575 SR
Queue Stats
183W - 165L
1,585 Elo+
Party 2
Team Averages
Level 123
1,493 SR
1,502 Elo+

VS

Team Averages
Level 38
1,397 SR
1,190 Elo+
Sun Wukong
Sun Wukong
Kikiss2303
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 75L
1,071 Elo+
Party 1
Fafnir
Fafnir
LoyalOtter17
Fafnir
Level 40
God Stats
2W - 5L
1,435 SR
Queue Stats
7W - 11L
1,429 Elo+
Solo
Loki
Loki
iisma_02
Loki
Level 57
God Stats
1W - 5L
1,257 SR
Queue Stats
36W - 79L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BanksCity
Charybdis
13
2 / 0 / 6
7,627
763
6,579
4,590
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Nikyea
Geb
12
0 / 0 / 9
7,855
786
6,582
11,261
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TyLaBeau
Baron Samedi
14
7 / 0 / 2
8,852
885
12,802
7,285
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kikiss2303
Sun Wukong
9
0 / 5 / 0
5,944
594
5,518
15,016
8,224
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
12
0 / 3 / 0
6,453
645
3,384
10,376
6,958
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
12
0 / 1 / 0
6,350
635
3,492
5,246
2,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BanksCity
Charybdis
2
0
6
5
L
Sun Wukong
Kikiss2303
Sun Wukong
0
5
0
0
L
Fafnir
0
3
0
0
W
Geb
Nikyea
Geb
0
0
9
4.5
W
Baron Samedi
TyLaBeau
Baron Samedi
7
0
2
8
L
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,963
Damage
12,394
23,136
Taken
30,638
14,905
Mitigated
17,450
12,114
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BanksCity
Charybdis
6,579
3,848
0
2,224
4,590
1,742
1,896
619
3,971
0
26,261
L
Sun Wukong
Kikiss2303
Sun Wukong
5,518
1,343
398
4,003
15,016
8,224
0
8,525
6,491
0
13,797
L
Fafnir
3,384
692
0
1,966
10,376
6,958
0
7,165
3,211
15,727
0
W
Geb
Nikyea
Geb
6,582
1,269
424
2,828
11,261
9,656
285
1,872
9,389
12,236
0
W
Baron Samedi
TyLaBeau
Baron Samedi
12,802
929
2,746
3,892
7,285
3,507
594
941
6,344
51,763
0
L
Loki
3,492
169
0
474
5,246
2,268
0
3,774
1,472
0
26,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,334
Gold Earned
18,747
136
Minions Killed
90
0
Camps Cleared
0
531,172
Distance Traveled
553,868
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,627
763
37
4
0
167,347
3
L
Sun Wukong
5,944
594
24
2
0
171,287
0
L
Fafnir
6,453
645
30
3
0
179,141
4
W
Geb
7,855
786
12
1
0
196,716
2
W
Baron Samedi
8,852
885
87
9
0
167,109
1
L
Loki
6,350
635
36
4
0
203,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role