Player Matchup

Set
Set
Dj cinnabun
Set
Level 128
God Stats
4W - 1L
1,586 SR
Queue Stats
20W - 17L
1,547 Elo+
Solo
Achilles
Achilles
GoblinPants
Achilles
Level 125
God Stats
39W - 34L
1,602 SR
Queue Stats
378W - 358L
1,560 Elo+
Solo
Ra
Ra
ThorIsMyLove
Ra
Level 127
God Stats
18W - 22L
1,524 SR
Queue Stats
421W - 389L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
Vrasess0
Xbalanque
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 108L
1,591 Elo+
Solo
Fafnir
Fafnir
smackerofrats
Fafnir
Level 106
God Stats
21W - 24L
1,534 SR
Queue Stats
140W - 126L
1,583 Elo+
Party 1
Team Averages
Level 111
1,549 SR
1,560 Elo+

VS

Team Averages
Level 117
1,627 SR
1,563 Elo+
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JediMindJMT420
Horus
Level 156
God Stats
37W - 31L
1,687 SR
Queue Stats
626W - 612L
1,512 Elo+
Solo
Maui
Maui
RootedBear64757
Maui
Level 118
God Stats
2W - 3L
1,411 SR
Queue Stats
241W - 233L
1,582 Elo+
Solo
Loki
Loki
RushARam0
Loki
Level 63
God Stats
15W - 8L
1,782 SR
Queue Stats
209W - 195L
1,591 Elo+
Solo
Bellona
Bellona
wickedxdino
Bellona
Level 138
God Stats
160W - 138L
1,755 SR
Queue Stats
176W - 177L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,495
749
2,391
4,536
2,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
GoblinPants
Achilles
5
2 / 1 / 1
3,972
662
1,375
4,232
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
4,399
733
1,446
2,103
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
Vrasess0
Xbalanque
6
1 / 1 / 1
3,897
650
2,276
3,802
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 2
3,755
626
716
2,882
1,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 0 / 0
4,428
738
652
2,113
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 1
4,139
690
1,825
3,975
1,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
4,509
752
2,890
5,093
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
2
0 / 1 / 0
2,952
492
454
1,775
390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
wickedxdino
Bellona
7
1 / 2 / 1
4,204
701
1,237
4,863
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
4
4
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
0
1
W
0
2
1
0.25
W
Achilles
GoblinPants
Achilles
2
1
1
2.5
L
0
0
1
0.5
L
2
1
0
2
L
Loki
0
1
0
0
W
1
0
1
1.5
W
Xbalanque
Vrasess0
Xbalanque
1
1
1
1.5
W
0
0
2
1
L
Bellona
wickedxdino
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,204
Damage
7,058
17,555
Taken
17,819
7,627
Mitigated
10,971
6,828
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
652
0
0
620
2,113
1,105
0
52
2,061
26,362
0
W
2,391
1,312
0
1,596
4,536
2,531
0
2,443
2,093
0
27,004
W
Achilles
GoblinPants
Achilles
1,375
534
0
1,648
4,232
1,865
0
320
3,912
0
15,475
L
1,825
776
288
2,056
3,975
1,905
0
730
3,245
0
7,908
L
2,890
1,288
0
1,310
5,093
5,149
0
0
5,093
21,334
5,634
L
Loki
454
210
0
827
1,775
390
0
0
1,775
0
3,784
W
1,446
221
63
645
2,103
671
16
472
1,631
26,527
0
W
Xbalanque
Vrasess0
Xbalanque
2,276
932
0
1,641
3,802
733
57
0
3,802
0
22,297
W
716
120
237
998
2,882
1,827
3
0
2,882
9,072
0
L
Bellona
wickedxdino
Bellona
1,237
371
0
1,546
4,863
2,422
0
1,380
3,483
0
26,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,518
Gold Earned
20,232
206
Minions Killed
204
0
Camps Cleared
0
669,106
Distance Traveled
548,924
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,428
738
73
12
0
121,616
2
W
Set
4,495
749
57
10
0
126,278
0
W
Achilles
3,972
662
34
6
0
148,459
2
L
Horus
4,139
690
10
2
0
132,565
0
L
Maui
4,509
752
53
9
0
119,023
1
L
Loki
2,952
492
11
2
0
54,861
0
W
Ra
4,399
733
51
9
0
140,991
0
W
Xbalanque
3,897
650
49
8
0
120,606
2
W
Fafnir
3,755
626
15
3
0
132,772
0
L
Bellona
4,204
701
57
10
0
120,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role