Player Matchup

Jormungandr
Jormungandr
Carla_micasa
Jormungandr
Level 107
God Stats
3W - 5L
1,440 SR
Queue Stats
452W - 502L
1,417 Elo+
Solo
Terra
Terra
SilverwingDragon
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,245 Elo+
Solo
Cerberus
Cerberus
TYR4NT_N3M3SIS_
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,378 Elo+
Solo
The Morrigan
The Morrigan
ondrejvole
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 109L
1,449 Elo+
Solo
Ymir
Ymir
purple_aki2000
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 50L
1,305 Elo+
Solo
Team Averages
Level 58
1,488 SR
1,359 Elo+

VS

Team Averages
Level 70
1,536 SR
1,462 Elo+
Discordia
Discordia
 
Discordia
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Punkichi77
Ganesha
Level 103
God Stats
3W - 0L
1,769 SR
Queue Stats
140W - 143L
1,397 Elo+
Solo
Thoth
Thoth
VSBBVSBB
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Anubis
Anubis
xxBigboxx
Anubis
Level 26
God Stats
5W - 4L
1,411 SR
Queue Stats
104W - 116L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Carla_micasa
Jormungandr
14
5 / 4 / 1
8,677
789
4,026
10,331
8,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 6
8,012
728
5,264
13,007
14,487
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
14
3 / 5 / 9
8,063
733
8,813
16,113
17,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
ondrejvole
The Morrigan
15
3 / 5 / 7
8,161
742
11,481
8,254
3,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 8
7,704
700
2,835
15,384
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 0 / 14
8,978
816
8,251
5,827
2,796
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
 
Horus
14
2 / 3 / 15
8,546
777
7,239
11,313
11,887
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
Punkichi77
Ganesha
14
0 / 4 / 15
8,887
808
5,073
15,026
15,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
VSBBVSBB
Thoth
16
9 / 2 / 6
10,001
909
16,212
5,523
2,535
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
xxBigboxx
Anubis
15
5 / 5 / 10
9,210
837
13,416
9,702
5,885
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
13
Kills
19
20
Deaths
14
31
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
14
10
W
Horus
 
Horus
2
3
15
3.17
L
Jormungandr
Carla_micasa
Jormungandr
5
4
1
1.38
W
Ganesha
Punkichi77
Ganesha
0
4
15
1.88
L
2
3
6
1.67
L
Cerberus
3
5
9
1.5
W
Thoth
VSBBVSBB
Thoth
9
2
6
6
L
The Morrigan
ondrejvole
The Morrigan
3
5
7
1.3
L
0
3
8
1.33
W
Anubis
xxBigboxx
Anubis
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,419
Damage
50,191
63,089
Taken
47,391
53,687
Mitigated
38,273
15,241
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,251
1,591
809
2,757
5,827
2,796
1,723
4,920
907
22,499
0
W
Horus
 
Horus
7,239
3,200
3,788
3,200
11,313
11,887
844
4,546
6,767
0
10,773
L
Jormungandr
Carla_micasa
Jormungandr
4,026
709
172
455
10,331
8,627
147
6,366
3,965
10,133
0
W
Ganesha
Punkichi77
Ganesha
5,073
556
455
3,591
15,026
15,170
442
12,217
2,809
14,239
0
L
5,264
986
1,192
2,704
13,007
14,487
0
9,603
3,404
9,928
0
L
Cerberus
8,813
507
25
3,069
16,113
17,121
0
7,837
8,276
21,817
0
W
Thoth
VSBBVSBB
Thoth
16,212
829
151
613
5,523
2,535
3,935
3,241
2,282
35,868
0
L
The Morrigan
ondrejvole
The Morrigan
11,481
1,682
2,073
1,774
8,254
3,400
0
6,251
1,711
22,989
0
L
2,835
315
1,171
2,606
15,384
10,052
0
12,655
2,729
9,192
0
W
Anubis
xxBigboxx
Anubis
13,416
479
1,013
1,066
9,702
5,885
942
7,495
2,207
32,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,617
Gold Earned
45,622
101
Minions Killed
113
0
Camps Cleared
0
821,748
Distance Traveled
889,315
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,978
816
26
2
0
197,879
0
W
Horus
8,546
777
6
1
0
193,837
0
L
Jormungandr
8,677
789
10
1
0
91,782
0
W
Ganesha
8,887
808
0
0
0
176,662
0
L
Terra
8,012
728
7
1
0
197,715
0
L
Cerberus
8,063
733
44
4
0
167,690
0
W
Thoth
10,001
909
46
4
0
184,211
2
L
The Morrigan
8,161
742
20
2
0
172,992
0
L
Ymir
7,704
700
20
2
0
191,569
4
W
Anubis
9,210
837
35
3
0
136,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role