Player Matchup

Izanami
Izanami
COAST4506
Izanami
Level 68
God Stats
22W - 9L
1,712 SR
Queue Stats
113W - 83L
1,555 Elo+
Party 2
Nemesis
Nemesis
Haxdo
Nemesis
Level 158
God Stats
5W - 5L
1,603 SR
Queue Stats
350W - 228L
1,539 Elo+
Party 2
Shiva
Shiva
KINGDEVAIRO
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,541 Elo+
Party 3
Atlas
Atlas
itz_NARFMAN
Atlas
Level 160
God Stats
0W - 1L
1,619 SR
Queue Stats
10W - 14L
1,481 Elo+
Party 3
Chang'e
Chang'e
laalabumba
Chang'e
Level 160
God Stats
0W - 1L
1,620 SR
Queue Stats
8W - 7L
1,604 Elo+
Party 3
Team Averages
Level 127
1,611 SR
1,544 Elo+

VS

Team Averages
Level 115
1,463 SR
1,427 Elo+
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DJRabb1t
Medusa
Level 58
God Stats
6W - 9L
1,286 SR
Queue Stats
29W - 39L
1,330 Elo+
Party 4
Arachne
Arachne
DJrabb1t607
Arachne
Level 54
God Stats
17W - 17L
1,407 SR
Queue Stats
25W - 34L
1,350 Elo+
Party 4
Cthulhu
Cthulhu
DavidBryan_3
Cthulhu
Level 148
God Stats
10W - 4L
1,620 SR
Queue Stats
169W - 182L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
COAST4506
Izanami
16
0 / 3 / 2
10,125
1,013
6,656
7,878
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Haxdo
Nemesis
15
1 / 5 / 2
10,001
1,000
10,566
12,990
6,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 6 / 1
9,438
944
10,302
18,276
18,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 3 / 2
10,898
1,090
14,901
16,972
16,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
laalabumba
Chang'e
15
1 / 8 / 1
10,261
1,026
14,097
20,336
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

177

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
17 / 1 / 6
14,172
1,417
42,442
22,284
11,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
 
Aphrodite
19
5 / 0 / 17
12,135
1,214
14,787
15,885
9,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
DJRabb1t
Medusa
14
0 / 2 / 2
9,135
914
952
2,155
754
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
DJrabb1t607
Arachne
14
1 / 0 / 0
9,115
912
697
1,218
591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
DavidBryan_3
Cthulhu
19
2 / 0 / 20
12,729
1,273
11,551
19,692
28,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
3
Kills
25
25
Deaths
3
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
17
1
6
20
W
Aphrodite
 
Aphrodite
5
0
17
13.5
L
Izanami
COAST4506
Izanami
0
3
2
0.33
W
Medusa
DJRabb1t
Medusa
0
2
2
0.5
W
Arachne
DJrabb1t607
Arachne
1
0
0
1
W
Cthulhu
DavidBryan_3
Cthulhu
2
0
20
12
L
Nemesis
Haxdo
Nemesis
1
5
2
0.4
L
0
6
1
0.08
L
1
3
2
0.67
L
Chang'e
laalabumba
Chang'e
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,522
Damage
70,429
76,452
Taken
61,234
50,075
Mitigated
51,263
13,660
Healing
24,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
42,442
15,921
0
0
22,284
11,306
0
12,828
9,456
0
62,427
W
Aphrodite
 
Aphrodite
14,787
755
10,218
9,965
15,885
9,986
0
8,458
7,427
37,285
0
L
Izanami
COAST4506
Izanami
6,656
4,077
0
1,755
7,878
2,553
0
1,994
5,884
0
47,432
W
Medusa
DJRabb1t
Medusa
952
283
103
123
2,155
754
0
754
1,401
0
2,050
W
Arachne
DJrabb1t607
Arachne
697
626
0
349
1,218
591
0
435
783
0
1,842
W
Cthulhu
DavidBryan_3
Cthulhu
11,551
630
2,779
1,265
19,692
28,626
0
7,032
12,660
40,909
0
L
Nemesis
Haxdo
Nemesis
10,566
3,113
0
1,535
12,990
6,389
0
5,351
7,639
0
25,829
L
10,302
1,157
296
190
18,276
18,396
0
6,491
11,785
509
19,499
L
14,901
6,023
1,477
2,201
16,972
16,780
0
7,040
9,932
28,272
0
L
Chang'e
laalabumba
Chang'e
14,097
599
2,929
3,277
20,336
5,957
0
5,462
14,874
36,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
57,286
220
Minions Killed
187
11
Camps Cleared
6
1,055,469
Distance Traveled
793,758
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,172
1,417
53
5
3
260,109
0
W
Aphrodite
12,135
1,214
80
8
1
235,085
0
L
Izanami
10,125
1,013
88
9
2
197,917
0
W
Medusa
9,135
914
1
0
1
30,728
1
W
Arachne
9,115
912
3
0
1
27,559
0
W
Cthulhu
12,729
1,273
50
5
0
240,277
0
L
Nemesis
10,001
1,000
29
3
1
237,176
0
L
Shiva
9,438
944
17
2
3
201,634
0
L
Atlas
10,898
1,090
24
2
2
214,876
0
L
Chang'e
10,261
1,026
62
6
3
203,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role