Player Matchup

Hades
Hades
Retropsycho18
Hades
Level 80
God Stats
0W - 2L
1,854 SR
Queue Stats
19W - 50L
1,269 Elo+
Party 2
Chaac
Chaac
TROLLI RAVIOLI
Chaac
Level 68
God Stats
0W - 1L
1,420 SR
Queue Stats
20W - 53L
1,284 Elo+
Party 2
Ymir
Ymir
TuggyDougie
Ymir
Level 18
God Stats
0W - 3L
1,154 SR
Queue Stats
1W - 7L
1,171 Elo+
Party 2
Team Averages
Level 55
1,476 SR
1,241 Elo+

VS

Team Averages
Level 152
1,611 SR
1,674 Elo+
Ymir
Ymir
DWock
Ymir
Level 137
God Stats
5W - 5L
1,583 SR
Queue Stats
239W - 178L
1,651 Elo+
Party 1
Bellona
Bellona
Magic256N
Bellona
Level 158
God Stats
1W - 1L
1,701 SR
Queue Stats
162W - 74L
1,769 Elo+
Party 1
Nu Wa
Nu Wa
spectre1x9
Nu Wa
Level 160
God Stats
35W - 26L
1,551 SR
Queue Stats
892W - 753L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,390
710
5,170
11,031
6,305
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 4 / 1
5,724
636
3,169
12,204
7,669
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 2
6,756
751
2,259
16,422
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DWock
Ymir
12
2 / 2 / 11
8,179
909
8,804
12,447
13,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Magic256N
Bellona
13
7 / 1 / 6
8,774
975
14,900
11,859
12,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
13
4 / 0 / 9
8,088
899
12,163
3,047
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
13
13
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
DWock
Ymir
2
2
11
3.75
W
Bellona
Magic256N
Bellona
7
1
6
10
L
1
4
2
0.5
L
0
4
1
0.13
L
1
5
2
0.4
W
Nu Wa
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,598
Damage
35,867
39,657
Taken
27,353
28,289
Mitigated
26,429
6,180
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DWock
Ymir
8,804
1,364
0
3,398
12,447
13,132
26
3,734
8,713
20,498
0
W
Bellona
Magic256N
Bellona
14,900
5,228
1,363
3,291
11,859
12,064
681
3,076
8,783
0
37,796
L
5,170
342
1,254
1,521
11,031
6,305
0
5,070
5,961
15,784
0
L
3,169
543
618
2,191
12,204
7,669
0
6,455
5,749
0
16,401
L
2,259
365
0
596
16,422
14,315
0
9,470
6,952
12,111
0
W
Nu Wa
12,163
3,394
0
250
3,047
1,233
1,265
664
2,383
43,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,870
Gold Earned
25,041
65
Minions Killed
124
0
Camps Cleared
0
411,350
Distance Traveled
526,298
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,179
909
18
2
0
173,695
3
W
Bellona
8,774
975
49
5
0
178,904
1
L
Hades
6,390
710
30
3
0
112,196
1
L
Chaac
5,724
636
21
2
0
160,971
3
L
Ymir
6,756
751
14
2
0
138,183
0
W
Nu Wa
8,088
899
57
6
0
173,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role