Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
AgentLazyWizard
Ganesha
Level 141
God Stats
15W - 19L
1,554 SR
Queue Stats
398W - 365L
1,486 Elo+
Party 3
Agni
Agni
Corrin 0f Valla
Agni
Level 148
God Stats
1W - 5L
1,357 SR
Queue Stats
344W - 322L
1,483 Elo+
Party 3
Geb
Geb
FirePhoenix11020
Geb
Level 160
God Stats
0W - 1L
1,526 SR
Queue Stats
364W - 354L
1,485 Elo+
Party 3
Thor
Thor
King Trelin
Thor
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 18L
1,374 Elo+
Party 2
Team Averages
Level 116
1,488 SR
1,466 Elo+

VS

Team Averages
Level 117
1,598 SR
1,498 Elo+
Danzaburou
Danzaburou
Dr_Hugo_Erectus
Danzaburou
Level 124
God Stats
2W - 1L
1,876 SR
Queue Stats
255W - 250L
1,432 Elo+
Solo
Maui
Maui
FonkyBootty
Maui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GMaxamilli
Tsukuyomi
Level 159
God Stats
9W - 4L
1,711 SR
Queue Stats
392W - 325L
1,529 Elo+
Party 1
Ra
Ra
RAWRzillaaaa
Ra
Level 145
God Stats
2W - 3L
1,352 SR
Queue Stats
275W - 269L
1,556 Elo+
Solo
Neith
Neith
otgmikell
Neith
Level 148
God Stats
16W - 16L
1,553 SR
Queue Stats
742W - 656L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 4
5,949
458
5,902
9,046
3,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 2
6,198
477
2,832
10,267
8,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 2 / 0
4,521
348
1,468
3,516
1,049
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 1
7,589
584
7,796
10,650
8,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 3 / 1
6,859
528
9,818
12,781
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr_Hugo_Erectus
Danzaburou
11
2 / 1 / 0
6,659
512
4,668
8,685
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 4
6,859
528
4,068
8,712
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
GMaxamilli
Tsukuyomi
12
5 / 3 / 3
7,487
576
8,255
9,148
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 3
7,651
589
6,302
8,653
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
otgmikell
Neith
14
3 / 2 / 2
8,332
641
7,336
12,236
6,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
11
11
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
4
1.5
L
0
2
2
0.5
L
0
2
0
0
W
Danzaburou
Dr_Hugo_Erectus
Danzaburou
2
1
0
2
L
2
2
1
1.25
W
0
1
4
2
W
Tsukuyomi
GMaxamilli
Tsukuyomi
5
3
3
2.17
L
5
3
1
1.83
W
1
1
3
2.5
W
Neith
otgmikell
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,816
Damage
30,629
46,260
Taken
47,434
26,940
Mitigated
23,440
13,270
Healing
20,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,902
1,551
0
1,456
9,046
3,690
0
4,141
4,905
0
39,435
L
2,832
312
2,258
2,592
10,267
8,662
0
2,945
7,322
26,446
0
L
1,468
68
0
512
3,516
1,049
0
1,030
2,486
13,195
0
W
Danzaburou
Dr_Hugo_Erectus
Danzaburou
4,668
2,638
0
4,265
8,685
3,090
856
1,035
7,650
31
48,258
L
7,796
2,410
0
2,150
10,650
8,256
0
70
10,580
51,148
0
W
4,068
1,116
336
2,318
8,712
6,793
168
902
7,810
25,245
1,990
W
Tsukuyomi
GMaxamilli
Tsukuyomi
8,255
2,335
0
3,052
9,148
3,256
0
1,059
8,073
0
39,744
L
9,818
1,564
0
4,302
12,781
5,283
0
2,153
10,628
0
38,651
W
6,302
483
1,314
4,897
8,653
3,431
495
2,018
6,635
64,062
0
W
Neith
otgmikell
Neith
7,336
2,592
0
4,710
12,236
6,870
640
6,616
5,170
143
63,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
36,988
287
Minions Killed
404
0
Camps Cleared
0
963,285
Distance Traveled
1,237,468
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,949
458
86
7
0
210,778
2
L
Ganesha
6,198
477
16
1
0
204,833
2
L
Agni
4,521
348
19
1
0
91,055
1
W
Danzaburou
6,659
512
71
5
0
225,563
2
L
Geb
7,589
584
105
8
0
224,330
4
W
Maui
6,859
528
40
3
0
242,500
1
W
Tsukuyomi
7,487
576
66
5
0
271,573
0
L
Thor
6,859
528
61
5
0
232,289
2
W
Ra
7,651
589
109
8
0
270,045
2
W
Neith
8,332
641
118
9
0
227,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role