Player Matchup

Bakasura
Bakasura
Alternate_jr
Bakasura
Level 87
God Stats
3W - 4L
1,157 SR
Queue Stats
231W - 242L
1,299 Elo+
Solo
Merlin
Merlin
Alvaritomuritos6
Merlin
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 122L
1,452 Elo+
Solo
Ares
Ares
BeaWuIf
Ares
Level 142
God Stats
0W - 4L
1,155 SR
Queue Stats
141W - 154L
1,433 Elo+
Solo
Ymir
Ymir
Mr_Zenitsu96
Ymir
Level 63
God Stats
8W - 5L
1,794 SR
Queue Stats
123W - 118L
1,526 Elo+
Solo
Charybdis
Charybdis
SlayeerZ-_-
Charybdis
Level 66
God Stats
5W - 7L
1,698 SR
Queue Stats
208W - 261L
1,361 Elo+
Solo
Team Averages
Level 85
1,461 SR
1,414 Elo+

VS

Team Averages
Level 117
1,479 SR
1,437 Elo+
Hachiman
Hachiman
CRUSBYBOOM
Hachiman
Level 65
God Stats
17W - 10L
1,700 SR
Queue Stats
25W - 13L
1,606 Elo+
Solo
Hun Batz
Hun Batz
Cz_gamer_hk
Hun Batz
Level 159
God Stats
5W - 9L
1,358 SR
Queue Stats
1,130W - 1,199L
1,409 Elo+
Solo
Nu Wa
Nu Wa
ItachiTheAnbu
Nu Wa
Level 156
God Stats
7W - 10L
1,438 SR
Queue Stats
198W - 216L
1,416 Elo+
Solo
Atlas
Atlas
Lionis90
Atlas
Level 160
God Stats
14W - 11L
1,495 SR
Queue Stats
284W - 317L
1,382 Elo+
Solo
Thanatos
Thanatos
VooAlon
Thanatos
Level 45
God Stats
13W - 21L
1,406 SR
Queue Stats
32W - 51L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alternate_jr
Bakasura
20
10 / 4 / 5
13,428
537
18,615
28,345
14,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 5 / 4
11,466
459
15,400
14,997
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
BeaWuIf
Ares
18
6 / 5 / 6
11,895
476
13,156
24,349
18,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 1 / 11
10,392
416
6,446
23,162
30,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
SlayeerZ-_-
Charybdis
12
0 / 4 / 4
8,695
348
9,175
18,087
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CRUSBYBOOM
Hachiman
20
2 / 0 / 3
12,500
500
10,696
13,967
6,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Cz_gamer_hk
Hun Batz
17
1 / 7 / 6
11,143
446
10,169
21,124
15,148
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 2 / 5
13,345
534
27,673
12,848
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Lionis90
Atlas
17
1 / 3 / 5
10,489
420
17,177
25,220
32,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
VooAlon
Thanatos
18
8 / 9 / 4
12,526
501
14,892
23,644
11,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
19
Kills
19
19
Deaths
21
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alternate_jr
Bakasura
10
4
5
3.13
L
3
5
4
1
L
Ares
BeaWuIf
Ares
6
5
6
1.8
W
Hachiman
CRUSBYBOOM
Hachiman
2
0
3
3.5
W
Hun Batz
Cz_gamer_hk
Hun Batz
1
7
6
0.57
W
7
2
5
4.75
W
Atlas
Lionis90
Atlas
1
3
5
1.17
L
0
1
11
5.5
L
Charybdis
SlayeerZ-_-
Charybdis
0
4
4
0.5
W
Thanatos
VooAlon
Thanatos
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,792
Damage
80,607
108,940
Taken
96,803
77,171
Mitigated
71,384
24,957
Healing
29,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alternate_jr
Bakasura
18,615
13,536
0
5,676
28,345
14,469
18
8,399
19,946
0
119,425
L
15,400
1,203
0
3,129
14,997
6,543
249
9,026
5,971
102,267
0
L
Ares
BeaWuIf
Ares
13,156
821
0
4,687
24,349
18,863
0
8,269
16,080
78,271
0
W
Hachiman
CRUSBYBOOM
Hachiman
10,696
6,317
292
6,204
13,967
6,361
2,758
4,082
9,837
0
107,121
W
Hun Batz
Cz_gamer_hk
Hun Batz
10,169
3,573
0
650
21,124
15,148
0
7,936
12,096
288
69,713
W
27,673
4,642
269
2,637
12,848
5,843
3,457
4,886
7,498
116,653
0
W
Atlas
Lionis90
Atlas
17,177
6,516
355
4,330
25,220
32,246
54
9,502
14,728
48,842
11,904
L
6,446
1,274
67
2,745
23,162
30,050
0
9,697
13,465
41,341
0
L
Charybdis
SlayeerZ-_-
Charybdis
9,175
5,145
115
8,538
18,087
7,246
0
7,788
10,299
0
65,981
W
Thanatos
VooAlon
Thanatos
14,892
3,569
0
14,752
23,644
11,786
0
7,634
14,924
0
83,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,876
Gold Earned
60,003
629
Minions Killed
617
0
Camps Cleared
0
2,048,926
Distance Traveled
2,083,555
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,428
537
174
7
0
484,531
4
L
Merlin
11,466
459
176
7
0
439,888
4
L
Ares
11,895
476
121
5
0
399,058
9
W
Hachiman
12,500
500
154
6
0
444,494
3
W
Hun Batz
11,143
446
120
5
0
391,184
0
W
Nu Wa
13,345
534
178
7
0
438,923
6
W
Atlas
10,489
420
69
3
0
399,849
0
L
Ymir
10,392
416
66
3
0
474,634
2
L
Charybdis
8,695
348
92
4
0
250,815
1
W
Thanatos
12,526
501
96
4
0
409,105
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role